Character Updates

Post » Fri May 04, 2012 11:47 am

I decided to start this thread instead and end the other as this one may better suit us all. Any update regarding your character(s) is welcome. Including where they are, what they are doing, who they talked to, what they said and so on.

Thanks to Renee Gade III for the idea :foodndrink:

--------------------

Lothran is still at the Fighters Guild in Skingrad, resting from his travel from Chorrol. It was a nice day in the woods and a peaceful night in the guildhall. Apart from the drunk guild member who stumbled in at 3:00 AM, he slept the whole night through.
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Kortknee Bell
 
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Post » Fri May 04, 2012 12:12 pm

You're welcome. I was gonna say...Where are you Now? doesn't necessarily have to end. It can still be a thread in which we post stuff that is very brief and to the point. Now that we all know what the rule is,....ya know... Then again, maybe it would get too confusing having 2 threads pointing towards the same purpose (one just more liberal than the other)

I dunno. :shrug:

I do wanna ask this, though. Where exactly do we draw the line between a character/avatar update/story and true fan-fiction? I'm asking because it would be cool if we could establish the diff now, so everyone's on the same page and stuff.

To me, a fan fiction is an extensive piece of work, often complete with headings, chapters, continuous plot, dialog, and storylines. I was surprised that what glargg posted in the last Where are you Now? was being considered fan-fictionish. To me, there doesn't seem to be much difference between what Decrepit posts, and what the rest of us usually post.
.
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Bethany Short
 
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Post » Fri May 04, 2012 1:58 am

Why don't we say that any post is fine, but if it's excessively long, just put it in spoiler tags? That way we keep the thread nice and tidy, and give people the option of reading longer posts or skip to the shorter ones.
Also, thanks Mirocu and Renee :)

Not much more to say about my character - I've spent over four hours playing Oblivon today
Eleanor is currently trying to find her way to the Sigil Keep in the Oblivon Gate outside of Chorrol. So far, she's secured troops from Skingrad, Kvatch and Leyawiin to defend Bruma in the event that a Great Gate should open, but she won't rest until she's secured as many troops for Bruma as possible. Fergus is with her, proudly wearing her Kvatch Guard's armor - She has yet to buy him some armor, and she trusts him enough to let him wear it.
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Rob Smith
 
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Post » Fri May 04, 2012 1:10 am

I have taken the liberty of reposting my final entry in the now-defunct "Where are you now?" thread, since in my opinion it did not receive sufficient exposure before closure. My future contributions will likely remain on the whole unchanged from the established format, me having neither the imagination, talent nor desire to create 'fan fiction'.

-------------------------------------------------------------------------------------------------


Chorrol, south gate. My decrepit avatar, Vilja and Groucho are about to exit the city, reclaim their mounts and Wolfgang at the stables, and begin the return trek to Weye.

They traveled there:
  • on an official road-patrol assignment.
  • to deliver packages to both Merchants Guild and Gold Horse Courier agents.
  • to restock their sales shoppe with spoils from recent adventures.
  • All of the above.
Between this report and last they of course returned from Leyawiin, gathering taxes-due from Imperial Bridge Inn en route. Came near to losing Arrowspeed too, thanks to my avatar's rash decision to continue north on the Yellow rather than stop for the evening at Gori Releis (sp?) priory. (Following the ambush they ended up limping the short distance to Fort Akatosh to pass what remained of the night.) Next day they rode to the Imperial City, grabbed new assignments, patrolled the Blue to Cheydinal, collected tax at Roxey Inn, and stayed the night at Weye Manor.

-Decrepit-
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Mistress trades Melissa
 
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Post » Fri May 04, 2012 9:35 am

@Renee

I was not picking on glargg specifically at all, I like his posts and he′s one of my friends here. Maybe my thread idea was just too narrow and I just thought many people′s posts didn′t quite answer the question of where the character was.

