» Tue May 03, 2011 5:50 am
If you only ever make one character, you're doing things wrong. These games are meant to be played through multiple times.
I used to stick to the classic spellsword type in Oblivion. I just finished reinstalling the game and mods, and I'm going through an experimental phase. The character I'm playing right now is mostly combat-oriented, with Blade, Block, Heavy Armor, Armorer. Then I threw in Restoration, Conjuration, and Illusion. The basis of the character is crowd control, something I've learned to appreciate and love from a recent affair with LOTRO. When fighting a lone enemy, the combat skills handle things fine. When up against a small army (I use FCOM) a few enemies will be Calmed, some Demoralized, one or two Commanded, and so on. Turn a 2 vs 1 into a 1 vs 2, turn a 5 vs 1 into a 1 vs 2, etc. With the right assortment of spells, this character archetype can really handle just about anything. And if you don't think you can handle any combat at all (common in FCOM at low levels), then find a dark corner and toss out a Frenzy. At level 1 I defeated a fortress full of level 10ish raiders using just a single Command spell. Illusion is a very, very powerful school of magic, and if you haven't made use of it yet I recommend trying out a character based on it.
This works great in Oblivion. Not so well in Morrowind where you'd have to switch back and forth from spells and sword. It should prove quite rewarding in Skyrim with its dual-wield system. Sword in one hand, Calm, Command, or Demoralize in the other. Keep all the enemies distracted while you take everything out one at a time. Then occasionally switch to a dual-wield Frenzy and Command combo or something.
@batman stuff: Why would Batman need Speechcraft? All he has to do is say two words and evil craps its pants.