Hi, could you please help me with a problem? For some reasons the characters in Seyda Neen that are responsible for the quests in mods "Siege of Firemoth" and "Booty island" don't give me the right greetings that activate the quests. For example, Sellus Gravius just asks me how is it going with Caius Cosades instead of saying he wants to send me to Firemoth. Socuccius Ergalla is supposed to send me on a mission to infiltrate the pirates, but is asking about the murder of Processus Vitellius instead, even though I finished the quest long ago.
How can I modify the greetings in the Construction Set in such a way that the quest greetings are given absolute priority but are only said once to my character? I have read several guides for the construction set, but am still unable to even change the numbers of the different greetings. When I select Socuccius Ergalla and enter his greetings section to modify anything, it keeps saying "you can't do this while dialogues are being filtered".
Please help; even though there is a rough solution: simply adding the topics "Firemoth" and "pirates" through console to the quest givers, I would still prefer to know how to make the things to run more smoothly, since there may be other similar problems in the future, while I progress in the game, and adding everything manually for each separate quest is annoying.