This thread is broader though and with no restrictions and it can still function as the other thread too if one wants. You can write as you wish as long as it involves your character ;)

I do like Solitudian′s idea with spoiler tags for extensive posts but that is optional of course :yes:
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Nice one
 
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Post » Fri May 04, 2012 5:57 am

Mirocu, you’re simply wonderful! Thank you, our gracious host, for embracing those of us who are happy to update where and why, but just can’t help embellishing with prose or pictures. :blush:

Buffy’s spending a quiet and rainy day at home. She’s finally taking a little time to do some nesting decorating in her University apartment. Just a few homey touches.
http://i668.photobucket.com/albums/vv43/Acadian6/Epic%20Buffy/ScreenShot1001.jpg
http://i668.photobucket.com/albums/vv43/Acadian6/Epic%20Buffy/ScreenShot1002.jpg
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Amy Siebenhaar
 
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Post » Fri May 04, 2012 1:09 am

Thanks, Mirocu!

Having decided that the plight of the Septim Heir was important, Silvonwe threw herself into the task. And, as she had foreseen, what had been a threat quickly unraveled into open war. Oblivion Gates are now opening all over Tamriel.

Silvonwe soon discovered that dealing with multiple daedric foes was very different from her previous experience in the Guild fight against the Necromancers. Her previous battle practice had been to summon a powerful daedric ally, and then support that ally from behind with a combination of healing and destructive cover fire.

That method didn't work as well in the Deadlands. Even her powerful Dremora Lord or Xivilai were quickly overpowered by multiple Spider Daedra and Daedroths. She took to commanding enemies to fight among themselves, to thin their numbers, and then using direct Destruction to finish off the survivors. A combination of a Weakness spell and a massive blast from a staff seemed to work well on everybody; she usually could take out enemies before they could get near.

At the present moment, Silvonwe has been charged with securing support from other cities, and recovering an artifact from an ancient sacred place that has gone evil. She is currently in the Deadlands, having fought her way to the door of a massive tower, and is about to enter.

Note: Silvonwe is an Altmer, born under the Apprentice birthsign. She is extremely fragile, with low health. She can barely survive two blasts from an Oblivion fire tower, for instance (although her shielding and enchantments will often stop those blasts from getting through.)

This character has always been played "Dead-is-dead," which is exciting but obviously a risk.
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Pumpkin
 
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Post » Fri May 04, 2012 2:00 pm

Mirocu, you’re simply wonderful!
Aww, shucks :blush:

Btw nice pics of Buffy in her apartment! I′m sure Lothran would like to see it too but they′re never there at the same time it seems :(

Thanks, Mirocu!
You′re welcome, buddy :foodndrink:
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Sunnii Bebiieh
 
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Post » Fri May 04, 2012 7:21 am

Thank you for expanding the focus. I think this format will work very well. :)

Darian and Velwyn are in Chorrol reuniting a pair of twins. There has been another misunderstanding with the law. Here’s the 172 word version:

Spoiler
Darian stepped out into a fine Chorrol morning. The setting had changed, but the situation was familiar. Three armored Fighters Guild members waited outside the prison. Velwyn stood with them.

“Greetings, Redguard,” said Brag.

Darian sighed. “Look, I can explain. We were looking for Sabine Laul. I only tried the door knob, I didn’t actually attempt a break-in! How else could I know that Fire and Steel wasn’t open yet? What is Sabine doing locked in overnight with Rasheda anyway?”

“I tried to tell them,” said Velwyn.

Rienna looked mildly amused, but her tone was reproachful. “Petty crime can be excused, but it doesn’t reflect well on the Guild. Don’t make this a habit, Swordsman.”

“I didn’t—”

A Chorrol guardsman pushed through their group. “Good morning!” He smiled all around before he moved on into the castle. The torch sconce flared out as the sun broke over the city wall. There was an uncomfortable moment of silence.

Velwyn cleared his throat. “Does anyone know the whereabouts of an estate called Weatherleah?”

