CHIM in game

Post » Sat Aug 30, 2014 10:42 am

For all you people who study the deep lore of CHIM, the Godhead and amaranth how often do your characters interact with this kind of lore during a Role play?

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christelle047
 
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Post » Sat Aug 30, 2014 12:19 pm

Never, more fun that way.
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C.L.U.T.C.H
 
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Post » Sat Aug 30, 2014 4:15 pm

None really. I tend to RP more...grounded characters (As grounded as a loony Listener who's destined to become Sheogorath can be at least) and generally keep the more esoteric material off to the side. Closest I got was my Archmage in Skyrim after the whole thing with the Eye and Septimus, but he was never completely clued in to that stuff.

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Richard Dixon
 
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Post » Sat Aug 30, 2014 1:48 pm

Would the console be considered CHIM, in your opinion? Or simply the PC's awareness that things aren't what they seem, as in reverting to old quicksaves. COC " bleh" is about all I've used since Oblivion, due primarily to the absence of mysticism. On occasion, I'll add items, too. Although, I'm sure that could count as conjuration.
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des lynam
 
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Post » Sat Aug 30, 2014 9:15 am

The console could be considered CHIM, in my opinion. I only load earlier saves if I die, and I consider it to be fast-forwarding to the point in the next kalpa where events become different, not CHIM.

I've actually considered playing a character who has CHIM, but is also insane. That way, I can use a climate overhaul mod like Tropical Skyrim, and explain why everyone else thinks it's still a frozen wasteland. If the character were just insane, he'd still freeze, but with CHIM, his hallucinations would be reality, but, being a product of insanity, would only be reality for him.

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Patrick Gordon
 
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Post » Sat Aug 30, 2014 3:15 pm

Nope! No CHIM rp with me!

But I will admit this is very interesting!

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CArla HOlbert
 
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