» Sat Aug 11, 2012 11:22 am
Hmmm.... I had a similar problem.
Go into Data\Scripts, and look for mannequinActivatorScript.pex... and remove it if present. Don't delete it, just move it outside the scripts folder. Then try to enter Castle Dawnguard.
On the note of script screwyness...
When attempting to fight the twin frozen-lake-diving dragons, I got hangs and CTDs out the wazoo. I essentially could not fight them, as it'd get snagged within seconds of them breaching the frozen suface. I did something drastic... I removed the entire Scripts folder full of all the loose script files. I felled the dragons, then saved and exited, and then restored the scripts folder. Everything *seems* to be in order, I tested several script-heavy mod-added functions, and they seemed fine... Did that seem like something insane to do? From what I gather, script variables are stored separate from the scripts themselves judging how the screen to value-fill script vars is separate from the actual script editing screen.
I've also had unresolvable crashiness in the Soul Cairn too, and also in the Vale in general before I tangled with the twin dracs. I since have been pretty crash-free in the Vale, but haven't gone to the Cairn since then yet. Makes me wonder if my crashiness hasn't been due to some script all along...
I think I may do a complete deletion of the script folder and reinstall all mods to clear out the folder; I have a feeling a lot of the pex files are abandoned-in-place stuff.