Picture of my TV: http://i1106.photobucket.com/albums/h361/grits29/ArrrestedAgain.png
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Sophie Miller
 
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Post » Fri May 04, 2012 7:33 am

This post contains main-quest spoilers! And I've also noticed that this is quite a lengthy post, by my standards anyway.

Spoiler

Dressed in her Kvatch Guard's uniform, the Hero of Kvatch, Eleanor Beauchamp, led the guards of Cyrodiil into battle just outside of Bruma, with Martin and Jauffre at her side and Fergus keeping close by. The Daedra attacked in waves, obviously targeting Martin. Three gates opened, and Daedra poured out of each one; although the soldiers of Cyrodiil were fighting valiantly, Eleanor knew that they could defeat the Daedra- eventually they would be overwhelmed.

Eleanor shot a fireball at a dremora, ending his life in the blink of an eye. She turned, gripping her silver dagger tightly, to see the Great Gate open behind her. For a brief second, she glanced at Martin, before diving into the Gate, Fergus in tow.

She stepped into Oblivion, her eyes darting around until she laid eyes on the Siege Engine. She didn't know how long she had, but she knew that it wouldnt be long before the engine entered Mundus and flattened Bruma. For what seemed like eternity, she ran around, magic flowing from her fingertips and destroying the Daedra arrayed before her. She and Fergus ran from tower to tower, until finally, after the longest thirteen minutes of their lives, they reached the Sigil Keep. Fergus informed her that she only had two minutes at most until it was too late. Without a second thought, she ran up the stairs, dodging the Daedra who attempted to kill her. She took damage, and although the pain was almost too much for her to bear, she kept going, going, going ...

She returned to Mundus, to Tamriel, to Bruma, the Great Sigil Stone in her hand. Martin swung his sword, slicing through the last Daedra, and ran to congratulate Eleanor, who noticed that less than a fifth of the Siege Engine was still in Oblivion. A split second longer and Bruma would have been history. After applause from the guards and a warning from Martin to hurry back to Cloud Ruler, where he would open the Portal to Mankar Camoran's Paradise, she surveyed the dead. Soldiers from Chorrol, Anvil and Leyawiin were dead, as we're many Daedra. She shed a tear for each of the soldiers who had died, but one death had her kneeling on the ground, bawling. Jauffre had died.

SO, a long story short, Eleanor and Fergus saved Bruma from the Daedra and gained the Great Sigil Stone. They are now in the Bruma Mage's Guild Hall, where they will rest until morning, when they will repair their weapons and armor before heading to Cloud Ruler Temple. Their next target? The Amulet of Kings.
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Rudi Carter
 
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Post » Fri May 04, 2012 9:32 am

Thank you Eleanor for saving Lothran′s hometown! :twirl:
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Jennifer May
 
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Post » Fri May 04, 2012 11:33 am

Wild Elf has done a quest!

While foraging for herbs along the Red Ring Road north of the Imperial City, Wild Elf heard and smelled sheep, but could see nothing. She was viciously attacked moments later, by something that smelled wet-dog and made wolfish yelps, and after she killed it, a Timber Wolf appeared dead in the road. Wild Elf didn't like killing Brother Wolf, and it was obvious that some kind of bad magic had happened to him.

At the top of the hill was the little village of Aleswell, and either the garden was cultivating itself, or someone unseen was wielding a hoe. Wild Elf called out, and someone replied, telling her about a little "problem" they had with a local wizard. Wild Elf visited the wizard and acquired a "cure" for the village's problem. They were very happy.

Wild Elf is planning to go back to see that wizard soon. She is going to kill him and give the meat to Brother Wolf and Brother Bear, to make up for the harm he has done. If there's enough, she may eat a little herself, but she imagines that it will be tough, stringy, dry, and not have much flavor, it being wizard and all.
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Gemma Archer
 
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Post » Fri May 04, 2012 9:12 am

Today Markus IV escaped from the Imperial Prison with no memories of his past life. All he has is a note in his pocket from his father, Markus III, apparently a legendary hero of Morrowind, telling him to do what he thinks is right. And what Markus thinks is right is honoring the Divines in some way. So, he's undertook the Pilgrimage and is currently questing for the Helm of the Crusader.
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hannah sillery
 
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Post » Fri May 04, 2012 9:48 am

Lothran earned his classname of Adventurer once again this evening http://i1113.photobucket.com/albums/k505/mirocu/Valenwoodmap.jpg from where he had http://i1113.photobucket.com/albums/k505/mirocu/Valenwood.jpgover Skingrad and the Imperial City in the far distance.

