6 "Cheap tactics" In gaming history

Post » Fri Dec 31, 2010 11:14 am

Note: these tactics are considered "cheap" to a general audience. Many old school gamer's view them as a fact of gaming and use them in their daily routine.

1) Bunny Hopping
- Originally created in FPS's for the PC, used to help avoid being shot in a time where precision meant almost everything. (From Quake and No One Live's Forever. Used as a final jump to avoid a headshot from a Pistol from Halo 1, called the "ghandi Jump") Edit: Also used to help increase speed in shooters such as Quake

2) Strafing
- Ties in with bunny hoping, helps avoid being shot (halo and counter strike) Edit: not as cheap as some other tactics, but still seperates the skill gap of players.

3) Drop Shotting
- Originally from COD series, helps you duck under bullets, can also be used as a crouch to avoid a headshot (Crouch from counter strike and Halo)

4) Camping
- Originally from Counter Strike, "It's a legitiment strategy!" (Originally from Quake according to Puka)

5) Spawn Camping
- Originally from Halo (from my knowledge) Used to get a first shot on an enemy as soon as they spawn in. There may have been spawn camping in quake and unreal tournament, but I'm not sure. Edit: Spawn Camping was originally from Quake.

6) Strong Side
- Originally from halo, look down while running away to avoid getting head shotted.

Now, most of these tactics are considered "cheap" to a general audience mainly because they don't know how to propperly use them. When used right, enemies will more than likely "rage" from the game or call you a "hacker". However, when it comes to a "pro" look at it, these tactics take skill and add a large measure of degree to a game. It's what seperate seasoned vets to wimpy 12 year olds. Their the reason why game's that "take skill" are so well respected. Even though you may see these tactics as "cheap", just know that they work and are used to help seperate the skill gap of players. These tactics along side with map control have been a large part of gaming and should be respected as such.... Except camping... Camping just svcks. :spotted owl:

Edit: did not edit final paragraph, it was here the whole time. Your just blind
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Vahpie
 
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Post » Fri Dec 31, 2010 11:42 am

Interesting read. I say Strafing is not a "cheap tactic". But that is just me.
Strafing was the first thing I learned from FPSes way way (14 or so years) back in the day. It helped completely.
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Mrs. Patton
 
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Post » Fri Dec 31, 2010 9:59 am

HALP! I can't hit him :(
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Luis Reyma
 
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Post » Fri Dec 31, 2010 1:59 pm

Ok wow what? I literally just made an account because i had to reply. This hurt my head so much reading it

Bunny hopping, Ok fine.

Strafing, a cheap tactic? what? Do you stand still when you shoot? that is normal movement theres nothing remotely "cheap" about it

Drop shotting, sure, ok, whatever

Camping. Well, it depends. Manly people confuse "camping" with "guarding the freaking base" and start to complain like children "coz u wont let me capture teh flag!"
Also, camping did not originate from counter strike, try going back to the days of Quake.

Spawn camping: See above, goes way way farther back then halo.

Strong Siding - Sure i guess you could call this "cheap" whereas i would call you "a tard for not firing back while running away"

Not trying to be a dike here but you sound like a mid 90's kid
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Jhenna lee Lizama
 
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Post » Fri Dec 31, 2010 6:30 am

HALP! I can't hit him :(


"STRANGE DANGER! THIS PERSON NEEDS AN advlt!"

"Here take this!"
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CRuzIta LUVz grlz
 
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Post » Fri Dec 31, 2010 12:00 pm

HALP! I can't hit him :(


Strafing was amazing in counter strike because of how the hit boxes worked, they would literally lag behind the player and unless you knew where to shoot, you wouldn't even touch them

As for bunny hopping, it was king in a game called No One Lives Forever, where you could constantly jump up and down without screwing up your aim, people would constantly shoot above and below you and didn't know what to do

Best example is Quake tho, this game had rediculously fast speeds and weapons that depended on accuracy. Bunny hopping and strafing around the map would help keep you alive longer in this insanely fast passed game. If you weren't doing it, you would lose 0-100 every time.

