» Mon Jun 14, 2010 11:07 pm
Yes we should have to sleep, just not in a realistic fashion. That would be way too much considering the day cycle in the game with sped up time. Pretty much exactly the same system as in FONV, but with rads (radiation) management replaced with cold (hypothermia). If we don't have sleep, and need for it, why would we then even *have* beds? The amount of free beddings we got was ridiculous considering we never *needed* to use them (other than levelup).
Pretty much *everything* in the game should have a purpose, just like in FONV. That creates gameplay and adds great depth to the game. I really don't understand those who just want questing away like crazy. Plenty of other games for that. About time we get some depth to TES as well. Never did I think of need management in FONV as tedious. There is food, water, and bedding pretty much everywhere you look. But it still needs to be done I think.