As of now, Lothran has been to Skyrim, Hammerfell and Valenwood. Next up, Elsweyr :smile: Or elsewhere :lmao:
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maria Dwyer
 
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Post » Fri May 04, 2012 4:46 am

It was Eleanor's pleasure! :)
She thinks Bruma is a beautiful city, but it's far too cold for her liking'! No, she'd much rather have a home in Chorrol, which is what she's now saving for.
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Alexandra Louise Taylor
 
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Post » Fri May 04, 2012 4:10 am

My decrepit avatar and Vilja stand in Brina Cross Inn, having traveled there from Castle Seaview to reclaim their beasts.

They had originally arrived at the inn the evening before, my avatar holding a tax-warrant for that establishment. He at first planned to continue on to Anvil and spend the night at Benirus Manor. Then he got to thinking. They had not visited their property off the Gold Coast for some time. Why not stay the night there? It is but little further distant than Anvil, its sole drawback being the path's unsuitability for horses, especially in the dead of night. That presented little problem. They would simply tether their four-footed companions in Brina Cross outside the Inn, under the protective eye of the Legion, and continue on afoot.

So it came to pass. They entered the castle at a reasonable hour, went straight to their quarters, and got in a sound night's sleep. Waking at their accustomed hour next morning they consumed a leisurely breakfast and began the trek back to Brina. While still in the hilly wilds not far inland my avatar faced south for a quick glimpse of Anvil. To his surprise he saw a lone figure pacing beside a white horse. Wondering if this was a citizen in need, he decided to investigate.

As he neared the traveler warning bells sounded. Whoever or whatever it was, this seemed no ordinary chance-met wanderer. All in black it was. Black robes. Black face-concealing hood. It wielded a sickle. My avatar knew a moment's hesitation, then trudged on. "If this be some threat to the realm, best confront it now. If, on the other hand, it be nothing more than a lost wayfarer, best provide aid and be on my way."

The confrontation that ensued revealed that the fellow had been awaiting my avatar, or so he claimed. He (my avatar) found himself agreeing to perform a task for this individual, much to his amazement and with a great deal of reluctance. The problem, you see, is that the nature of the task is such that he can not determine whether its outcome bodes good or ill. As he sees it, he'll play along until more is known. Should things turn foul he will simply walk away and wash his hands of the matter with little harm done. Or so he hopes.

----------------------------------------------------------------------------
OOC: This quest came as a total surprise to me. A rather pleasant surprise I might add. This far into my play-through, with no new quest-oriented mods having been installed in quite some time, I was not expecting it. Thinking on it a bit later, I'm 99.99999% sure I know which mod it hails from. I could of course look it up for conformation, but what's the fun in that?

-Decrepit-
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Sun of Sammy
 
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Post » Fri May 04, 2012 5:24 am

Black robes. Black hood concealing its face. It wielded a sickle.
Heh, I know the NPC you're referring to. I think my characters have always been too low a level for the quest he offers because he never deigns to even speak to my characters. Or else they have bad breath. :)
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Steph
 
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Post » Thu May 03, 2012 10:32 pm

Darian is in a field southeast of Chorrol celebrating sweet victory. Here’s the long version:

Spoiler
After their woodland adventure, Darian and Velwyn went back to the Grey Mare to meet the Jemane twins. A neatly dressed, elderly Imperial stopped them as soon as they stepped through the door.

“Hello. You haven't seen my sons, have you? They went off into the forest to fight those monsters, and I'm worried about them.”