I'm not exactly sure which of these tactics will be employed in Brink, but learn to use them because in a game with rediculous amounts of rounds to kill people, Accuracy will be pretty important and if you know how to dip and dodge, you may just rule as king.
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mimi_lys
 
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Post » Fri Dec 31, 2010 1:17 pm

1) Bunny Hopping
- Originally created in FPS's for the PC, used to help avoid being shot in a time where precision meant almost everything. (From Quake and No One Live's Forever. Used as a final jump to avoid a headshot from a Pistol from Halo 1, called the "ghandi Jump")
Bunny Hopping was created when people found out it increased movement speed, not to dodge bullets.

2) Strafing
- Ties in with bunny hoping, helps avoid being shot (halo and counter strike)
If you honestly think walking left and right is a cheap tactic, I pity you.

3) Drop Shotting
- Originally from COD series, helps you duck under bullets, can also be used as a crouch to avoid a headshot (Crouch from counter strike and Halo)

4) Camping
- Originally from Counter Strike, "It's a legitiment strategy!"
Camping has been around since Quake, the first FPS capable of being played over the internet. Camping will exist for as long as FPSes exist.

5) Spawn Camping
- Originally from Halo (from my knowledge) Used to get a first shot on an enemy as soon as they spawn in. There may have been spawn camping in quake and unreal tournament, but I'm not sure.
Spawn Camping has been around since Quake.

6) Strong Side
- Originally from halo, look down while running away to avoid getting head shotted.
Now, most of these tactics are considered "cheap" to a general audience mainly because they don't know how to propperly use them. When used right, enemies will more than likely "rage" from the game or call you a "hacker". However, when it comes to a "pro" look at it, these tactics take skill and add a large measure of degree to a game. It's what seperate seasoned vets to wimpy 12 year olds. Their the reason why game's that "take skill" are so well respected. Even though you may see these tactics as "cheap", just know that they work and are used to help seperate the skill gap of players. These tactics along side with map control have been a large part of gaming and should be respected as such.... Except camping... Camping just svcks. :spotted owl:

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Sweets Sweets
 
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Post » Fri Dec 31, 2010 6:12 pm

Ok wow what? I literally just made an account because i had to reply. This hurt my head so much reading it

Bunny hopping, Ok fine.

Strafing, a cheap tactic? what? Do you stand still when you shoot? that is normal movement theres nothing remotely "cheap" about it

Drop shotting, sure, ok, whatever

Camping. Well, it depends. Manly people confuse "camping" with "guarding the freaking base" and start to complain like children "coz u wont let me capture teh flag!"
Also, camping did not originate from counter strike, try going back to the days of Quake.

Spawn camping: See above, goes way way farther back then halo.

Strong Siding - Sure i guess you could call this "cheap" whereas i would call you "a tard for not firing back while running away"

Not trying to be a dike here but you sound like a mid 90's kid

Thanks for lumping me in with him. Dont assume he is a 90's kid.
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Melly Angelic
 
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Post » Fri Dec 31, 2010 9:32 am

Interesting read. I say Strafing is not a "cheap tactic". But that is just me.
Strafing was the first thing I learned from FPSes way way (14 or so years) back in the day. It helped completely.

lol definatly not a cheap tactic. We should just all stand in a line on each side and start firing like the red coats lol
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Chris Duncan
 
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Post » Fri Dec 31, 2010 11:47 am

I dont agree with strafing...else youd either be running forwards, backpeddling or even worse standing still. If strafing is cheap that means you can hardly move on an axis..
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CArlos BArrera
 
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Post » Fri Dec 31, 2010 7:43 am

Not trying to be a dike here but you sound like a mid 90's kid


What's wrong with mid 90's kids? We're not all idiots.
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Roy Harris
 
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Post » Fri Dec 31, 2010 9:53 pm

Ok wow what? I literally just made an account because i had to reply. This hurt my head so much reading it

Bunny hopping, Ok fine.

