Ch-chk. BOOM.

Post » Sat Jun 06, 2009 8:02 pm

Guns in General thread. Discuss, agree, shoot each other, whatever.

I'll start out with a simple question:
What weapons do the good people of General Discussion use when they're conquering the Mojave Wasteland?

I prefer a Varmint Rifle (due to Night Scope), a Hunting Shotgun (rapid shooting, low spread and deer slugs) and a 9mm (got a mod to silence it, and with a scope).
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Cheville Thompson
 
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Post » Sun Jun 07, 2009 3:10 am

Shotgun

No particular favorite or model, I like them all in New Vegas.
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Ladymorphine
 
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Post » Sat Jun 06, 2009 2:52 pm

agreed. shotguns are pretty sweet.
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roxxii lenaghan
 
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Post » Sat Jun 06, 2009 1:52 pm

the ranger sequoia packs a mean punch other than that the diner bell
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Alina loves Alexandra
 
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Post » Sat Jun 06, 2009 1:13 pm

Energy Weapons FTW!!
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Chad Holloway
 
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Post » Sun Jun 07, 2009 3:00 am

I cant seem to get shotguns to work well. I usually die to enemies with lots of DT, even when i have the shotgun surgeon perk. Am i doing something wrong?

Also, Ranger Sequoia is awesome.
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Adam
 
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Post » Sun Jun 07, 2009 3:36 am

My general go to gun is the Modded Laser Rifle/AER14 (if available)
My inside gun is the Riot Shotgun

My long-range weapon of choice is the Anti-Materiel Rifle.
My back up is the YCS/186

My stand-by heavy weapon(s:) Heavy Incinerator, for long range mass destruction and flushing of enemies from behind cover; the Grenade Machinegun for medium range.

I am aware that some macho (read masochistic) types prefer the one-gun approach. I can appreciate those slaves to realism who scoff at the player's magic bag of inventory. Fortunately the addition of companions (read caddies) has pretty much negated this argument.

Hey, Boone! Hand me my Heavy Incinerator Niblick :twirl:

{dethfield} I can't seem to get shotguns to work well. I usually die to enemies with lots of DT, even when i have the shotgun surgeon perk. Am i doing something wrong?

Use Magnum or Slug rounds .

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Naomi Lastname
 
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Post » Sat Jun 06, 2009 12:24 pm

This machine; High damage, fast reload, slow to degrade and accurate. Ammo can be difficult to find but the gun runners have a decent supply so what's not to love?
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AnDres MeZa
 
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Post » Sat Jun 06, 2009 8:29 pm

Currently using This Machine for medium range, and a supressed sniper rifle for long.

Before I got those, I was enjoying the trail carbine and the scoped hunting rifle.

I also carry a lever-action shotgun for close-quarters, but I'll likely switch that out for a riot shotgun soon.
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brandon frier
 
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Post » Sat Jun 06, 2009 3:53 pm

Gauss Rifle fully repaired with the Quick Draw perk and Finesse makes this weapon a beast. The Gauss Rifle has a DPS of 360 and a DAM of 120, which is great for a weapon you can find almost anywhere. But even better, the YCS/186.
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Cccurly
 
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Post » Sat Jun 06, 2009 9:02 pm

Rifles and not the assault kind. I prefer well placed shots over spraying the area with bullets.
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kristy dunn
 
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Post » Sat Jun 06, 2009 4:39 pm

Rifles. Lever-action or bolt-action. One bullet at a time.
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Alister Scott
 
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Post » Sun Jun 07, 2009 1:07 am

Well, I voted rifles, and normally that'd be true. But lately I've become used to pistols and I like running around using those. They're fast and good for on the fly, non-vats gunning - can get me through most of the (vanilla) game and I've become not too bad with them even from a moderate distance. Not great, mind you, but not too bad. But mouse movement (for me) is so imprecise in this game so in non-vanilla game/increased spawns I still need help....me & Boone just wiped out a ton of Centaurs and a couple super mutants in hills above Primm using our 10mm's. That was so fun. Teamwork baby.

But for the big baddies, still rifles/snipers and distance. I have yet to melee a deathclaw and I probably never will...never build a chr. who could.
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Scott
 
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Post » Sun Jun 07, 2009 3:10 am

My general go to gun is the Modded Laser Rifle/AER14 (if available)
My inside gun is the Riot Shotgun

My long-range weapon of choice is the Anti-Materiel Rifle.
My back up is the YCS/186

My stand-by heavy weapon(s:) Heavy Incinerator, for long range mass destruction and flushing of enemies from behind cover; the Grenade Machinegun for medium range.

I am aware that some macho (read masochistic) types prefer the one-gun approach. I can appreciate those slaves to realism who scoff at the player's magic bag of inventory. Fortunately the addition of companions (read caddies) has pretty much negated this argument.

Hey, Boone! Hand me my Heavy Incinerator Niblick :twirl:



I prefer the two-gun approach. Ranger Sequoia and AMR can pretty much kill anything in the Mojave.
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Ashley Hill
 
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Post » Sun Jun 07, 2009 4:33 am

Preferences, depending on mood and situation:

  • Short Range: Ranger Sequoia / http://newvegasnexus.com/downloads/file.php?id=35484
  • Medium Range: This Machine / http://newvegasnexus.com/downloads/file.php?id=38353 / Brush Gun / Riot Shotgun
  • Long Range: Gobi / AMR
  • Backup: All-American
  • Mass Destruction: Light Machine Gun / http://newvegasnexus.com/downloads/file.php?id=38762
  • Mindless Mayhem: Alien Blaster / Pulse Gun / http://newvegasnexus.com/downloads/file.php?id=39208

All http://newvegasnexus.com/downloads/file.php?id=35009 and hand loaded, where applicable.