Darian and Velwyn exchanged an uneasy look. They had seen many, many bones at the abandoned estate out in the forest, and they had killed the monsters who were nesting there.

“How would we know them?” Velwyn asked at the same time Darian said, “Were they off fighting ogres?”

It turned out that the boys were on a goblin hunt in an entirely different direction. Velwyn and Darian joined the Jemane lads at their table.

“Fellows, your home is still standing and the ogres are dead,” said Darian. “I have to tell you though, the place is a mess. Are you sure you want to return there?”

Velwyn gave Darian a significant look. “Home renovations are costly and time consuming,” he said to the Jemanes. “They should not be embarked upon lightly. In fact, you could spend years planning and saving before you even consider returning to Anvil. I mean to your estate in the Great Forest.”

“We’ll take you back there if you like,” Darian told them. “Or you can come along with us. Become adventurers. Live on the road, go where the wind blows us. And earn some coin for those home improvements.”

The Jemanes decided that was a great way for the two of them to get reacquainted. “What shall we do first?” asked the sober one.

Darian nodded back at the worried old Imperial by the door. “I have an idea.”

So the four of them plus two fought off a goblin attack at a local farm. The old man’s sons didn’t even get their blades bloody.
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KRistina Karlsson
 
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Post » Thu May 03, 2012 11:00 pm

Congrats to Wild Elf! Don't eat the mages now.

Good luck to Markus on his pilgrimage!

Lothran is such an intrepid and roguishly handsome explorer!

Yay for Eleanor! We need more heroines.

Wow, Decrepit discovers something new!

...So the four of them plus two fought off a goblin attack at a local farm. The old man’s sons didn’t even get their blades bloody.
Very clever! The beauty of collecting followers to help! :thumbsup:
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Kayla Oatney
 
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Post » Fri May 04, 2012 2:51 am

Again, main quest spoilers.

The Oblivion Crisis is over. Martin is dead.
Eleanor fought her way through Camoran's Paradise, slaughtered him and his children, and led Martin to the Imperial City. The Daedra attacked, Dagon appeared and ... Martin became the Avatar of Akatosh. He cast Dagon back into Oblivion, and in doing so doomed himself to stand in the Temple of the One forever, as a statue of the Avatar.

Eleanor was distraught. Everyone had died. Martin. Jauffre. Baurus. Even Captain Burd. Only Fergus remained ... But he could not fill the hole Martin had left in her heart. No one could.

Chancellor Ocato spoke to her, but she was only have listening. Oblivion had been sealed off, but at a cost far too great. Ocato said goodbye and left the temple, and soon after Eleanor did too. She had to leave the City - the pain was too great. She sent Fergus to their pre-arranged meeting spot and ran out of the city, ignoring the curious residents of the city and the guards hailing her as 'Champion of Cyrodiil'. She found herself In Weye, where she had left her horse to escort Martin into the city. She mounted it, and rode through the night - she hadn't a clue as to where she was going, other than she had to leave.

She found herself staring into the Niben, at a curious island. She dumped many of her posessions, shed her clothes and dived into the water towards the island. Despite the warnings of a madman and a Leyawiin guard, her curiousity took the better of her. Eleanor has entered the Shivering Isles.
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Eileen Müller
 
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Post » Fri May 04, 2012 2:25 am

So the four of them plus two fought off a goblin attack at a local farm. The old man’s sons didn’t even get their blades bloody.

If only Silvonwe's most recent "baby sitting job" had gone so smoothly. She managed to keep Farwil and his sidekick alive, in their little Deadlands Adventure, despite their repeated efforts to get themselves killed, but it wasn't easy. In the end, she had to prevail upon Azura (at least, that's who she believes her "spirit companion" to be) to "bless" the two fools with added health. It was that, or face Farwil's Daddy with terrible news, and kiss the Staff of Indarys goodbye.

(We justify the cheat on the basis that she's not going to use the staff. Silvonwe, being the Archmage, has a hobby of collecting staffs. She has quite a few of them, and may one day build a proper display rack for them...if she survives long enough...)

