» Fri Sep 10, 2010 9:54 am
Brothers, what if they added throwable in-game items? For example, spears, swords, axes, shields, potions... Player would be able to throw them at the enemy or the environment at any given time, there would be, for example, a 50% ( for some weapons ) , that would determind if they would hit with the sharp edge or the blunt edge. Blunt strikes would be able to knock out or just deal a little damage to the enemy. NPC's would be able to pick up players thrown items and run away with them or use them against the player...