Character Updates

Post » Fri May 04, 2012 8:33 am

.... I don't usually do that stuff because my characters aren't as interesting as yours.

I doubt you really mean that.

No, seriously. I've been dying to know about her. What possessed you to finally try an Imperial? I've been wanting to knwo. I mean know.

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Yung Prince
 
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Post » Fri May 04, 2012 9:59 am

Baa finally was successful in removing seven quest items that had been stuck in her inventory for years after finishing the quests. She dropped them in a chest next to the fireplace in the Bruma house, glad to be rid of the clutter.

She and Mooch spent the night in Bruma and, first thing in the morning, they were out the south gate headed to who knows where. They paused on the rise above the sight of the Great Gate and were discussing the crawler down there when Baa noticed movement in the direction of Plundered Mine. They moved closer until they could make out a couple of Goblins running around in the snow. Baa drew her Fire Bow, poisoned an arrow and took aim. Holding more than two body heights above one of the Goblins, she released her arrow. After waiting longer than normal, she figured she had missed and was about to notch another arrow when she saw a red flash and the Goblin went down, dead. She poisoned another arrow and took aim at the second Goblin. That too was a hit, but he only went down momentarily because of the paralyze effect of the poison. After a while he fell over dead.

Baa and Mooch walked toward the cave to pick up what little loot Goblins carry, and Baa saw three blips on her radar. Turned out to be three more Goblins. After a few more poison arrows flying their way they were laying face down in the snow. Mooch helped some on them.

The next part I really don’t understand. Baa wanted to go in the Goblin cave for some reason. I reminded her that she had cleared it years ago and that Goblins seldom have any worthwhile loot. Plus they gang up on you and are hard to kill. Even Mooch chimed in with a no vote, but Baa won out and we went in. Killed a total of 22 Goblins, got some rusty iron weapons and one pretty good Goblin staff. The only real nice thing about the affair was that Baa opened enough locks in there to make 100/Master level Security. Yeah!

Then Baa and Mooch cleared Rockmilk Cave and Mooch hauled over 2000 pounds of loot back to town to sell. Then they went to Anvil to check on the hoard of Pirates Baa has loosed on the town. Finding all of that to be functioning normally, they went out the north gate, found Nirnroot number 240, the proceeded up the hill to Fort Strand.

Baa had cleared the fort in the way back time, even before Mooch came along, so she had forgotten the details of it’s layout. Well, it’s one of the more complicated forts, with lots of traps, and a very confusing hole in the ground. Baa even got her health knocked down 25% in there, a very unusual thing. Lots of good loot was hauled away, and when it was sold, Baa had over 16,000,000 gp. Back at the IC pirate ship base, Baa made game save 5000.
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glot
 
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Post » Fri May 04, 2012 3:04 am

Very good stories y′all! I liked to hear about Saga again, Renee! :yes:

Wyrd - Please update your character. We want to know what he′s up to :smile:

tmar - Wow, lots of gold there! Almost makes me wanna do another septim thread :tongue:

Solitudian - Spending so much time in the Isles and end up ruling it, after escaping Cyrodiil post-saving it and then return to it! Eleanor has a rich history to say the least! :happy:

Edit: There. You all got a happy face :twirl:
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CArla HOlbert
 
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Post » Thu May 03, 2012 11:07 pm

What's this about a Septim thread?!
And Eleanor likes the irony, I think. 'I just saved the world from a Daedric Prince. I think I'll go and become one now.' :lmao: she's enjoying Cyrodiil though - it's a much more hospitable place than the Shivering Isles, and the people are more sane! She will be returning to the Shivering Isles though - she drifts between her 'natural' home of Cyrodiil and her 'adopted' home of the Shivering Isles.
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Craig Martin
 
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Post » Fri May 04, 2012 2:40 am

What's this about a Septim thread?!
Oh, I just made a couple of threads where you could tell us how many septims your character had. But those are long gone now.

And Eleanor likes the irony, I think. 'I just saved the world from a Daedric Prince. I think I'll go and become one now.' :lmao:
The same thought struck me, and with the same level of irony! :D
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Mistress trades Melissa
 
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Post » Fri May 04, 2012 2:04 pm


Oh, I just made a couple of threads where you could tell us how many septims your character had. But those are long gone now.


The same thought struck me, and with the same level of irony! :D

My characters never become 'rich' - neither in Oblivion nor Skyrim. I always spend their money on houses, weapons, armor, magic, staves and potions. And in the case of Skyrim, mercenaries! So ... For Eleanor it would be about 4500 Septims.

