If you were playing a video game and found a package that had the exact same markings found in location X.
You'd bring the package to location X. Stop acting like the NCR behaved any differently then you would have done.
Yeah, cause it's a game then, with a limited gameworld and limited content and limited choice.
What else can I do?
NCR (lore-wise) could have done tons of things as this was part of the lore, not player accessible content.
Besides, NCR didn't have control over the Divide right? That's why Ulysses liked it, cause it was it's own little savannah nation.
So why send it there? Cause it has similar markings as the place? That's an awful reason.
You don't send away salvaged Enclave tech to some place cause of similar markings, you study it and learn it's contents and purpose.
[edit]
Just read that NCR annexed it, but they used it as an NCR supply line into the Mojave, doesn't sound like they were too interested in The Divide for it's pre-war tech as no mention to the OSI is made.
Even if the OSI had a branch there it still doesn't make sense to me as to why'd they just send it off directly withouth properly investigating it first.
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So say a game took place in NCR and I am one of those scientists of their OSI, then I get some strange device, hmm, I wonder what I'll do...
I know! I'll use my Electronics/Mechanics/Repair/Science skill on it and figure it out!
Oh whats that?
It has strange codes on it?
And it seems to have a receiver too?
The Divide has similar markings, maybe I should send a team there to look around before I go there with this device that has an unknown purpose to me?
Yeah I'm gonna do that.
- "
But Dr. Raptor, shouldn't we send it straight to The Divide? It's easier if we have the device in the unexplored unknown pre-war military land than if we have to work on it on two different locations."
No Dr Cheeseball we will not do that as I with my 10 INT stat know that Enclave tech is dangerous and will take every precatution I can to hinder a potential disaster.
*Kimball walks in* - "
What's this about spending extra time and resources when we could cut those fivefolds?"
Well see Mr President this tech might be really dangerous to bring there as we have no idea what it does, and as it has codes in it along with a receiver so whatever is down there could react to it and this could be very dangerous, it's Enclave tech after all Mr President, we've seen just how dangerous Navarro was, is it really the best idea to send it over to one of their possibly former facilities?
- "
If it's going to cost less then yes."
Aha...
*takes unknown device and runs for the hills then smashes it to pieces and drops each piece in a different corner of the gameworld.*If I had an Enclave device with markings on it similar to the Divide then I'd prefferably use a skill on it and figure out what it does before I stroll on down to The Divide, and when I figure out that it is planned to react within a certain range and send unknown codes to military facilities (See, if I have 10 INT and max Science/Electronics then I should be able to figure this out.) then I'd be even more careful about it.
NCR could have done just that, they have their OCI or whatever it's name is, but they didn't, they were braindead morons that sent an unknown device to a place with similar markings just because.
So the difference between me and NCR? I have game restrictions holding me back, NCR, lore-wise, does not. Therefor I can bash them all I want.