Change creature model via script?

Post » Sat May 09, 2015 6:04 am

Hey folks,

got a short question: Is it possible to change the look of a creature via script?

When creating a new one, you can define the look in the Model List. Now what I want to do is to activate / deactivate nif file from that list via script in the game.

Is there any way to achieve this?

Thanks in advance.

User avatar
Nancy RIP
 
Posts: 3519
Joined: Mon Jan 29, 2007 5:42 am

Post » Sat May 09, 2015 3:57 am

Only thing I can think of for the moment is to have another actor with the new look you want and then call MatchRace on the one you want to change using the other actor as the reference.

User avatar
Devils Cheek
 
Posts: 3561
Joined: Sun Aug 13, 2006 10:24 pm


Return to Fallout: New Vegas

cron