And to think, Eleanor was once a humble mage. I almost miss those days! But then, she's had some very interesting adventures in her lifetime, which I greatly enjoyed, as did she. She's very ... Odd!
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Claire Jackson
 
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Post » Fri May 04, 2012 6:39 am

But those are long gone now.
Not quite! It's locked but not gone yet: http://www.gamesas.com/topic/1100870-how-many-septims-do-you-currently-have/
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Kill Bill
 
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Post » Fri May 04, 2012 12:26 pm

Not quite! It's locked but not gone yet: http://www.gamesas.com/topic/1100870-how-many-septims-do-you-currently-have/
Pseron Wyrd has revealed himself as a Necromancer! He raises what′s dead and buried! :bolt:
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lauren cleaves
 
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Post » Thu May 03, 2012 9:44 pm

Pseron Wyrd has revealed himself as a Necromancer! He raises what′s dead and buried! :bolt:


Lol he's a master-level conjurer. :obliviongate:

Baa: loved the goblin cave story! :rock:

4:18 am Frost Fall 22...

"Dammit to OBLIVION!!!" cries "Lady Saga".

She's just come across what looks to be an abandoned camp, but just as she and her brand-new White Horse start to pack in, a solitary dog runs up and attacks the horse.

"Why do they always attack my horse? WHY? "Attack ME, silly dog!" She runs up and casts a Control spell on the dog. While the horse runs off. The dog immediately calms down, but Saga is annoyed because she's possibly just lost her horse. And the thing is, she can't really stay here, because the dog lives here, which means she'd have to kil the dog to take the camp over.

...Which makes this a double-loss. Lady Saga tries not to kill naturally occuring animals such as dogs and wolves. She has a respect for them. Imps, as magical creatures from the underworld, do not apply here. As an imp now flies towards teh camp, the dog now attacks the imp, while she goes off to find her horse. She would have gladly killed the imp herself

After casting her dual Detect Life spells (Minor and Major Life Detection, both make a total of 120 feet) several times, she can't find her horse anywhere! "I've got to get stronger magics, if I could do so, maybe I'll be able to see my horse from a mile away!"

Saga is a lover of Detect Life. She's spammed it so often in the past, she is already an Expert-level Mystic, even though her game is only Level 3.

Her Mysticism skills far outpace her Illusion and Restoration abilities. She does not use Alteration, Destruction or Conjuration at all. So the next set of unofficial quests on her agenda is to start visiting citiies. Looking for more advanced spells. She's been staying in the Anvil area for so long, and has no use for all the Drain spells the Mages sell there. She gives up on the horse. :mad: Reluctantly so.

She loots the camp and finds it's got lots of food she can eat, so she decides to just get a few hours of sleep. With the dog controlled, she manages 3 hours before the sun is up and burning her eyes.

(*)The place is called Last Chance Camp
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Captian Caveman
 
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Post » Fri May 04, 2012 12:32 pm

3:22 pm, Frost Fall 23

http://i936.photobucket.com/albums/ad208/xenaclone/LadySagaposeswithRockshatter.jpg is loving Shetcombe Farm. She just returned here after plundering Fort Linchal for the second time. She also took down another fort, Fort Hastrel. She's been here before, too. Even though her goal is to discover as many new locations as possible, locations my other characters never could find, she can't resist a good dungeon raid, especially if NPC's are involved.

Erthor is still at Shetcombe, Saga is happy to see. He seems to enjoy country life more than he enjoys adventuring, but as Saga asks him what his opinion is, she already knows what his answer will be.

"I hope we get back to Skingrad soon! I've had enough of the wilderness, for now!"

"You can bloody well go there yourself, then, dear. You could literally walk there from here. Go on then! Go! Nobody's stopping you!"

"Okay."

:facepalm:

Saga ignores him, and then sleeps for many hours. Erthor does not join her in bed. Not that Saga would mind this. She's not interested in him in that way; instead, she sees him as an annoying Bosmer brother.

It's a beatiful sunny day outside. Saga stares up at Kvatch for a moment, and then notices Shetcombe has a garden,, and harvests a bounty of things! Pumkins, corn, potatoes, carrots, and leeks. She eats some of it, and then uses the rest to decorate the outside and inside of Shetcombe Farm. :smile:

But before she does so, she looks up to Kvatch. She knows what's happened there, and has no interest in visiting what remains of the town. A middle-aged Breton known as The Grey Wizard, as well as a crafty high elf mage by the name of Igodah Go^Pe had gone up and freed the survivors. That was all Saga needed to know.

