Changing item textures with Nifskope [HELP]

Post » Wed Apr 17, 2013 5:13 am

So I'm trying to retexture a ring using Nifskope, I load the mesh, point it towards the DEFAULT texture, everything is fine. But then, if I direct it to my texture, it comes up blank. I have tried moving the texture file (.tga), I have tried moving the mesh file, arranging each in different ways, but nothing seems to work!

Does the texture need to be a certain resolution? Is 32bit not supported? I assume .tga's are supported since they are the games default textures.

Thanks in advance.
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Shelby Huffman
 
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