Congrats to Wild Elf! Don't eat the mages now.

Well, you were warned that she was a bit wild... There are certain...habits...spoken of about the deep woodland elves, which we are not sure whether to believe or not... :wink:

She found herself staring into the Niben, at a curious island. She dumped many of her posessions, shed her clothes and dived into the water towards the island. Despite the warnings of a madman and a Leyawiin guard, her curiousity took the better of her. Eleanor has entered the Shivering Isles.

I found myself smiling sadly as I read this. This is the very same reaction my Fortja had, and it's a very good way to transition to the SI quest line.

Very good!
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NIloufar Emporio
 
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Post » Fri May 04, 2012 4:28 am

Glargg: thank you! I know it's not very original, but it fits (: she became very attached to Martin, even though she didn't like him when she first met him. I'm a bit afraid of what the Isles might do to nice young Eleanor though!
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chloe hampson
 
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Post » Fri May 04, 2012 10:35 am

Lothran is such an intrepid and roguishly handsome explorer!
He just can′t get enough of exploring! Or compliments ;)

@Grits
Very clever collecting so many followers! I think I′ll do that with my next character! ... Oh, who am I kidding!? I′ll never abandon Lothran :hugs:

@Decrepit
Don′t we all just love it when we, after playing this game for years, still can get surprised? :happy:

@Solitudian
A very sad story. I hope Eleanor will find some sort of happines in the Isles :yes:
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Project
 
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Post » Fri May 04, 2012 1:42 am

Eleanor's life has become very strange. Truth be told, I miss her 'old' life, adventuring across Cyrodiil, joining the Mage's Guild. But the Shivering Isles intrigue her, it's denizens fascinate her. Dementia, Syl's dominion within the Isles, reflects Eleanor's emotions perfectly, and as such she feels a connection to the people of Crucible and the other settlements in Dementia.

She's begun to feel as if she's one of the residents of the Isles. She has a home just outside of New Sheoth, where she's deposited all of her possessions from Tamriel - her Kvatch Uniform, Camoran's robe and staff, and her Akaviri Katana. She's even changed her appearance (http://img18.imageshack.us/img18/7097/oblivion201204091531493.png) to suit her new life in Sheogorath's realm. Deep down, she misses Fergus, who she knows will be waiting patiently for her in Chorrol. But she can't go back. Not now.

Currently, Eleanor is outside of Dunroot Burrow, preparing to retrieve a Chalice for Thadon, duke of Mania. She hates the creatures inhabiting the Isles, but she knows that she must do this if she wants to do as Shegorath asked.
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Penny Courture
 
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Post » Fri May 04, 2012 4:35 am

I started a new character not too long ago and I love her, so let me tell about her to make clear who and what she is and what her goals in life are.

She's called Kitty, a Bosmer who uses her bow in combat mixed with a little magic to provide the best fights. She lives at the Waterfront and is an Arena combatant. It was never her dream to be one, but since the Fighters Guild declared her ''too unexperienced'', she decided it's the only way to earn a little bit of money and to become a better fighter. She's around eighteen years old and she has this bubbly but competitive character. She's really nice and spontaneous, sometimes a little childish, but that's her charm. She's competitive though, that's why she likes the Arena. The adrenaline makes her feel alive. People find it easy to like her.

(Let me explain: I can't be bothered to walk all the time and to let people finish their sentences, therefor Kitty is perfect, she loves to run and jump around and sometimes doesn't even let people finish their sentences before she storms off.)

She's into fighting with her bow and Alchemy. She knows very little about it but she loves it and hopes she'll become a good Alchemist one day. She loves reading too, although she doesn't do it that often yet. I haven't discovered everything about her yet but I really like her! It's hard for me though, I play dead is dead so I tried to put her off the Arena, but the little girl says she really wants to progress in it. If she wants that, then I'll guide her, even though it's not really what I had in mind when creating her.
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priscillaaa
 
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