Though Saga tells Erthor she's going to be going to Anvil to sell her wares, what she's really doing is going to Skingrad to sell them. But she can't help it. She needs some Rest n Relaxation, and decides she'll stay at Shetcombe just one more day.

--------------------------------------------------------------

7:56 am, Frost Fall 25

"To arms! To arms!!" a cat-man yells as Saga nears his camp.

She's not far from Skingrad, and has been travelling on the road. As it so happens, she's been controlling a wolf for the past minute, so it's convenient to let the wolf deal with the bandit.

She runs away from the camp to a nearby rock and jumps upon it, while the khajiit bandit follows. Damn! She was hoping he wouldn't follow. But no matter. She's too high for him! Now, she equips her Bow of Sparks

"HAH!!"......"OHHH"!!!........ARRRGH!!" It takes 6 arrows in total to kill the bandit. That seems more than usual. Hmm.

. She walks to Skingrad now, picking flaxseed as she goes (this is one of her hotkeys).

When she finally gets to Skingrad, she decides to stay here a couple days. Get to know the town. The next day, she sells her wares, gets her stuff repaired, and tries to her Bow of Sparks and Rockshatter re-enchanted.

"How are you?" asks the Mage's Guild lizard-man in residence.

"Where's Erthor? I haven't seen him around lately." says the Breton head of the guild.

"Take care". says the lizard, apparently not wanting to get involved in a controversial subject. ME:

:rofl:

But bad news. Saga hasn't got enough gold to afford to get her weapons enchanted. She's so used to having a bottomless sack of gold in Cyrodiil's banks, she completely forgot about the horse she recently bought. After doing so, she hasn't got much left at the moment. .
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Jade Payton
 
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Post » Fri May 04, 2012 11:32 am

Sounds to me like Saga needs to do some more looting ;)
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Chris Cross Cabaret Man
 
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Post » Fri May 04, 2012 1:38 pm

Sounds to me like Saga needs to do some more looting ;)

Yup, She always has a perfect excuse to go looting.

Sorry for the double-posts and whatnot. Guess its' been awhile since I've been back to Cyrodiil.
.
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Emily Martell
 
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Post » Fri May 04, 2012 5:27 am

Renee:
What happened to your horse back at the beginning? Can’t you go un and out of a few city gates to get him to reappear?
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Sophie Louise Edge
 
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Post » Thu May 03, 2012 11:58 pm

Renee:
What happened to your horse back at the beginning? Can’t you go un and out of a few city gates to get him to reappear?

It's possible I could fast-travel from Anvil to Anvil, and roleplay it in somehow. I'm thinking the horse probably ran back to Anvil, you see. It wouldn't make sense to FT in Skingrad, not the way my rules work.
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NO suckers In Here
 
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Post » Fri May 04, 2012 12:35 am

It's possible I could fast-travel from Anvil to Anvil, and roleplay it in somehow. I'm thinking the horse probably ran back to Anvil, you see. It wouldn't make sense to FT in Skingrad, not the way my rules work.

Horses can certainly travel some distance. Last night, Wild Elf got a whim to try to catch one of the wild horses, and she chased him all the way to Bravil before she decided to leave the poor thing alone.
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Dalley hussain
 
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Post » Fri May 04, 2012 2:50 am

Fergus and Eleanor decided to search Pale Pass in search of the Draconian Madstone, despite planning to postpone that trip. They found its and in doing so put the Akaviri forces 'at ease' by delivering the documents they were waiting for. Eleanor was nearly killed by an ogre while heading to the fort - while she can deal good damage with her 'Eleanor's Wrath' spell, she is physically weak - she wears no armor as a mage, and has very low health. Thankfully Fergus distracted the beast while Eleanor cast a healing spell and took cover, where she was able to quickly drink a potion of healing.They returned the stone to the Countess, who then invited them to dinner - an invitation which they gladly accepted.

They awoke in the Bruma Mage's Guild Hall, quickly ate, said goodbye to Eleanor's guildmates and rode back to Chorrol, where they deposited some books to Eleanor's growing collection and stored a few rings for enchanting at a later date. She'd leveled up her conjuration to level 50 in Pale Pass (Go Eleanor! :D) and finally upgraded her scamp to a Dremora - the same sort of Dremora who had killed Farwil Indarys in an Oblivion Gate, while it was being attacked by the other Knight of Thorn, Fergus and Eleanor. So she has high hopes for her new summon!