Strafing, a cheap tactic? what? Do you stand still when you shoot? that is normal movement theres nothing remotely "cheap" about it

Drop shotting, sure, ok, whatever

Camping. Well, it depends. Manly people confuse "camping" with "guarding the freaking base" and start to complain like children "coz u wont let me capture teh flag!"
Also, camping did not originate from counter strike, try going back to the days of Quake.

Spawn camping: See above, goes way way farther back then halo.

Strong Siding - Sure i guess you could call this "cheap" whereas i would call you "a tard for not firing back while running away"

Not trying to be a dike here but you sound like a mid 90's kid


Thanks for correcting me on where camping came from, I always think counter strike when I think of camping and fast movement when I think of Quake. Yes Early 90's kid, started playing fps's at 8, sorry if my memory isn't as good as somebody who's been playing these old games since they were 15 or so. And like I said I wasn't sure about the origin of spawn camping, I only started it in halo so that's what I remember, I'm pretty sure it was in game's before that, but I have no idea how to do it. Strafing is considered cheap to some people actually, which is surprising. Also, strong siding in halo saved my life on many accords, halo wasn't about who could out-gun eachother, it was about getting the "first shot" and if they already had two shots on ya, you better had gotten the hell away from him.
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Lauren Graves
 
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Post » Fri Dec 31, 2010 8:23 pm

Ok wow what? I literally just made an account because i had to reply. This hurt my head so much reading it

Bunny hopping, Ok fine.

Strafing, a cheap tactic? what? Do you stand still when you shoot? that is normal movement theres nothing remotely "cheap" about it

Drop shotting, sure, ok, whatever

Camping. Well, it depends. Manly people confuse "camping" with "guarding the freaking base" and start to complain like children "coz u wont let me capture teh flag!"
Also, camping did not originate from counter strike, try going back to the days of Quake.

Spawn camping: See above, goes way way farther back then halo.

Strong Siding - Sure i guess you could call this "cheap" whereas i would call you "a tard for not firing back while running away"

Not trying to be a dike here but you sound like a mid 90's kid


THIS ^ TOO MUCH THIS ^
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Stacyia
 
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Post » Fri Dec 31, 2010 11:02 am

"STRANGE DANGER! THIS PERSON NEEDS AN advlt!"

"Here take this!"
:turtle:


This is strange indeed! We MUST investigate..

Mmmm turtle snack..
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Bambi
 
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Post » Fri Dec 31, 2010 9:59 am

I think the only cheap tactics out of the bunch are camping, because that's not just a tactic it's a playstyle for people who can't win in head to head fire fights, and spawncamping because, well, it's obvious. The rest of those are actually very fair and useful tactics that can be countered.
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Laurenn Doylee
 
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Post » Fri Dec 31, 2010 8:23 am

Mkay I edited it a bit, Bunny hopping is used for dodging bullets and for increasing speed. Increasing speed and constantly moving your hit box helps dodge bullets.
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Ashley Tamen
 
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Post » Fri Dec 31, 2010 10:23 pm

What's wrong with mid 90's kids? We're not all idiots.


<-- 90's kid.
I still have my Soundgarden and Sugar Ray albums. :spotted owl:
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Samantha Wood
 
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Post » Fri Dec 31, 2010 9:47 am

Thanks for correcting me on where camping came from, I always think counter strike when I think of camping and fast movement when I think of Quake. Yes Early 90's kid, started playing fps's at 8, sorry if my memory isn't as good as somebody who's been playing these old games since they were 15 or so. And like I said I wasn't sure about the origin of spawn camping, I only started it in halo so that's what I remember, I'm pretty sure it was in game's before that, but I have no idea how to do it. Strafing is considered cheap to some people actually, which is surprising. Also, strong siding in halo saved my life on many accords, halo wasn't about who could out-gun eachother, it was about getting the "first shot" and if they already had two shots on ya, you better had gotten the hell away from him.



