Changing Clutter Object Havok Weight?

Post » Sun Apr 14, 2013 10:29 am

Let′s say i created a new Clutter Object that is able to be bumped, the thing is the object is supposed to be somewhat heavy, and so far when the Player or Npc bumps with it the object goes flying as if it were something really light weight... how do i manage to increase it`s Havok weight? do i need to use 3DS Max or instead use Nifskope? can someone help? the object is wood based and i want it to be a bit harder to be bumped, but not as hard the rocks that falls in mines in Skyrim... you know, kinda in between.
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Kelly James
 
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