Character creation, like it or hate it?

Post » Tue Sep 23, 2014 11:48 am

Personally i like it because it allows my mind to give a person a name, a weapon of choice, among other things, Do you like character creation in gaming? and why?

User avatar
Joey Bel
 
Posts: 3487
Joined: Sun Jan 07, 2007 9:44 am

Post » Wed Sep 24, 2014 1:20 am

That is kind of a silly question. I won't buy a game now a days if I can't customize my character. It is by far my favorite component of a video game and every game should have it.

User avatar
Kelli Wolfe
 
Posts: 3440
Joined: Thu Aug 23, 2007 7:09 am

Post » Tue Sep 23, 2014 9:42 pm

Yeah, I like it. Especially in the case of RPGs, I greatly prefer to be able to create and customize my character.

User avatar
Grace Francis
 
Posts: 3431
Joined: Wed Jul 19, 2006 2:51 pm

Post » Tue Sep 23, 2014 4:05 pm

90% of the time I like it. But there's that occasional game I just want to sit down and play, but can't because I can't think of a character I really want to make, or I'm stuck on a name. This is why I like Randomize buttons: mash them for a bit and I'll find inspiration.

User avatar
quinnnn
 
Posts: 3503
Joined: Sat Mar 03, 2007 1:11 pm

Post » Wed Sep 24, 2014 3:34 am

Same here. I love spending a lot of time on making my character.

User avatar
Liv Brown
 
Posts: 3358
Joined: Wed Jan 31, 2007 11:44 pm

Post » Tue Sep 23, 2014 8:51 pm

Hmm. Well, it really depends on the game. Usually, I'm satisfied with whatever they do. There's benefits to character creation, and there's benefits to having a set character. The latter typically benefits the story far more, so I lean more towards set characters.

If a game has character creation, I prefer it to be fleshed out, of course. But overall, my favorite character creation is either just first-person with a name you choose, or something like Tropico's personal dossiers. It think people get way too hung up on visual customization these days.

User avatar
^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Wed Sep 24, 2014 1:41 am

Like. Unless it svcks, in which case I hate it.
User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Wed Sep 24, 2014 12:35 am

I love it in free roaming RPGs, but I don't like set characters any less. Of course, I'm always happy if even those games have some kind of available settings for customizing my character, even if it's just changing colours of armor.

User avatar
Terry
 
Posts: 3368
Joined: Mon Jul 09, 2007 1:21 am

Post » Tue Sep 23, 2014 6:03 pm

So long as it involves more than customising their appearance (I'm looking at you Skyrim) love it.

User avatar
Monique Cameron
 
Posts: 3430
Joined: Fri Jun 23, 2006 6:30 am

Post » Tue Sep 23, 2014 4:20 pm

Character creation is a game in and of itself to me. I love it. I can sometimes spend more time dreaming up new characters and new stories to go along with those characters in chargen than I do playing the "official" game the developers probably intended me to play.

User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Wed Sep 24, 2014 1:42 am

This is what I love about Morrowind character creation. Sure, you're shoehorned into having a criminal past like the other games, but you really get a chance to flesh out details of your character. The class creation is the most in-depth of perhaps all the Elder Scrolls games, even allowing you to write a description of the class! Then there's the birthsigns which are sadly absent from Skyrim. And filling your name, race, class, and birthsign out within about a minute of actual game time, right before you're dropped into the vast world, was very immersive. Visual customization is lackluster, but that doesn't matter.

Oblivion has many of the same elements, but it's stretched out and part of a long tutorial section. It makes it feel more like the game mechanic it is, than something that actually exists as part of your character. Plus I think I spent more time trying to make a good looking character than playing that tutorial, and not out of any desire to do so.

User avatar
CHANONE
 
Posts: 3377
Joined: Fri Mar 30, 2007 10:04 am

Post » Wed Sep 24, 2014 1:26 am

I'd be much happier with set characters if they were genuinely characters, rather than 'morally ambiguous grizzled professional mk. III.'

User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

Post » Wed Sep 24, 2014 3:39 am

Something like https://www.youtube.com/watch?list=PLKUZkQKe2mpm3ypKvutR-ZSrbz1nmZ-I_&feature=player_detailpage&v=3ihswZx76w0#t=318 or https://www.youtube.com/watch?list=PLrCqw-30TkeV9Nq7LFQncqY5XI6cAidJN&feature=player_detailpage&v=udpo9SKBTZc#t=175, definitely. Though comprehensive cosmetical customization is cool too, like in http://www.youtube.com/watch?v=_ywNObF86TY.

