» Thu Feb 03, 2011 12:21 am
I've always thought of it as a substitute for other things that we can't do.
For instance, there are basic climbing skills that a nimble character would be able to use but the game doesn't have, instead you can jump "around" certain obstacles.
Also, "aiming" my jumps properly is very difficult, so I've always thought of the ability to change directions as more a substitute for having jumped properly in the first place. For example, jumping forward instead of up is almost impossible to do, so I imagine the game alternative is to jump up and then direct your character to the desired spot.
To me, it's always been a way around or a poor substitute for better mechanics.
I'm not saying it shouldn't be fixed, but it definitely shouldn't be removed unless there are better substitutes for climbing and a more realistic ability to jump how a real person might.