I want to make a spell that has an X % chance to apply effect, and the X % is modified by some other value, like skill or attribute. Is this possible in Oblivions TES CS, and if so how do I do it?
I want to make a spell that has an X % chance to apply effect, and the X % is modified by some other value, like skill or attribute. Is this possible in Oblivions TES CS, and if so how do I do it?