That's good to hear. How did you activate your abilities? Was it the bumpers?
D-pad, then a certain key activated it. I don't remember because i dont know the button names of ps3 off the top of my head.
You said ''-I didn't really try medic or operative much...'
But earlier in your post you state that:
'-IMO, Operative is pretty useless.'
'Obviously disguising as an enemy is useless, when is that going to work in competitive.'
'I think this class is crap.'
'But to be honest I think a lot of the operative's perks are rather silly'
You are entitled to your opinion, as am I.
I completely agree with you when you said '-I guess this is a hasty judgement as I didn't get to witness the "hacking" of engi turrets' but not because you didn't witness the 'hacking' but because you said yourself, 'I didn't really try...operative much'. Which IMO discredits your entire biased opinion of the Operative class all together. I know you had a lot to take in, in only 30 min time, but it seems to me you had a negative predetermined opinion of the Operative class. Is this true?
I think you have a very opinionated attitude when it applies to writing your experiences of anything. Specifically video games in this case. Thats fine with me because you have your right to say what you want, and as do I, but as a tid-bit of helpful information. I suggest you keep your opinions a little less (for lack of a better word) harsh. As this will not discourage people (like myself) from believing any of the other information you have presented here. The whole reason for creating this journal entry, was to inform gamers of your experience and to get people to understand what you played, what it felt like, and your experience with it. With having such a harsh opinionated stand on the information you have presented, i feel you have lost some people that would/could have sided with you. You may completely right, and i could be completely wrong, but as it stands right now, these are all just opinions.
I envy you for playing it at PAX East, and i wish i could have been there, i hope you are wrong about the information you have presented, and congratulate you on your findings.
Thank you for the information
PS i would also keep the vulgar language to a minimum, as it seems less professional, and doesn't help your cause
Note taken regarding the vulgar. And operative was a speculation, from the dossier displayed in line. I apologize, that wasn't an impression. It was just a opinion on the information revealed about the classes there. And again, being competitive-play impressions, spotting a landmine by staring at it for 3-4 secs vs...Ventrilo? I admit that my opinions are harsh. But thats my point. I didn't want to throw down light impressions and forgiving opinions, which is what is more fair and proper. I wanted to throw down some fairly-extreme impressions and high speculations regarding competitive play. If i was light it would be a much shorter list. Light, likely more fair impressions can be found in other threads. I was intentionally harsh and constantly comparing to competitive play. I yet again cannot edit the title, but a proper title would be "BRINK IMPRESSIONS + competitive speculations" or something.
But on a couple opinions i got carried away and will edit.
I do believe the operative is awesome and cool for pubs, I think that a competitive team in a scrim that plays without one and briefly switches to one for a single objective will outplay the other team.
Hacking is also great, but you have to understand how easily you can switch between classes. If they have a really strong engi and a turret [censored]s you over, you can ALSO switch to operative and hack / rid of it and switch back.
I just find operative extremely effective EXTREMELY situationally, which is great and all, but because of the ease to switch classes, it makes it something I think shouldn't be "mained" if you want to win a match in competitive.
Some replies to various things througout this topic:
First of all, hitting respawn at 0 makes you respawn with the previous wave (this is a feature that was present in ET:QW as well I think, to not punish players who wait for a medic and join the respawn wave just a tiny bit too late)
Yeah I know, I figured it was a feature and i love it.
Alright.. Thanks, Cinna!
EDIT: Added a smily to not seem so hostile
NP