Choose the strongest city

Post » Thu Jul 08, 2010 10:52 am

That was a bonus for Mehrunes Dagon. The fact that the most defensible city in Cyrodiil fell overnight with few survivors (some of them almost mad with fear) would be a huge source of terror for everyone in the land (that is, if mudcrabs weren't so fierce). That kind of terror could only aid the Mythic Dawn.

Precisely. Perhaps Martin got lucky he was there, if he would've been anywhere else, IC included, he would've been killed, thus ending the blood line.
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Catherine N
 
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Post » Thu Jul 08, 2010 11:22 am

Skingrad. Only one entrance to the keep, and the city is defendable too. All the entrances are on the lower road, with a bridge for archers above it.
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Heather Stewart
 
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Post » Thu Jul 08, 2010 3:46 pm

the opposing enemy could easily destroy Kvatch IF they starved them, all they would have to do is make sure no food, nor,perserves make it to the castle while staying alive themselves from other enemy's and then storm the gates while kvatch has no stength to lift a sword( If anyone gets my point)



Don't you know all the food respawns after a few days?!?! DUH!!!
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MR.BIGG
 
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Post » Thu Jul 08, 2010 11:00 am

Don't you know all the food respawns after a few days?!?! DUH!!!


:P

Anyways, I'd say Kvatch. As the reasons from Vyper, (which were spectacular, by the way), Kvatch would win.

I don't have much else to say... :mellow:
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Sun of Sammy
 
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Post » Thu Jul 08, 2010 9:04 am

I'd say Kvatch. As the reasons from Vyper, (which were spectacular, by the way), Kvatch would win.

Thanks. :D
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Sophie Louise Edge
 
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Post » Thu Jul 08, 2010 1:37 pm

I thought it was more that its the city with Martin Septim in it that has a Chapel to Akatosh, the strongest of the Nine.

Yes, that too.
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K J S
 
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Post » Thu Jul 08, 2010 3:18 am

I find it funny how Bravil got no votes. If it were attacked the Count would just hand it over. :P

Edit: That just gave me an idea. No one would want to attack Bravil anyway. They would just waste their time and manpower taking over a city which has virtually nothing of value.

The fact that no one would even want to come near it, makes it strong in a way. In the same way a leper in "untouchable", so is Bravil, by default making it the strongest!

How's that for logic. :lol:
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Toby Green
 
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Post » Thu Jul 08, 2010 3:04 pm

I find it funny how Bravil got no votes. If it were attacked the Count would just hand it over. :P

Edit: That just gave me an idea. No one would want to attack Bravil anyway. They would just waste their time and manpower taking over a city which has virtually nothing of value.

The fact that no one would even want to come near it, makes it strong in a way. In the same way a leper in "untouchable", so is Bravil, by default making it the strongest!

How's that for logic. :lol:


What is there in Bravil besides a bunch of skooma and run down dumps? No reason to defend it or attack it.
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x a million...
 
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Post » Thu Jul 08, 2010 10:56 am

What is there in Bravil besides a bunch of skooma and run down dumps? No reason to defend it or attack it.


Damn I forgot Skooma....

Imagine an army of guards on the stuff, 300 odd strength and speed made near permenantly invisible, by mass chameleons.
Healed by Marz, given luck by the "Lady", subterfuge and recon by the guild, and suplied by them as well, archers stocked / trained by a bosmer..
A master summoner with a private army of conjurors, a pet fish and secret tunnels to a impregnible fort???
A women who blasts enemies with a custom power spell???

I'm changing my vote, Bravil is [censored] unbeatable!!!
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Ridhwan Hemsome
 
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Post » Thu Jul 08, 2010 11:12 am

What is there in Bravil besides a bunch of skooma and run down dumps? No reason to defend it or attack it.


My point exactly. That means no one wants to mess with it. Which is why it becomes the strongest, in a twisted sorta way.
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Trey Johnson
 
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Post » Thu Jul 08, 2010 11:09 am

how is Skingrad winning? Kvatch is the most denfensive city...just because it was destroyed doesnt mean it had proper defense.....it was the only city that got hit by the siege engine, and remember that thing is an instant game over if it reachedbruma in the MQ....even the impossible IC nearly fell under daedric attack.

Name one thing that could hurt kvatch more then what it would do to skingrad? Kvatch is on a hill, has 1 entrance, open ground in front of the gates....what more could a defender ask for?
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Andrew Tarango
 
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Post » Thu Jul 08, 2010 2:28 pm

How is Skingrad winning?

I've been wondering that myself, for the reasons listed http://www.gamesas.com/index.php?/topic/1118003-choose-the-strongest-city/page__view__findpost__p__16428437 and http://www.gamesas.com/index.php?/topic/1118003-choose-the-strongest-city/page__view__findpost__p__16438514 Even if Turn Undead won't work on the Count, he's still just one man. There is a limit to what one man, no matter how powerful, can do. The kind of force necessary to take a walled city would be enough to overwhelm even the Count. And if an invading force approached Skingrad from the other side of that hill, they could be in attack position before Skingrad could muster any kind of effective defense. In contrast, approaching Kvatch by stealth is not possible for a large invasion force, and it would be difficult for trebuchets at the base of the hill to get the range of the city's walls without someone stationed near them shouting back the results of each shot (and such a person would be eliminated very quickly, either by the defenders or a bad shot from the trebuchets).

