Because in FO3 (or maybe NV also), it's not just CHA, but *any* skill, perk, and attribute can unlock dialog choices. If your Big Gun skill is high enough, or Strength attribute high enough, or Medicine high enough, etc. etc. you have the potential to unlock more dialog. And you are even told how high of a stat you need:
"I can amputate your leg." [Stength=7]
"Let me give you a shot of this and you'll be fine." [Medicine=90]
"I'm not a doctor so good luck!" [Luck=10]