They other day while walking around Cheydinhal, I noticed a huge land tear to the left of the stone path leading up to the castle. It's big enough for me to walk through. Could someone take a look at my load order and see if anything looks amiss? I am much obliged!
Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 0.9.9]02 Francesco's Leveled Creatures-Items Mod.esm03 Francesco's Optional New Items Add-On.esm04 Cobl Main.esm [Version 1.72]05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]06 Mart's Monster Mod.esm [Version 3.7b3p3]07 FCOM_Convergence.esm [Version 0.9.9MB3]08 Armamentarium.esm [Version 1.35]09 Artifacts.esm [Version 1.1]0A Kvatch Rebuilt.esm0B VVAdvanced.esm [Version 1.00]** TNR ALL RACES FINAL.esp0C DLCShiveringIsles.esp0D Francesco's Optional Chance of Stronger Bosses.esp0E Francesco's Optional Chance of Stronger Enemies.esp0F Francesco's Optional Chance of More Enemies.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]11 Atmospheric Loading Screens - Random Quotes.esp12 All Natural - Real Lights.esp [Version 0.9.9]13 All Natural.esp [Version 0.9.9]14 All Natural - SI.esp [Version 0.9.9]15 All Natural - EW + NW + AWS.esp [Version Final]++ Kvatch Rebuilt Weather Patch.esp++ Better_Water-1830.esp16 Storms & Sound.esp17 WindowLightingSystem.esp18 AliveWaters.esp19 AliveWaters - Koi Addon.esp1A AliveWaters - Slaughterfish Addon.esp1B Book Jackets Oblivion.esp++ Item interchange - Extraction.esp [Version 0.76]1C Oblivion Collectible Cards.esp1D Map Marker Overhaul.esp [Version 3.4]1E Map Marker Overhaul - SI additions.esp [Version 3.0.2]1F DLCHorseArmor.esp20 DLCOrrery.esp21 DLCVileLair.esp22 DLCMehrunesRazor.esp23 DLCSpellTomes.esp++ GrimbotsSpellTomes.esp24 DLCThievesDen.esp25 Cobl Glue.esp [Version 1.72]26 Cobl Si.esp [Version 1.63]27 OOO 1.32-Cobl.esp [Version 1.72]++ FCOM_Cobl.esp [Version 0.9.9]28 VVAdvanced.esp [Version 1.00]29 VVAdvanced-SI.esp [Version 1.00]2A Bob's Armory Oblivion.esp2B FCOM_BobsArmory.esp [Version 0.9.9]2C Oblivion WarCry EV.esp2D FCOM_WarCry.esp [Version 0.9.9MB3]2E Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ ArmamentariumLLVendors.esp [Version 1.35]2F ArmamentariumArtifacts.esp [Version 1.35]++ ArmamentariumLLArmaVendor.esp [Version 1.35]30 FCOM_Convergence.esp [Version 0.9.9Mb3]31 FCOM_RealSwords.esp [Version 0.9.9]++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3]++ FCOM_SaferRoads.esp [Version 0.9.9]32 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]33 Geomancy & Gem Dust OOO.esp++ MMM-Cobl.esp [Version 1.69]34 Artifacts.esp [Version 1.1]++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]35 Kvatch Rebuilt.esp++ Kvatch Rebuilt - OOO Compatibility.esp36 Kvatch Rebuilt - Leveled Guards - FCOM.esp37 DLCBattlehornCastle.esp38 DLCFrostcrag.esp39 Knights.esp3A The Lost Spires.esp++ FCOM_Knights.esp [Version 0.9.9Mb3]3B ElsweyrAnequina.esp3C Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]3D Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]3E Salmo the Baker, Cobl.esp [Version 3.08]3F Storms & Sound - The Lost Spires.esp40 Alternative Start by Robert Evrae.esp41 StealthOverhaul.esp42 nGCD.esp++ OOO-Level_Normal.esp [Version 1.33]++ Item interchange - Placement for FCOM.esp [Version 0.76]43 1em_Vilja.esp44 bgBalancingEVCore.esp [Version 10.52EV-D]45 bgMagicEV.esp [Version 1.7EV]++ bgBalancingEVOptionalMoreEyes.esp [Version 10]46 bgIntegrationEV.esp [Version 0.993]++ bgMagicShaderLifeDetect.esp [Version 1.68]++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9]47 Bashed Patch, 0.esp48 Elsweyr Color Map.esp