Climb a rock and shoot everything in sight abuse

Post » Sat May 28, 2011 10:34 pm

I hope you all know what i mean . . .

Do you think the devs should do something about it or leave it to the player to decide whether to abuse it?

I have noticed too many people dont understand this abuse im talking about here, guess my post wasnt clear enough or they didnt play a ranged character but i urge everyone to read at least this quote before voting:

I think the point of the thread is being missed by some. The OP is saying he is happy for people to find higher ground, out of reach of swords etc. He is saying he is happy for people to use the higher ground for their advantage. What he is saying he doesn't like is the AI of the NPC once you have the higher ground, its not very real if the NPC just keeps running forwards into the rock you are standing on hoping to magically appear next to you. If they don't have ranged weapons to take you on they should either run, find cover or look for ways to get to the higher ground you have taken up.


this is the problem, the AI tries to reach you with their melee weapon even if it cant because it cant jump, so becomes a sitting duck
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Matthew Barrows
 
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Post » Sat May 28, 2011 10:35 pm

Enemies jumping. Problem solved.
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Darlene Delk
 
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Post » Sat May 28, 2011 9:07 pm

I am not sure if I know what you mean, care to explain?
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maria Dwyer
 
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Post » Sat May 28, 2011 7:45 pm

Arrows will be scarce...
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Marcus Jordan
 
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Post » Sun May 29, 2011 4:23 am

Enemies jumping. Problem solved.


agreed, im just not so sure theyll implement it

Arrows will be scarce...


but fireballs wont

I am not sure if I know what you mean, care to explain?


if you reach a spot unreachable by enemies you could just stand there and shoot arrows at them, the problem was too many spots were unreachable by enemies
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herrade
 
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Post » Sat May 28, 2011 3:15 pm

Enemies can shoot arrows too, and I do believe that somewhere it was stated that there's throwing weapons in the game.
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renee Duhamel
 
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Post » Sat May 28, 2011 11:33 pm

Its a single player game.... so if someone wants to exploit a flaw in the games design what do you care? If you don't want to do it, then don't.
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My blood
 
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Post » Sat May 28, 2011 9:32 pm

Arrows will be scarce...


yep they will be much harder to come by this time around. so you will have to conserve them and ask yourself "do i want to use 1 of my 20 arrows on this target or will i possibly need it later?" i am hoping that the recovery rate of arrows from a victim is higher than oblivion this time. also hoping that you can eventually fletch you own. even if theyre basic with stone or iron tip something is better than nothing.
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Victor Oropeza
 
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Post » Sun May 29, 2011 2:06 am

Its a single player game.... so if someone wants to exploit a flaw in the games design what do you care? If you don't want to do it, then don't.



I think it's more about removing temptation to do it.

I know exactly what the OP means and I hope they've incorporated something that will allow enemies to fight back.
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dell
 
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Post » Sat May 28, 2011 10:58 pm

Developers said that you will be able to carry less arrows this time.
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Danny Blight
 
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Post » Sat May 28, 2011 9:15 pm

Developers said that you will be able to carry less arrows this time.


yes but i can still use magic
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Eire Charlotta
 
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Post » Sun May 29, 2011 3:33 am

Arrows will be scarce...


^^ ''Arrow's are lethal and in short supply , killing in 1 or 2 hit's, so are better used in tricky situation's''.

edit - beside's that battle's are said to be tatical affairs. So i dotn think you will be able to hop onto a rock and use magic this time.
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Ludivine Poussineau
 
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Post » Sun May 29, 2011 4:07 am

Its a single player game.... so if someone wants to exploit a flaw in the games design what do you care? If you don't want to do it, then don't.

Yeah! Games can be totally flawed! That't not a problem at all! That's not the developers absolutely failing at their jobs! That's just the silly players not playing the game properly!

And films can have plot holes! Just because you interpret the film in a certain way doesn't mean that the script has to be coherent or anything.
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Steve Smith
 
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Post » Sun May 29, 2011 2:45 am

I think it's more about removing temptation to do it.


I'm sorry but thats hilarious...

Exploits are not crack. If you don't want to exploit the game, then don't... its really that simple. Its not something thats addicting, and if your going to use an exploit to begin with, the odds are you'll cheat some other way if that exploit is removed.