EDIT: I voted big guns as my fave.
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Epul Kedah
 
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Post » Sun Jun 07, 2009 2:38 am

Oh, by the way, anyone else enjoy initiating combat with a few well-placed sticks of dynamite? :D
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Louise
 
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Post » Sun Jun 07, 2009 3:10 am

Energy Weapons FTW!!

Oh no you didn't. :verymad:
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Ria dell
 
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Post » Sun Jun 07, 2009 3:32 am

I really like using my hands in NV...
Next character.. the Masseuse..
Once he gets his mits on you, you'll wish you were oiled... just don't ask for the extras.

I general I like shotguns, but have grown bored with how easy they are.
Cowboy weapons, even though I've only taken that perk once I find they're only fun without the target X and not sneaking.
Pistols and SMG's are still fun.
Rifles the Hunting rifle is the one I can stand, as it is an icon to me when I play any FO game.
However the one gun I still seem to like to use is the service rifle, as it's just fun.

EW's. first time I played them was before the patch and I found them highly powered but not as fun as guns, so I stopped using them.

I'm playing just with big gun atm raising nothing but weapons and melee skills.
So far I say they can be fun and sometimes thrilling but quite tedious in general imo.
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lauraa
 
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Post » Sat Jun 06, 2009 4:48 pm

However the one gun I still seem to like to use is the service rifle, as it's just fun.

It gets no love from most, but it's actually a fair weapon, especially with AP rounds.

I'd like/use the cowboy repeater more if it didn't take forever to hand load all those rounds for the PC. Not fair that companions get to reload it in 1 second (or whatever).
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Sophie Louise Edge
 
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Post » Sun Jun 07, 2009 1:41 am

Suppressed Sniper Rifle :wub:
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LuCY sCoTT
 
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Post » Sun Jun 07, 2009 2:36 am

I use guns I am a stealthy guns character, but overall use sneak attack criticals
to quickly dispatch my enemies efficiently and quietly if I can avoid an all out gunfight i will.

When sneaking
Close range stealth:12.7mm pistol silenced, and or 10mm silenced w laser sight and extended mags
Medium range stealth:12.7mm smg silenced(not very effective I usually use my sniper rifle)
Long range stealth:Sniper Rifle silenced w carbon parts(this thing is amazing!!!)
For gunfights
Close range:Dinner Bell and Maria(for weaker humans and weak animals)
Medium range:Brush Gun(kills anything and everything),Assault Carbine(good for weak humans and weak animals)
Long range:Anti Material Rifle(for strong enemies), Brush Gun(when using boone's spotter perk)

I love the high caliber pistols too especially the ranger sequoia nothing is better when one shot from a pistol makes them explode into bits
shotguns are fun too when I just want to f someone up bad :cryvaultboy:
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Kara Payne
 
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Post » Sat Jun 06, 2009 4:56 pm

It gets no love from most, but it's actually a fair weapon, especially with AP rounds.

I'd like/use the cowboy repeater more if it didn't take forever to hand load all those rounds for the PC. Not fair that companions get to reload it in 1 second (or whatever).


I never noticed that about the companions, thanks Lady Crimson :foodndrink: it would explain a few fights with Raul.
There is a glitch still with reload in general, it's particularly noticable with rapid reload and agility 8+.
Some times if you load up the game or just switch weapons the reload speed moves to the slowest level.
If you unequip and re equip the weapon it makes the weapon reload as it should do.
However the cowboy repeater long tube still makes even the proper speed reloads a bit of a chance in combat imo.
However if needed I can just double tap the fire button and stop reloading.

I just like the feel of and action of the service rifle.
It's one of the few guns that is decent at everything but not overpowered.
That and the look in first and third player view is nicely crafted.
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Rudy Paint fingers
 
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Post » Sat Jun 06, 2009 7:06 pm

Pistols and rifles. Trigger discipline, non-automatics. I love sniping harder to kill enemies and then charging with pistols to finish the rest of them off.
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Carlitos Avila
 
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Post » Sun Jun 07, 2009 6:27 am

There is a glitch still with reload in general, it's particularly noticable with rapid reload and agility 8+.
Some times if you load up the game or just switch weapons the reload speed moves to the slowest level.
If you unequip and re equip the weapon it makes the weapon relaod as it should do.
However the cowboy repeater long tube still makes even the proper speed reloads a bit of a chance in combat imo.
However if needed I can just double tap the fire button and stop reloading.

I find that interesting because while I haven't noticed the reloader bug when I myself use the weapons, when I give them to Boone it still causes him to "freeze" in place sometimes when he's supposed to reload. Not as much as pre-patch but still there.

And when I made him that sniper rifle with an increased firing/reload speed to test how that worked, I noticed that sometimes it would reload at the faster speed it was supposed to, but sometimes it would reload at normal sniper rifle speed. It would vary as I fast-traveled from location to location, not just loading a game. I figured it was just my inexpert altering of animation speed numbers - seems many guns have the same actual "fire rate" number (1) and it's the animation rate that increases dps/firing/reload speed (makes sense) - but hmm...
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Star Dunkels Macmillan
 
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Post » Sat Jun 06, 2009 11:26 pm

Yes in FO3, I noticed the weapon stats were heavily influenced by the anims themselves.
Certain weapons would deal less damage ( mostly semi automatic rifles ) even if set at the best stats possible for ROF.

Even tinkering with it just right would not allways make the weapon perform as you imagine to in game.
Then again I have only a slight knowledge of the G.E.C.K and CS.

This may have been the reason for the slower RoF that afflicted the service rifle, as the anims for semi automatic rifle guns seem to be a tad awkward.
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Nomee
 
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