Cobl Races help

Post » Fri Jan 07, 2011 8:33 am

I am having trouble, one race has no eyes, the Xivlai is invisible. Any ideas?
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Chris BEvan
 
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Post » Fri Jan 07, 2011 4:27 pm

Did you install the cosmetics resources?
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Jessica Colville
 
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Post » Fri Jan 07, 2011 10:36 am

Did you install the cosmetics resources?

It doesn't sound like it. The resource you need is in the Optional Files section of the Nexus COBL page, OP.


Happy gaming!
- Tomlong75210
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TRIsha FEnnesse
 
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Post » Fri Jan 07, 2011 11:12 am

First @ Tomlong, your TESIV POSItive site is awesome! Just stumbled across it a few weeks ago and wanted to say thanks!

Next, I've been away for awhile and wanted to clarify something, COBL - Races already contains TNR but I read yesterday that it also contains bg's Race Balancing Project as well (perhaps a stripped down version?).

Is this true? On my latest build I had installed all three (as omods) before I realized, I'm not having any issues as they are all being merged into the bashed patch. Should I be worried?


@ the OP, I also had eye mesh issues (googly eyes) after installing COBL - Races and using Cosmetic Compilation Revived, switching to the Race Balancing Project instead (and using Wyre Bash to select the appropriate mesh) resolved this for me.

I'd be happy to post my load order is anyone wants specifics of the individual esps/options I used.
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Janine Rose
 
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Post » Fri Jan 07, 2011 1:36 pm

First @ Tomlong, your TESIV POSItive site is awesome! Just stumbled across it a few weeks ago and wanted to say thanks!

Next, I've been away for awhile and wanted to clarify something, COBL - Races already contains TNR but I read yesterday that it also contains bg's Race Balancing Project as well (perhaps a stripped down version?).

Is this true? On my latest build I had installed all three (as omods) before I realized, I'm not having any issues as they are all being merged into the bashed patch. Should I be worried?


@ the OP, I also had eye mesh issues (googly eyes) after installing COBL - Races and using Cosmetic Compilation Revived, switching to the Race Balancing Project instead (and using Wyre Bash to select the appropriate mesh) resolved this for me.

I'd be happy to post my load order is anyone wants specifics of the individual esps/options I used.

COBL Races includes a special version of TNR, yes. It does not include RBP. COBL Races is a stripped down version of RBP.

Don't install COBL Races and RBP at the same time. Use one or the other.
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sexy zara
 
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Post » Fri Jan 07, 2011 4:44 am

Ahh, thanks for the heads-up :blush:

Guess that's just a little nostalgia kicking in for me on COBL - Races, we've had some good times together.

I'll do some poking tonight and get it sorted, thanks again!
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Joey Bel
 
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