So previously, every time I played Oblivion, I'd get out of the starter dungeon, see the Standard Medieval Fantasy landscape, remember Morrownd's landscape and unique vistas, sigh, and pretty soon was back in Seyda Neen.
And then I watched a Youtube video called "Why Oblivion is the best RPG ever", or something like that (couldn't find it in my Youtube or browser history when I looked, for some reason). While the Youtuber was, er, obviously biased, he did point out several things I was missing or hadn't thought about.
So I decided to play it as its own thing, without comparing it to Morrowind, and seeing what fun it had to offer. And...It's fun. It is Standard Medieval Fantasy, but it's well-done and enjoyable Standard Medieval Fantasy. After a few days, I've installed (roughly in order), All Natural Weather - Real Lights, Open Cities (not sure if working), Let There Be Darkness (turns off ambient light in dungeons), Oblivion Character Overhaul, and Dungeon/Exterior Actors Have Torches (haven't played long enough to test, yet).
I'm also playing Dead is Dead and Done is Done; that is, if he dies, he's dead (unless due to glitch or the like); if he does something, no reloading to try something else (unless it was a misclick or the like; if the cat walks across the keyboard, he's not taking the fall; reload)
No, this isn't a comment on how "It's only fun with mods." No, it was fun without those. However...
...Sorry, I can't figure or find out how to post with an attachment
Anyway, my current character is Ororan. An odd name for an Imperial, to be sure, but there it is. He's a sword and shield heavy armour fighter; a devout follower of the Nine, and a lawful and loyal citizen of the Empire; focus on Strength and Intelligence. I'm playing him as an intelligent brawler. He's also quite practical; as long as it's legal and ethical, he'll use it to achieve his goals. Magic, potions, magic items, stealth (he's terrible at this), lock-picking (not very good at this, but I'm good at the minigame), and is willing to acknowledge necessity in ethics.
He was also elated when he managed to find rusty iron armour when the Emperor allowed his release from jail. He's upgraded to a steel longsword in a store...And just went out into the rain and thunder, found a nearby ruin, and cleared it of surface bandits for loot...
...To sell to afford a potion of Cure Disease for the Helljoint disease he's contracted. He's rather disappointed in the condition of the Temple of the One in the Imperial City, and it's lack of other temples. His other option is to take the long journey to another city with a working temple. But he's not liking his odds of surviving the journey. If things are this dangerous this close to the Imperial City...
...The perils of Level 1.