When I start a new game I get some kind of error referencing object "TC_CEGate" in "TC_ShipDockScript" or something.
It looks like the object is a valid object in the esp, so I don't know what's causing that error.
I tried opening in TESCS without opening the dependencies, but that crashes TESCS.
I tried opening in TESCS along with its dependencies, and then resaving, but I'm still getting the error.