All in all, I just can't see Skingrad as a defensible position. And if I were leading an invasion of Cyrodiil, I would avoid going after Kvatch and the IC until I had taken the other cities. Then I could just starve them out, if they saw any point to continued resistance.
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Sarah Edmunds
 
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Post » Thu Jul 08, 2010 4:27 pm

I'd go with Cloud Ruler Temple, seeing as it's a fortress...
As for the city which would be easiest to defend, I'd go with Kvatch, for the same reasons many others have mentioned.
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Jessie Rae Brouillette
 
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Post » Thu Jul 08, 2010 4:04 am

Cloud Ruler Temple is on a hill too, but there's no real reason to capture it. :shrug:

It doesn't have resources, and unless it's a time of extreme danger, in which case the Emperor would want to hide there, no one would even want to capture it. Even the Mythic Dawn were too scared to try and get it.
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Penny Wills
 
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Post » Thu Jul 08, 2010 5:59 am

Cloud Ruler Temple. Have you SEEN the size of those gates?? Plus its on top of a mountain. Unless old firey Mehrunes Dagon comes knocking, that place could last for ages.
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Isaac Saetern
 
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Post » Thu Jul 08, 2010 9:10 am

cloud ruler temple is not a city. but i would say skingrad...
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maya papps
 
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Post » Thu Jul 08, 2010 8:56 am

I don't understand why Skingrad is winning for several reasons (assuming the cities somewhat resemble those in the games and that the hills around the castle are slightly easier to climb because lets face it, they aren't really that steep):

The terrain around is so flat and open, surrounding the city would be a snap.

The castle is separated from the city proper, and thus it is possible to completely cut the castle off from the rest of the city, which could lead to all sorts of problems like loss of organized leadership, large food stores in the castle no longer available for the main portion of the population in the city.

There is no river/bay near them so the above mentioned easy surround makes their supply situation all the more dire.

Also, with the city being cut in half, it would be possible for attackers to assault one side in force, take it and hold it using the bridges connecting them to launch raids against the other half, ect.


Now, assuming that there is somewhat of a naval presence in this world unlike the game, I would say Bravil by far. As long as they hold sea-superiority against the attackers, they could use a Pericles-in-the-Peloponnesian-War strategy by pulling everyone from the countryside into the city and keep their supply lines open on the sea, where (this is all assuming of course that Bravil is friendly with the IC, Anvil or any other small town on the Niben) they can get a constant stream of food whilst defending a small, rope bridge which if they felt was necessary, they could simply cut it down as a last resort and stall the enemy even more.

And lastly, the Castle is on the other side of the river, so as long as they have naval superiority still, they can keep the city and the castle connected by the bridges and if they need to, they can fall back across the river into the castle but have to abandon the city.

Of course, without naval superiority, they lose :P

Also, Cloud Ruler might be nigh impossible to take by assault, but there is no way out of that place and I can't imagine it can hold infinite amount of supplies.
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David Chambers
 
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Post » Thu Jul 08, 2010 8:56 am

Well, we all know just how incredibly defensible Kvatch is. :rolleyes:

http://images2.wikia.nocookie.net/__cb20080718074011/elderscrolls/images/thumb/3/3c/RuinedKvatch.jpg/300px-RuinedKvatch.jpg The pinnacle of safety, isn't it? :P


:rofl: Though I would have to say the Imperial City.
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Elena Alina
 
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Post » Thu Jul 08, 2010 4:27 am

Im gonna have to say skingrad :D
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Jerry Cox
 
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Post » Thu Jul 08, 2010 3:51 pm

cloud ruler is not a city and wheres IC? but out of them skingrad
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Lou
 
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Post » Thu Jul 08, 2010 5:04 am

[snip]
Even if Turn Undead won't work on the Count, he's still just one man.


He's not just one man...he's one essential man :P
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Katie Louise Ingram
 
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Post » Thu Jul 08, 2010 9:05 am

He's not just one man...he's one essential man :P

Even immortals can be knocked unconscious, paralyzed, silenced and otherwise brutalized repeatedly (I know. I've done it :evil: ). The invaders could even use him as a training dummy for their soldiers. :gun: :flamethrower: :nuke:
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Scott Clemmons
 
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Post » Thu Jul 08, 2010 6:35 am

Even immortals can be knocked unconscious, paralyzed, silenced and otherwise brutalized repeatedly (I know. I've done it :evil: ). The invaders could even use him as a training dummy for their soldiers. :gun: :flamethrower: :nuke:


Not unless they want to catch Porphyric Hemophilia or get a fireball to the face :goodjob:
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Karl harris
 
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Post » Thu Jul 08, 2010 5:50 pm

I'd say its a tie between Skingrad, Kvatch, or Bruma.
Skingrad's city portion is very well defended, with exceptionally high walls, but there castle is outside of the walls, which is most definitely a weak spot.
Kvatch looks like it has it all right, high walls and a castle inside the confines of the city, and all the major buildings are towards the center.
Bruma is good, moderately high walls with a good geographical position, but it's a rather small city.
But, I think Cloud Ruler Temple takes the cake, though it is not by any means, a city, Its still really defendable. One huge, thick gate. One entry point, high walls with watch spots, its on a mountain, and the whole thing is a freaking military base. So yes, they win.

My favorite city is Anvil, but its rather vulnerable to naval attacks and its castle is outside city limits. But what can I say, I'm a beach boy.
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Jessica Lloyd
 
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Post » Thu Jul 08, 2010 4:51 am

Didn't anybody notice?

They got Kvatch.

They got into the IC.

They didn't even get to the walls of Bruma. :wink_smile:
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Sara Johanna Scenariste
 
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