A perfect example of this is: All PC players can open the console window and do what ever they want, so should the developers remove the console to remove the "temptation" to use it? I think not.
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JLG
 
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Post » Sat May 28, 2011 7:40 pm

yes but i can still use magic


Yes, but dragons can wipe your ass off that rock out of a single tackle :D

In any case, it's your problem if you want to go camping.
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Eve(G)
 
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Post » Sat May 28, 2011 1:36 pm

I'm sorry but thats hilarious...

Exploits are not crack. If you don't want to exploit the game, then don't... its really that simple. Its not something thats addicting, and if your going to use an exploit to begin with, the odds are you'll cheat some other way if that exploit is removed.

A perfect example of this is: All PC players can open the console window and do what ever they want, so should the developers remove the console to remove the "temptation" to use it? I think not.


The aim ofthe game is to do thebest possible.

Therefore, people will use exploitsif they are availabe. I've stated this before, but here is the point of games.

Try, try, try, succeed.

Here is what exploits make it.

Succeed, no more need to try.

Here is what people who want exploits there are saying should be our alternative.

Don't try, don't succeed.
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MARLON JOHNSON
 
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Post » Sat May 28, 2011 6:22 pm

well if they made an effort to fix backpedaling and shooting why not fix this?

for example make most humanoids have bows or anything that can be used at range, and make animals have some sort of pounce that can knock you from the rock
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Red Sauce
 
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Post » Sat May 28, 2011 8:12 pm

Yeah! Games can be totally flawed! That't not a problem at all! That's not the developers absolutely failing at their jobs! That's just the silly players not playing the game properly!

And films can have plot holes! Just because you interpret the film in a certain way doesn't mean that the script has to be coherent or anything.


Most irrational post ever...

Every single game is going to have exploits, and cheap ways to kill NPCs. Every single game. My point was that developers can't possibly chase down every single small exploit like this that players come up with, especially when its not a huge issue. If your playing the game as its intended to be played, it will never be an issue. The developers are not failing at their job when a player goes out of their way to exploit and break the AI... the AI can only be so smart after all, and it can be broken and tricked in EVERY game.

And what exactly does a very minor exploit that would never come up if your playing the game as designed have to do with a plot hole in a story, which is a huge issue most of the time? Absolutely nothing.
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Ann Church
 
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Post » Sat May 28, 2011 5:00 pm

enemies hide when your unreachable :P
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Elea Rossi
 
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Post » Sat May 28, 2011 9:53 pm

Don't abuse it, problem solved.
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Leticia Hernandez
 
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Post » Sat May 28, 2011 4:09 pm

enemies hide when your unreachable :P


it would be better than what we had in oblivion, them bumping their heads into the rock trying to go through it
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michael danso
 
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Post » Sun May 29, 2011 12:42 am

enemies hide when your unreachable :P


I was just thinking about this. Enemies should have a pathfinding system so that if they "see" they can't reach the place you are they might run away or find a spot hidden to your line of sight.
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Calum Campbell
 
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Post » Sun May 29, 2011 4:23 am

yep they will be much harder to come by this time around. so you will have to conserve them and ask yourself "do i want to use 1 of my 20 arrows on this target or will i possibly need it later?" i am hoping that the recovery rate of arrows from a victim is higher than oblivion this time. also hoping that you can eventually fletch you own. even if theyre basic with stone or iron tip something is better than nothing.


Arrow scarcity is probably one of the first things that will be modded... :)
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Portions
 
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Post » Sat May 28, 2011 7:36 pm

In my opinion, climbing on a rock, roof w/e and shooting from it etc is NOT exploitation. Thats just being smart. If your an Archer, you'd rather dodge enemy arrows than their sword. Think about it. But then thats still the problem, you'll have arrows coming at you with limited dodging space.

But anyway, we know combat is going to be more tactical, not just button mashing. So, use whatever advantage you can to better you enemy.
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Pawel Platek
 
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Post » Sat May 28, 2011 3:43 pm

Its a single player game.... so if someone wants to exploit a flaw in the games design what do you care? If you don't want to do it, then don't.

No its lame, I want beast to follow me were ever, and if they can't to run away instead of just stand there getting blasted.
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lucile
 
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