» Fri May 13, 2011 9:01 pm
what do u need to see, before you can come onboard? I have a basic layout of the commonwealth planned out, we start off at Bunker Hill, basically we pull together a roll-call sizing up who's who. Bunker hill is the munument where paul reveir lit the 2-if by sea lanterns.... It is the best sniper spot in boston, you can see for miles ontop of the monument, it's a little smaller than the mashington monument, but basicly the same shape. Politicians (isolationists) send out hit squads on the party to keep the commonwealth independent. Whether our party can identify with those ideals or not, were going to be on the receving end of allot of firepower.
This RP plays along with the theme of moral ambiguity, not every decition we make is going to be an easyone, afterall, the commonwealths number one ally is the Enclave... who stay just outside the commonwealth boarder keeping out Newyork refugee's to the best of there ability.... even over 200 years after the war, the New England/ New York hatred is alive and well, though we wont be heading threw the city.. we will have contact in crime riddeled cities like Buffalo. The term "Slag" is used for New York immigrants, and even though our party wont be uniformed personel, but more-over looking like a large band of merc's the Commonwealth accent and slang gets us into trouble in upstate.... many newyorkers are trying to get into the commonwealth because they were less effected longterm by radiation (IE: no supermutants/ mutated animals) due to extreme poverty New yorkers are trying tooth and nail to get threw the boarder.... for the Enclaves help of keeping Slags out, the commonwealth helps the Enclave with technelogical innovation.
Name: Dox
Age: 25
Race: White
Skills: Speech, Medicine, Guns
Description: 5'10, 160 pounds, broad shoulders, cleft chin, sunken eyebrows, short brown hair, a cocky smirk can generally be found plastered across his face... noone ever told him the downsides of cockyness growing up... and if they did, he wasnt listening.
Background: Grew up in timber country in the northern Commonwealth with parents and younger brother, used to furnish alchohol and mentats in his cockiest younger years. Commonwealth Army (1 year), Medical Training (5 months), Talon Company interrogator/ medic (9 months), diplomat training (classified)
Weapons: Grandfathers stolen M1911 .45 pistol, retractable baton
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NPC's
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Name: Ambassador Susan Park
Age: 42
Race: Asian
Skills: Science, Speech, Barter
Description: 5'8, 140 pounds, greying-black hair tied back into a bun, thick rimmed glasses and buisness suit give off a "power hungry bi***" persona, avid golfer and patron of the arts, not as well spoken as she is well read.
Background: Eldest daughter of a wealthy granite merchant, who later died of radiation poisoning during one of his buisness ventures to Jersey. Raised by stickler mother before moving to central Commonwealth to pdevelope a career in politics.
Weapons: stainless steel .44 magnum revolver (Personally given to her by the President of the Commonwealth, since she is heading up this opperation, it is essential the weapon be powerful enough to deter any attempts of mutany)
Name: Kong
Age: 23
Race: White
Skills: Survival, Unarmed, Melee Weapons
Description: 6'3, just over 300 pounds, scrubby black haircut and mustache, his mass is the reason Dox hand picked him for this assignment.
Background: Originating from the northern border of the commonwealth deep in logging country. His form of autism makes him an idiot-savant in terms of forrest navigation. Though he may be slow in his thought process, he has a heart of gold in the sence he never badmouths anybody, if only others showed him the same courtesy... His strength makes him a natural pack-horse during this expidition. Holds strong bigotry twords ghouls, though it is likely he has never seen one before.
Weapons: Fathers lever action shotgun, two handed axe that reads "Timber!" along the handle