» Sat May 28, 2011 6:46 am
You need to make a mesh and have one segment be invisible (collision on, visiblity off). Avoid using transparency, instead hide it in your modeling program (right-click -> hide selected in most programs). If the exporter works right, it should become a CS-only collision wall.
You can also use NifSkope to hack the existing ones and either replace the geometry or take a peek at the flags they used.