Characteristically Evil: Part Five

Post » Thu Sep 22, 2011 12:24 pm

Now, I'm sure some of you know that we get to do not only quests for the Daedra lords but also for the Aedra. Even though only the Daedra are considered evil and the Aedra good, I thought I'd fit them both into this installment.

Daedric Shrine Quests: First of all, I have no problem at all with the Daedric shrine quests in Oblivion. It's the rewards I'm not too fond of. Umbra, for one [Even though it wasn't officially a reward]. I'll admit the jet black finish and boss fight were great, I just thought the players were short-changed. You can get half a hundred different soul-trapping weapons, and those with added elemental damage [Such as _______ of the Dynamo]. Shouldn't A sword so evil be more unique in enchantment? I also believe a better matching set of unique armor would have been great.

Aedric Shrine Quests: Again, this is mostly about rewards. I know I'm not the only one who hated the piece-by-piece armor rewards we got from the Daedric shrines. How about a unique suit of armor, or a powerful spell? And please, NO MORE KATANAS! The Ebony Blade and Goldbrand were just awful to look at [I know lore has a lot to do with is, but still]. As for the quest part, how about some really evil, twisted, maybe even mind-bending quests? I know the Aedra are the good guys, just bear with me. What I mean is, instead of "Go to this cave and kill these necromancers." we could get quests like "This powerful mage in so-and-so fortress is enslaving the minds of the people in this town and making them eat each other [or something]. You need to infiltrate his fortress and fight your way to his tower sanctum to dispatch him. But he happens to be a lich, so you must destroy his phylactery as well." I mean, deeper stories with greater rewards.

There was a lot more I wanted to post in this installment but I must admit I forgot a lot of it. I'll just leave the 'Quests' part at this for now. The rest of it will be in a later installment [For all installment titles, they're on my profile page].
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Angela Woods
 
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Post » Thu Sep 22, 2011 8:41 pm

I agree COMPLETELY with the whole katana thing. I don't think it's a bad thing that they're included in the game but I hated that it seemed every good reward weapon was a katana.

On the note of the Aedra and Daedra, I think it would be great if the quests had more depth and meaning. I mean, they're freaking gods and demons! Give me a sweet armor set or a unique spell/weapon as a reward. Just sayin'.
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Lucy
 
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Post » Fri Sep 23, 2011 12:08 am

Agreed with everything you wrote. Deeper, darker questing would be way much cooler for Aedra/Daedra shrines.
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Sian Ennis
 
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