The gaming industry has to earn money with their products and so they have to please all you people's likings. And the more they do that, the more boring and lame the sequels get. Same is in car industry, music industry and whatever. Shapes become smoothed and washed out, melodies become generic and mainstreamy. Well, it sells, but for me this is a shame. I'd rather have some game with some exceptional artworks plus some utter rubbish than a boring colorless soup that suits the masses.
Listen daywalker, I can understand much of where you are coming from, as I have always had grand dreams for any mod I work on. Even when I was completely unknowledgeable about the CS, I wanted things like a grave yard that vanished during the day, but could be explored at night, or an underground world ran by a long forgotten god who got stricken from history by the others.. it was to be like a reverse world of the top lands, where instead of bread on plates you'd find bone meal, and certain sectors of cites would be ran completely by the undead.. with fully working undead vendors and the like. Of course, OB came out and made that idea mush, but all is well. I could have never got the team I needed for all the work it would have required.
If you read many of my suggestions online, you'll find they are about raising living cites or some likewise thing. I too like involved things. For example, a house mod to me just isn't enough.. I want a reason to go home and stay there for awhile, not just a pretty loot dumping ground. And if I am master of the manor, I want all that comes with it. If I have status, it must be reflected. So I get it.. really I do. It would indeed be nice to see more inventive mods. I've been around lonf enough to remember when you could barely post an idea because you might get flooded out by other people's posts. Things have slowed a lot..
But when you start using terms like "you people" and "colorless soup for the masses" you come off as rather elitist and I for one do not enjoy it. We may not ban together in the way you might hope, but that is no reason to lord over others and start calling them names. And I fail to see why "the gaming industry" is even relevant in your post. It should be obvious, but gaining money is not why we mod, we do it for a love of the game. We are not modding MW for a sequel either. This isn't OB or FO3.. we aren't working on the next elder scrolls installment. We do it because we like MW. All that was meant was even the pros must comprise to achieve goals, so it's pretty apparent that some give and take is necessary in any project.
Btw, sure the gaming companies may indeed water stuff down, and this bothers me too, but what does this have to do with the subject at hand? I don't see them touching MW, do you?