colour blind help needed

Post » Tue Mar 15, 2011 4:48 am

i've noticed on your gameplay vids that the enemy targets are represented by red dots on the mini map and your team mates in blue. but as i am colour blind it is hard to see small red dots of that size unless you are really quite close to the tv screen. an example of this is that i found it really hard to see the red line on the mini map on red dead redempiton that would lead you to your destination. so a solution for people like myself would be to have a choice to make the enemy a different colour like yellow and your team mates blue. its just a small touch like this to the game that would make life a whole lot better for the many people that do have colour blindness like myself.
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Nikki Morse
 
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Post » Tue Mar 15, 2011 3:35 am

use the force!
may the force be with you
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GPMG
 
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Post » Tue Mar 15, 2011 1:25 pm

I hope the Devs will hear this and do something about it,it's not very difficult i'm guessing even now to add a costumization option for the mini up.
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lucy chadwick
 
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Post » Tue Mar 15, 2011 7:12 pm

theproblem will probably be that it's already been shipped and packaged. I suspect they'll potentially add in an update?
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CSar L
 
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Post » Tue Mar 15, 2011 2:08 pm

theproblem will probably be that it's already been shipped and packaged. I suspect they'll potentially add in an update?

This is where NECVARs come into play. They could change the numbers right now and when you start the game while your system is online, you'd already have the new numbers in place.
So they'd just have to change the colour-code and dang!, you're on orange and cyan instead of red and blue.

But as they have completely remappable controls (which does allow disabled people to play the game better), I doubt they've forgotten about colour-blind people.
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JaNnatul Naimah
 
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Post » Tue Mar 15, 2011 4:27 pm

Wouldn't surprise me either way on the possibility of it being an option already.

If it's not, I hope there's a patch that includes a "colour-blind" HUD variant that takes this into account.
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R.I.P
 
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Post » Tue Mar 15, 2011 7:25 pm

Certainly hope hud colors can be changed myself, as i'm partially color blind (blue/green shade color blindness). there was a color blindness option in bad company 2 for pc and it actually helped alot. here's hoping they can do the same for BRINK and aswell as change HUD colors and maybe opacity and position aswell.
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Lizzie
 
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Post » Tue Mar 15, 2011 7:52 am

Yeah I really hope so too. Being a fellow 'colour vision deficient' (as they call it now) I get really annoyed with some games.
For once CoD had it right with being able to change the colours.

So, thank you to the person on A Monday Musing all that time ago for first bringing this up.
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Jack Walker
 
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Post » Tue Mar 15, 2011 8:23 am

I hope the Devs will hear this and do something about it,it's not very difficult i'm guessing even now to add a costumization option for the mini up.

+1 and additional +1 for your kind heart :thumbsup:
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Max Van Morrison
 
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Post » Tue Mar 15, 2011 5:53 am

Splash damage actually has a history of helping out with this kind of thing. It's one of the reasons they make custom mappable controls. In at least one of the ET games, they had the option of visual indicators for sound, so that deaf people could play. It would have an icon for different types of noise (ex. a raindrop for people splashing through water) and show them on one side of the screen or the other to indicate direction.

So if you were to contact the dev, you may be surprised with their response.
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(G-yen)
 
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Post » Tue Mar 15, 2011 10:16 am

^ Thats pretty sweeeeet. Never knew that.

Definitely should put it in more games.
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cosmo valerga
 
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Post » Tue Mar 15, 2011 6:24 am

This thread needs to get more attention so the developers can see it. Although I'm sure they predicted people with mild to serious eye problems would be playing it. I'm legally blind myself. If I don't wear my glasses or contacts then I literally can't function.
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Talitha Kukk
 
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Post » Tue Mar 15, 2011 8:53 pm

Question. As I'm based in the UK, and actually have some connections into SD, who would be the person / developer who would implement this. What would there official title be?
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Neil
 
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Post » Tue Mar 15, 2011 5:14 am

You probably want to talk to a UI programmer or someone similar, if not just a general game designer.

Neil Alphonso is lead game designer and a quick look at the SD page says that Robert 'Mac' Macdonald is the UI programmer.

Edit: And in case you didnt know, Neil Alphonso is Exedore on the SD forums, and he made a few posts an hour or two ago.
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Donatus Uwasomba
 
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