I'm working on a quest where a house gets new owners.
Is it possible to have the name of the interior cell change name once the new owners move in.
For example:
Quest Stage 10 - Cell name = 'X's House'
Quest Stage 20 - Owner X is killed & Cell name changed to 'House for Sale'
Quest Stage 30 - NCP Y buys the house & Cell name changed to 'Y's House'
The only way I can think of doing it is disabling the door at stages 20 and 30 and replacing it with a new door leading to a duplicate cell with the appropriate name. This could cause the mod to be bigger than necessary, creating a minimum of 3 cells for each house sold.
Is it possible through scripting, and is it worth the work?