So far we have heard mostly about stripping RPG aspects, so right now it doesn't look to good. It cans still be an awesome game. But the Best RPG of all time? Let's hope it's still a RPG when it's released.
Stripping RPG Aspects? Tell me how.
They've taken out the hunt for +5 to 3 stats (which was so fun, right?) and thus taken out stats. I don't remember a role-playing game being a "Stats Hunting Game". Just because attributes were a common thing in RPG's previously, doesn't make Skyrim any less of an RPG. For all you know all future games will get rid of attributes in the future. Diablo 3 already has automated stat increases, The Witcher 2 won't have stats, and those ( along with skyrim ) are the biggest RPG's planned for 2011. See a trend? Pretty soon, manually increased attributes will be an antiquated mechanic, and for good reasons. Breaks immersion when you take out some zombie, level up, and suddenly get stronger, faster, and smarter instantly. Not realistic at all, good change.
Let's be honest, Morrowind and Oblivion had TOO many schools of magic, and they stupidly overlapped. Condensing to 5 schools was a needed move. And they brought back enchanting! AND SMITHING IS NEW!
So you see now, more skills/attributes doesn't = better RPG. It doesn't even have anything to do with ROLE PLAYING, which is the essence of an RPG. They are just mechanics, and Skyrim is going to improve them. Enough with these silly arguments.