I wonder how to reactivite the moving/hidden door. I can not pass it untill use TCL.
there is another hidden door, somewhere else in the dungeon, that allows you to continue to level 2.
But yes, I understand that once the first passage is closed, the player may suppose that cannot go further.
the top of this tilset is made by wood, why? I think retexture it the same as walls may looks better.
look forward to see large room.
the final boss, wull be the Beholder, and will have a larger room. Maybe, there will be also another larger room.
it's not need to be dead or even woud after player active the trap and fall into the pit. give player a chance if he/she have a fly potion or high jump atribbute.
so, the spikes need remove.
I will remove collision, and make them hurt you differently. In the final version, the player will have the chance to climb the walls, if he/she passes 2 tests of agility.
me and adventurers get there by go through a door in mage guild, I'm not sure wether a goblin will say hello to mages before go into the door or not. :biggrin:
:P, in the final version, the dungeon will have a proper entry, somewhere in the world. Goblins are supposed to be the guards of the beholder.