I must say, this is exactly the kind of thing I was looking for, another home and more storage, thank you so much, plus the place is kick ass, seriously! I wish I had this place back when I first started playing, dang.. I spent like nearly 2 hours transferring stuff from Megaton to CLEP this morning, hehe, I'm picky with everything, was the same way in Morrowind & Oblivion, often spending a few hours. Plus, what's great is you can teleport there even if you're over encumbered, hehe, which in a way is kind of cheat-ish but I don't care. You could grab everything you want, tele there, and just drop stuff even then tele back.
1) I gave Clover the companion glasses but she never comes with me, not sure if there's a trick for it, but it doesn't really matter, I really don't need her with me.
1b) However, do you think there's a way to have your companion stay there at CLEP (if you're able to get them there)? Sometimes I prefer to go into some place alone and be sneaky (which is practically impossible when a follower is with you, unless you have them wait far enough back) and have her and my dog stay at Megaton. It would be nifty to have her at least stay there at CLEP, that way if I want some backup or feel like having her with me I could tele to CLEP and get there then tele back. It's not really a big deal, but say I do want her to wait somewhere so I can be sneaky or whatever, having her wait there at CLEP would be better then having to travel back to an area where I left her to wait.
(not related to CLEP) It would be great if there was a way to "call" your companion and dog to you even, does such a mod exist?
2) I too agree with a little more lighting in the main room, where you appear
3) How do you get mannequins, and can you dress them up with armor and weapons, like that 1 mod for Oblivion, where you tele to a big room with tons of stands, man, I had a ton of mannequins in there with armor & weapons, and rare stuff on. I wouldn't be like that with Fallout 3, but I wouldn't mind a few mannequins with stuff on display, it would look cool. There's 8 stands in that main room right? Yeah, that's perfect, prolly wouldn't use more than that anyway
3) Is there a set limit to how much you can have in each of those containers?
4) Is there a limit to how much "loose" stuff you can have in the whole area? I was obsessed like that in Morrowind & Oblivion, had tons of swords on display & armor, and after having some vanish and go into the magical "loot bag" that appears out of nowhere when you have too much loose stuff around, or worse, have stuff vanish totally, which I've had happen, I've become a bit weary of just leaving loose stuff around, haven't done it in Fallout 3 much at all, just a few things.
5) I took the 1 pair of glasses and gave them to Clover as I mentioned, but I don't need the other (not aware of being able to have more that 1 follower, not including your dog), so I wanted to move them, and put them on the desk or something, but I'm having a similar problem that someone else mentioned. I can pick them up and move them just fine, but when you try to put them onto something like a table, counter, or shelf, they sit there for a split second, but then fall through onto the floor, or maybe it just goes inside the object, not 100% sure, but I think fall through. Either way the glasses vanish, but you see the name of them when moving the mouse over the area where it was/went. Not really a big deal, just wanted to mention it; I just stuck them in the desk drawer for now.
6) A few footlockers would be great, but I'm not complaining really, it's great the way it is. Love the lights you can turn off/on.
7) This is just a suggestion, again, not really complaining at all, but maybe, just maybe, have 2 mannequin stands one on either side in the bedroom, in replace of those shelves or in addition to them, or maybe display cases instead.
Anyway, you busted your ass to make this I'm sure, looks like it, so, great job, and thank you for this mod.
P.S. I put the "Break" (the rare high quality pool stick) on the pool table, lol, just had to, seemed fitting