Changing NPC stats permanently?

Post » Mon Jun 15, 2015 4:25 pm

Don't know what the general consensus of Martin Septim is, but I love the character. Using a companion management mod (I think it was Companion Master), I made Martin my companion, at least up until the Battle of Bruma. Only problem is that his stats are terrible (which is understandable). SetAV does nearly nothing. ModAV seems to work for a while but then goes back to its original state a little while later.

Is making permanent changes to his stats as simple as going into the CS and modifying his stats directly? One problem I found is that his health, magicka, fatigue, and attributes are all greyed out; I cannot edit them. Also, is there a way to raise his aggression? He seems to be pretty passive nearly most of the time, even when in close proximity with enemies.

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Nick Swan
 
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