Currently Eleanor and Fergus are relaxing in their Chorrol abode, planning their next adventure - they're thinking of exploring the area around Bravil and Leyawiin. Perhaps Eleanor will visit the Isles, but I doubt it - she's been enjoying her life in Cyrodiil too much
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Prisca Lacour
 
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Post » Fri May 04, 2012 6:34 am

...They awoke in the Bruma Mage's Guild Hall...

The Bruma Mages Guild hall in Baa’s game is a wreck, a real wreck, plus it’s on fire in places.

Baa misses the place as it was one of her stops when she was touring around buying alchemy ingredients and empty Soul Gems. Even today she goes in the guild hall when she is in Bruma hoping it will suddenly come back to life. Maybe there’s a mod for that.

Edit: Deleated part of it.
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Auguste Bartholdi
 
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Post » Fri May 04, 2012 9:44 am

As to his given name, it's Hamfat. Not a name he would have chosen for himself, but as is so often the case at birth his opinion wasn't asked. It was a nod to clan unity, back when his father still hoped ... in vane as it turned out ... to receive a share of the family's meager inheritance. My decrepit avatar's younger and only brother, an outgoing robust lad who would eventually displace him as the apple of his father's eye, is Hamfist. So there you have it, the brothers Hamfat and Hamfist Hamkin. The mind boggles.

As far as we are concerned, he's decrepit. Case closed.

-Decrepit-

Nice to hear the story behind the name, but I think I'll always think of him as Decrepit as long as you keep posting about his travels. :smile:

But where is the enchanter?

Apparently, it's the NPC named Marc Gulitte. It's just that the first time Saga ran into him, he was on his lunch break. :banghead:

Ahh, good old Marc Gulitte. Rayn's had a soft spot for him since he saved her from the curse of vampirism. He woke her up in the middle of the night and carried her to the chapel. She hadn't even realised she was sick. Everytime she goes to Anvil, she takes him a new book to read as a thankyou, she knows he likes to read.
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Sammykins
 
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Post » Fri May 04, 2012 7:06 am

The Bruma Mages Guild hall in Baa’s game is a wreck, a real wreck, plus it’s on fire in places.

Baa misses the place as it was one of her stops when she was touring around buying alchemy ingredients and empty Soul Gems. Even today she goes in the guild hall when she is in Bruma hoping it will suddenly come back to life. Maybe there’s a mod for that.
Rejoice, for there is hope! :celebration: I′m glad that never happened in Lothran′s Cyrodiil though :P

Found two mods.

http://tes.nexusmods.com/downloads/file.php?id=12732

http://tes.nexusmods.com/downloads/file.php?id=5828
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Sxc-Mary
 
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Post » Fri May 04, 2012 11:08 am

Thanks, mirocu. I’m going to check them out ASAP.
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Rachyroo
 
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Post » Fri May 04, 2012 6:04 am

Rejoice, for there is hope! :celebration: I′m glad that never happened in Lothran′s Cyrodiil though :tongue:

Found two mods.


I think I'd be more inclined to trust http://tes.nexusmods.com/downloads/file.php?id=39415.
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Joe Alvarado
 
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Post » Fri May 04, 2012 12:23 pm

I'll add a third mod to the Bruma Mages Guild list: http://tes.nexusmods.com/downloads/file.php?id=39415 by Arthmoor, a known and respected name in the modding community. You can pretty much count on Arthmoor's stuff to have clean ESPs and optimized meshes (if they require any). It's the one I use. Never tried any of the others so don't know how it stacks up. There's also Origin of the Mages Guild by he-who-is-not-named. It's quite a large mod that does much to flesh out the Mages Guild, Bruma restoration being only one of its features. Requires a large resource pack. I've not tried this one since it conflicts with a couple of mods I already have installed.

No character updates from me, alas. yesterday was a wash game-wise due to work. Attempted a session early this morning but for some reason just couldn't get in to it.

ADDENDUM: Ninja'd by master glargg. Har! Curse these slow fingers and even slower mind.

-Decrepit-
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k a t e
 
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Post » Fri May 04, 2012 12:51 am

Thanks guys. I'll check them all.
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Curveballs On Phoenix
 
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Post » Fri May 04, 2012 2:48 am

An update

Lothran is patiently waiting for me in Bravil. Sadly, I can′t join him tonight :sad:
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Susan Elizabeth
 
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Post » Fri May 04, 2012 3:17 am


ADDENDUM: Ninja'd by master glargg. Har! Curse these slow fingers and even slower mind.


:biggrin:

It feels good to be the Ninja-er rather than the ninja-ee for a change! :cool:
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Julie Ann
 
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