Personally i like it because it allows my mind to give a person a name, a weapon of choice, among other things, Do you like character creation in gaming? and why?
Personally i like it because it allows my mind to give a person a name, a weapon of choice, among other things, Do you like character creation in gaming? and why?
That is kind of a silly question. I won't buy a game now a days if I can't customize my character. It is by far my favorite component of a video game and every game should have it.
Yeah, I like it. Especially in the case of RPGs, I greatly prefer to be able to create and customize my character.
90% of the time I like it. But there's that occasional game I just want to sit down and play, but can't because I can't think of a character I really want to make, or I'm stuck on a name. This is why I like Randomize buttons: mash them for a bit and I'll find inspiration.
Same here. I love spending a lot of time on making my character.
Hmm. Well, it really depends on the game. Usually, I'm satisfied with whatever they do. There's benefits to character creation, and there's benefits to having a set character. The latter typically benefits the story far more, so I lean more towards set characters.
If a game has character creation, I prefer it to be fleshed out, of course. But overall, my favorite character creation is either just first-person with a name you choose, or something like Tropico's personal dossiers. It think people get way too hung up on visual customization these days.
I love it in free roaming RPGs, but I don't like set characters any less. Of course, I'm always happy if even those games have some kind of available settings for customizing my character, even if it's just changing colours of armor.
So long as it involves more than customising their appearance (I'm looking at you Skyrim) love it.
Character creation is a game in and of itself to me. I love it. I can sometimes spend more time dreaming up new characters and new stories to go along with those characters in chargen than I do playing the "official" game the developers probably intended me to play.
This is what I love about Morrowind character creation. Sure, you're shoehorned into having a criminal past like the other games, but you really get a chance to flesh out details of your character. The class creation is the most in-depth of perhaps all the Elder Scrolls games, even allowing you to write a description of the class! Then there's the birthsigns which are sadly absent from Skyrim. And filling your name, race, class, and birthsign out within about a minute of actual game time, right before you're dropped into the vast world, was very immersive. Visual customization is lackluster, but that doesn't matter.
Oblivion has many of the same elements, but it's stretched out and part of a long tutorial section. It makes it feel more like the game mechanic it is, than something that actually exists as part of your character. Plus I think I spent more time trying to make a good looking character than playing that tutorial, and not out of any desire to do so.
I'd be much happier with set characters if they were genuinely characters, rather than 'morally ambiguous grizzled professional mk. III.'
Something like https://www.youtube.com/watch?list=PLKUZkQKe2mpm3ypKvutR-ZSrbz1nmZ-I_&feature=player_detailpage&v=3ihswZx76w0#t=318 or https://www.youtube.com/watch?list=PLrCqw-30TkeV9Nq7LFQncqY5XI6cAidJN&feature=player_detailpage&v=udpo9SKBTZc#t=175, definitely. Though comprehensive cosmetical customization is cool too, like in http://www.youtube.com/watch?v=_ywNObF86TY.
Half-assed ones are just "find the preset" menus
Two games I feel knocked character customization out of the park are Dragons Dogma, and APB Reloaded.
I like it and don't like it.
Like it because you can make some pretty ugly characters, don't really like it since in cutscenes its just you wearing a helmet. I suppose my fault, but still come on now. Maybe he could take his helmet off.
Yeah, it's pretty much a necessity in MMOs, because customization is about all they have going for them. I've played some of those (stereotypically) Asian MMOs where the "class" you select is just a preset character with preset abilities and outfits, and once I realized how crap the gameplay was there wasn't anything to keep me there. No connection to the character. What's the point of wasting all that time if your character just looks and acts exactly like every other character?
I [censored] love character creation. Don't need it to enjoy a RPG, but I do [censored] love it.
To me, it depends on the game.
I think there's enough room in the videogame market to allow for both set characters as well as ones with open-ended character creation. They both bring something to the table, I think. The Witcher, for example, is about Geralt - that's just how the game is set up. And it allows for more focused narrative.
I do like being able to make and define my own character too, though. It just has different narrative goals than one telling a specific story about a specific character.
I am always a fan of customization, though. For one, I'm just a svcker for bells and whistles. But even if it's a set character I like being able to make some choices (even visually) about the character.
If i'm going to see my character most of the time, then yes.
However it does get really annoying when I can't get a character that looks nice to me. Most of the time the problem stems with the appearance in the character creation menu not being the same as your character's appearance in game
I love character customization, even if it's just visual.
But I don't have to have it - I've played plenty of games with pre-set characters. With those games, what matters is whether you end up liking or disliking the character they stick you with (Geralt does very little for me, for example).