Cities

Post » Thu Jun 03, 2010 8:31 pm

My favourite city from lore is Solitude. I like to think that Potema's spirit is still haunting castle Solitude, manipulating the Kings and Queens over the years.

I think it would be cool to be able to help build a settlement ala Raven Rock. They sort of did this in Oblivion with Cropsford and Weatherleah (sort of), but I would like to be involved more than just clearing away monsters so that they can build their homes.

I don't think that having purchasable housing in ALL cities is necessary, but I definitely do want to see a variety of houses for sale to the player.

I prefer open cities, and by open I don't mean without walls, I mean that if a city does have walls, I should be able to get over them if I really want to.
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Catharine Krupinski
 
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Post » Fri Jun 04, 2010 3:11 am

i would like to see the game optimised, but open cities are no way welcome
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Kelvin Diaz
 
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Post » Thu Jun 03, 2010 8:55 pm

I had posted this in the http://www.gamesas.com/index.php?/topic/1148418-small-villages-and-settlements/ thread...

Since most of Skyrim is uninhabitable or unsuitable for a city I would think we won't see too many small towns scattered about.

Only in the west do the mountains abate to the canyons and mesas of the Reach, by far the most cosmopolitan of the Holds of Skyrim. The rest of Skyrim is a vertical world: the high ridges of the northwest-to-southeast slanting mountain ranges, cleft by deep, narrow valleys where most of the population resides.


The original Nord settlements were generally established on rocky crags overlooking a river valley; many of these villages still survive in the more isolated Holds, especially along the Morrowind frontier.

The northern and western Holds -- Winterhold, Eastmarch, Rift, and the Pale, known collectively as the Old Holds -- remain more isolated, by geography and choice, and the Nords there still hold true to the old ways. Here, too, the people still revere their hereditary leaders, while the other Holds have long been governed (after a fashion) by elected moots.

Today, Windhelm remains the only sizable city in the otherwise determinedly rural Hold of Eastmarch.
(More on this city bottom)


In most of Skyrim, however, this defensive posture was deemed unnecessary by the mid-first era, and most cities and towns today lie on the valley floors, in some cases still overlooked by the picturesque ruins of the earlier settlement.


The Region or Hold known as The Reach is one of these places where most of the cities and towns are.

The Reach could be mistaken for one of the petty kingdoms of High Rock; it is full of Bretons, Redguards, Cyrodiils, Elves of all stripes, and even a few misplaced khajiit.


So atleast there will be some diversity in the population. The common idea is all we'll see are Nordic people and I don't think that will be true for the towns and cities in The Reach.

As for the Old Holds, like Windhelm, I don't think you'll see too many other races within these settlements and cities.

Outsiders are a rarity, usually a once-yearly visit from an itinerant peddler.


And I'm not too sure how many actual Nord's, in number, will reside within these settlements.

The young men go out for weeks into the high peaks in the dead of winter, hunting the ice wraiths that give them claim to full status as citizens (a laudable practice that could serve as a model for the more "civilized" regions of the Empire).


[TRAVELER: I found many of these mountain villages almost empty of young men, who have been seduced into joining Septim's army by promises of wealth and glory; the village elders see little hope of their sons ever returning.]


Outside of Settlements, Towns, and Cities they can always do scattered Farm Houses, Encampments, and other places where a few Nordic families dwell.

Along the sides of the river valleys, sturdy Nord farmers raise a wide variety of crops; wheat flourishes in the relatively temperate river bottoms, while only the snowberry bushes can survive in the high orchards near the treeline.


One of the towns I think that will be the biggest and most populated, mainly by Nords though, is Haafingar (Solitude).

The home of the famous Bards' College, Haafingar is also one of Skyrim's chief ports, and ships from up and down the coast can be found at her crowded quays, loading timber and salted cod for the markets of Wayrest, West Anvil, and Senchal.


I can picture this city in my head, A larger city, one of the most influential and wealthy in Skyrim. The northern most in all of Tamriel, along the coast of the ice-choked Sea of Ghosts with Viking-esque longships at port and some oaring out to sea. Throughout the city I can picture all kinds of buildings built partly underground made with stones, with wood used for support, and roofs of straw above the wood. Ranging from small to larger citizen homes, a marketplace distract for all the towns shops and blacksmiths. A castle where the Wolf Queen Potema once lived. And of course a larger building for the Bards' College. With the streets being filled with bard students, , of varying races, who invade the marketplace for a week of revelry. Holding lively and noisy festivities with every citizen; man, woman, or child out enjoying themselves. All with a flagon of Nordic Whiskey in hand.

The other major city I definitely think will play a role in quests and possibly the main storyline is Windhelm.

Once the capital of the First Empire, the palace of the Ysgramor dynasty still dominates the center of the Old City. Windhelm was sacked during the War of Succession, and again by the Akaviri army of Ada'Soon Dir-Kamal; the Palace of the Kings is one of the few First Empire buildings that remains. Today, Windhelm remains the only sizable city in the otherwise determinedly rural Hold of Eastmarch, and serves as a base for Imperial troops guarding the Dunmeth Pass into Morrowind.


And last but certainly not least, the most famous place I want to see for sure is, High Hrothgar on top the Throat of the World Mountain.


This is the highest mountain in Skyrim, and the highest in Tamriel aside from Vvardenfell in Morrowind.

The Nords believe men were formed on this mountain when the sky breathed onto the land. Hence the Song of Return refers not only to Ysgramor's return to Tamriel after the destruction of Saarthal, but to the Nords' return to what they believe was their original homeland.

Pilgrims travel from across Skyrim to climb the Seven Thousand Steps to High Hrothgar, where the most ancient and honored Greybeards dwell in absolute silence in their quest to become ever more attuned to the voice of the sky.


I wonder how many caves and tunnels and stuff we'll see in the mountains too considering they cover most of Skyrim and make a huge portion of the playable area. That would be some fun exploring climbing the long lost mountain paths and finding a cave or a long tunnel that leads you into a dragon's secret lair. :flamed: :dead:

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Emmie Cate
 
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Post » Thu Jun 03, 2010 7:59 pm

My favorite town is Winterhold. I just don't want them to remove Snowhawk from the major cities list. Some of the recent maps of Skyrim have show Markarth Side like it was a major town, and I find that ridiculous. Play Arena sometime.

How long ago was the time period of Arena?

Makarth could have grown over the years.
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Karen anwyn Green
 
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Post » Thu Jun 03, 2010 5:33 pm

Can we get more than eight cities...the map feels so empty. I know there was to be room for small villages caves ect. but i would like to see more. Just my two cents.
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Nick Swan
 
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Post » Thu Jun 03, 2010 3:11 pm

It looks a bit sparse, but as I said, they can change the map in regard to cities, and include other ones (perhaps not as big as the ones marked, but still there). They will find a way to connect the dots.
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Ridhwan Hemsome
 
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Post » Thu Jun 03, 2010 10:54 pm

Yes, keeping in mind we are using a new engine now so there is a greater chance of sophisticated open cities in SK.

However, no really devoted fan/ console bashing in my thread please.

Edit: lol Fan-boi = A really devoted fan now?


So pointing out the facts is being an fan-boi now? :P

How long ago was the time period of Arena?

Makarth could have grown over the years.


It's been about 30 years between Arena and the end of Oblivion. So it depends on how far after Oblivion Skyrim takes place.
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BRAD MONTGOMERY
 
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