Half-assed ones are just "find the preset" menus :meh:

User avatar
Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm

Post » Tue Sep 23, 2014 7:40 pm

Two games I feel knocked character customization out of the park are Dragons Dogma, and APB Reloaded.

User avatar
Amy Siebenhaar
 
Posts: 3426
Joined: Fri Aug 10, 2007 1:51 am

Post » Wed Sep 24, 2014 3:36 am

I like it and don't like it.

Like it because you can make some pretty ugly characters, don't really like it since in cutscenes its just you wearing a helmet. I suppose my fault, but still come on now. Maybe he could take his helmet off.

User avatar
chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Tue Sep 23, 2014 9:57 pm

Character creation is nice in

-Free Roam Games
-Multiplayer
-Some story driven games.

As stated before having only set characters usually (Though not always) imporves the storyline of the game as the character can actually react and fit in with the story better.

Though there are cases like Gordan Freeman, who, despite being a set character with a set apperance, the game desingers have made it so you feel like Gordan. The lack of dialogue may be a downside to some, but I think there is something nice about having a silent protagonist. After all Gordan speaks with actions not words
User avatar
K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Tue Sep 23, 2014 9:22 pm

Yeah, it's pretty much a necessity in MMOs, because customization is about all they have going for them. I've played some of those (stereotypically) Asian MMOs where the "class" you select is just a preset character with preset abilities and outfits, and once I realized how crap the gameplay was there wasn't anything to keep me there. No connection to the character. What's the point of wasting all that time if your character just looks and acts exactly like every other character?

User avatar
Lizzie
 
Posts: 3476
Joined: Sun Nov 19, 2006 5:51 am

Post » Tue Sep 23, 2014 4:53 pm

I like it; but I feel like its hurting developer's in their development of RPGs and being limited by the whole character creation thing. I might be wrong though.
User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Post » Tue Sep 23, 2014 5:57 pm

I [censored] love character creation. Don't need it to enjoy a RPG, but I do [censored] love it.

User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Tue Sep 23, 2014 7:50 pm

I love it. The part I hate the most though is usually the part I end up the most attached to, which is the name. It often takes me 5 minutes or more to come up with an interesting and unique name, but once I've come up with one, I absolutely love it ^^. Latest name is Therena Star, favorite of all time is a monk from NWN I named Kyreneth.
User avatar
Amy Cooper
 
Posts: 3400
Joined: Thu Feb 01, 2007 2:38 am

Post » Tue Sep 23, 2014 12:34 pm

To me, it depends on the game.

I think there's enough room in the videogame market to allow for both set characters as well as ones with open-ended character creation. They both bring something to the table, I think. The Witcher, for example, is about Geralt - that's just how the game is set up. And it allows for more focused narrative.

I do like being able to make and define my own character too, though. It just has different narrative goals than one telling a specific story about a specific character.

I am always a fan of customization, though. For one, I'm just a svcker for bells and whistles. But even if it's a set character I like being able to make some choices (even visually) about the character.

User avatar
Stryke Force
 
Posts: 3393
Joined: Fri Oct 05, 2007 6:20 am

Post » Tue Sep 23, 2014 12:27 pm

If i'm going to see my character most of the time, then yes.

However it does get really annoying when I can't get a character that looks nice to me. Most of the time the problem stems with the appearance in the character creation menu not being the same as your character's appearance in game <_<

User avatar
Rachell Katherine
 
Posts: 3380
Joined: Wed Oct 11, 2006 5:21 pm

Post » Tue Sep 23, 2014 12:13 pm

I love character customization, even if it's just visual.

But I don't have to have it - I've played plenty of games with pre-set characters. With those games, what matters is whether you end up liking or disliking the character they stick you with (Geralt does very little for me, for example).

User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Tue Sep 23, 2014 11:37 am


It is possible to have a compromise of the two too, like Shepard in Mass Effect, a semi-pre-et character.
User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Tue Sep 23, 2014 3:00 pm

I love e character creation. I find it brings you closer to your character as you are their creator. As I mold my person I craft a story around that person. I have done this from TES to the Sims even in the WWE series of games.
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Next

Return to Othor Games