» Tue May 03, 2011 12:05 am
One thing I always used to suggest to my players suffering from altitis was to take an existing character in the new direction(s) they would normally create a new character for.
So let's say you're playing a dark elf spellsword who's mostly following the main quest, a few sidequests, general gameplay. The next day altitis strikes and you think to yourself, "hey, I want to make an archer!" STOP. Load up your spellsword guy, and buy him a bow.
A few days later altitis rears its ugly head again and you think to yourself, "hey, I want to play a pure mage!" STOP. Load up your spellsword guy, sell his melee weapons, go looking for some new spells, and get casting. Your character's progression will adjust accordingly, and your skills and perks will come to better resemble those of the new archetype you're playing as. That's the beauty of a classless progression system.
Alternatively, you can of course view Skyrim as a piecemeal RPG experience; play one character who just hunts monsters, another who just does mage quests and alchemy, another who hoards treasure and artifacts, another who pursues the main quest, and so on. And that's the beauty of an open world RPG.