Anyone who considers strafing "cheap" needs to calmly set down their controller. Step outside, and take a deep breath of the wonderful spring/summer air and never play another FPS again. That is to say though that these people would probably get arrested for going outside without their caretaker.
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jenny goodwin
 
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Post » Fri Dec 31, 2010 8:04 pm

Strafing?? we only have http://www.youtube.com/watch?v=7-KW0rRHsLM
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Reven Lord
 
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Post » Fri Dec 31, 2010 11:02 am

Anyone who considers strafing "cheap" needs to calmly set down their controller. Step outside, and take a deep breath of the wonderful spring/summer air and never play another FPS again. That is to say though that these people would probably get arrested for going outside without their caretaker.


I agree completely. You obiously didn't read my post correctly if you accuse me as one of these people :wink_smile:
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Michelle Chau
 
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Post » Fri Dec 31, 2010 3:31 pm

Bunny hopping wasn't "created" it was a glitch in game engines where falling, and strafing to the right or left while doing a crouch increased your speed. Or at least that's how it was in Valve games.
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Claire Vaux
 
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Post » Fri Dec 31, 2010 7:59 am

Bunny Hopping, Drop Shotting, and Strafing take advantage of unrefined mechanics. I have no problem with them being done if the player doing them suffers the appropriate penalties for moving in various ways.

Spawn Camping is shameful.

Camping can be a good tactic when it's used appropriately and can drive people mad when it's abused.

Strong Side I have never actually heard of, but that's just good sense. Duck your head if your running away.
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Bitter End
 
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Post » Fri Dec 31, 2010 9:17 pm

Good Read. though i disagree with the title.
These arnt cheap tactics.. All except "spawn camping".

Those who know what they are doing, use them.
Those who know of them, [censored] about them.
Those who have only seen them, Rage.
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Matt Terry
 
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Post » Fri Dec 31, 2010 1:09 pm

The only tactics that could be considered cheap are drastically overpowered/broken features that get used improperly. I.E. Quickscoping in modern warfare (Or really 50% of CoD featurs could be considered cheap, as they are more often then not overpowered/broken, or just plain unstoppable. AC-130 and a nuke anybody?)

Things such as jumping are not cheap, because you're using the jump feature for what it was ment to be uused for... and thats jumping. The same applies to crouching, running, and even drop shotting. (As much as i hate drop shotting, it is a legitamte feature in CoD that is availible to everyone, so you cannot consider it cheap, just really annoying.) And even camping is legitamte, because it is smart in it's own right. "Hey, if i stay in this area, i can't get flanked / i get an advantage over other players who come near me, so i better hold this position down"
It is something everyone can do, and that is why things like grenades and S.M.A.R.T. exist, they are anti-camping measures. And as obnoxsious as spawn camping can be, we know that won't be an issue in brink so i honestly see no potential issues.

I would honestly be more worried about defending teams of engineers planting minefields outside you're spawn, and throwing turrets all over an objective point, or teams of medics traveling together in a large group constantly reviving each other. Better make sure you work with your team, because these are the stratagies that will destroy the wanna be bunny hoppers and drop shotters.
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Sammykins
 
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Post » Fri Dec 31, 2010 4:29 pm

Ok here, i'll also explain why almost none of these are cheap.

1: Bunny Hopping - Ok I'll give you this one.

2: Strafing - That's like saying running while shooting is cheap, or aiming down the sight is cheap.

3: Drop Shotting - Anybody would not like to get hit by bullets that much so of course they're going to drop to the floor OR STRAFE!

4: Camping - In real war, and even videogames, this is a tactic. It's meant to be used for objective *cough cough Brink cough cough*
guarding and as Puka said, it's only frowned upon by ittle kids who don't know how to play so they whine about not getting the obj.

5: Spawn Camping - Ok, I'll give you that one as well.

6: Strong Side - Never heard of this one, also makes no sense. When you look down while running, you won't see what's infront of you so you could either run into a wall or an enemy and die anyways, plus it makes you look [censored] because most people are aiming for the biggest part of the character which is the torso.
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