Chalk

Post » Sat Feb 19, 2011 12:03 am

They did that in Halflife didn't they?

I'd be fine with just a marking feature on my map. If they had Chalk, I'd want it incorporated into the magic system... You know... like draw out a complex circle/symbols and stuff that would keep out undead and Daedra. :shrug:
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Micah Judaeah
 
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Post » Sat Feb 19, 2011 2:30 am

They did that in Halflife didn't they?

I'd be fine with just a marking feature on my map. If they had Chalk, I'd want it incorporated into the magic system... You know... like draw out a complex circle/symbols and stuff that would keep out undead and Daedra. :shrug:



I'm not even asking for anything like a ward or something, which would indeed be magic.

It's just chalk. No, really, just chalk. Just something I can see on the cave walls. That's all. Really.
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Laurenn Doylee
 
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Post » Fri Feb 18, 2011 10:56 pm

http://webpages.charter.net/manauser/morrowind/images/Chalk2.jpg
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Lucie H
 
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Post » Sat Feb 19, 2011 1:19 am

After I realized there were no unique artifacts to be found, and that there was only generic equipment, I stopped exploring caves in Oblivion unless actually sent there. At least until I got SI, at which point I found one big treasure-heavy cave and used that.

Morrowind tho... Morrowind was an adventurer's paradise, and chalk was MEANT for it. If Skyrim's like morrowind chalk might be useful.
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Robert Devlin
 
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Post » Fri Feb 18, 2011 8:39 pm

you get lost in caves and catacombs ??!!

never happened to me.

but then again I did finish shadow man and that's one sick huge ass game.

[censored] photographic memory :swear:
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Alex Blacke
 
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Post » Fri Feb 18, 2011 8:54 pm

There was exactly the mod you are hoping for in Morrowind, symbols, markers, normal and daedric text. Surely if it were possible in Morrowind it could be doable in Skyrim.

It was a tradition to write "Plumbus" on the walls in Pelagiad.
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des lynam
 
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