For a separate fixed exit for the home, I'd go with Rivet City. It's a big part of the game, there's some logic to it being there as it's a gathering of some of the best scientific minds in the DC area (Red Rock and the Citadel probably being the other two big brain trusts) and it's a relatively easy area to get to even at low levels so it would seem less of a 'cheat'. Simms also has a dialog option that marks it on your map, so it's something that you can know about right away anyway. And for those who don't care about cheating or not it's a much faster way to grab the Intelligence bobblehead right out of the box.
An alternate location would be to add something near Vault 101, but not in Megaton. That way you would have access to it right away if you wanted.
You are correct and I will make the alternative exit to Rivet City. I plan on adding a picture of Rivet City that will be a teleport door. Think of it as you are looking at the picture and you click on it, you will then teleport to the location you see in the picture.
Ok, I have worked on the scripts with the terminals and I am very pleased with the results. I have all the weapons, ammo, explosives, Vault apparel, Combat armor, Power armor, and Raider armor done so far. The way I have it set up, is you click the terminal and click on Weapons/Ammo option, it will open up a new screen. Then you can select: Small Gun Ammo, Big Gun Ammo, Energy Gun Ammo, Explosives or Weapons. If you click on the Weapons, another screen will allow you to select: Small Guns, Big Guns, Energy Guns, Melee Weapons, or Unarmed.
Tonight I am going to take Clep Home down for about a week. I need to make more labeled containers (yup, again) and this means that I have to make the storage room a little bit bigger
It won't be much, just another section added (2 wall pieces and a middle). The reason why is because I am going to upload the whole thing again (meshes and textures). It will have the new meshes and textures for the new containers and new picture added. I believe after this update, it should be the final
I am very sorry to do this, but I try to be a perfectionist and this would be the easiest method for me to be sure I didn't forget any textures or meshes. I doubt you will have to remove anything from any containers, but you may have to move anything that you displayed in the storage room. When the update is done, all you should need to do is over write the files.
Note: I have already changed some locations where some items went, so the easiest thing to do when the new update arrives, is to take everything out of the containers and pass them threw the sorter. My goal is next Friday (hopefully sooner) for the big update