As far as I know yes, knock yourself out.
As far as I know yes, knock yourself out.
Yeah this is something we need to keep mindful of.
If you plan on your characters visiting another town or something, make sure that the person leading the faction is aware of it to some degree and that you know how to go about entering the town properly. \
Edit: Also it occurs to me, if the Brotherhood of Steel got bombed out of the Citadel, where are they now?
Actually the yare stil lat Citadel. It suffered heavy damage from the Enclave bombing.
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I made some changes to Saint Catherine after reading some topics on Christianity and slavery. Decided to flare up Saint Catherine. Tell me what you think.
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Culture
As Saint Catherine grew, the settlers of the town had a small feeling they were American, religiously in a sense that the United States was predominantly Christian. The people living in Saint Catherine dress in old American attire and even sing the anthem of the city which is styled on the old American pledge of allegiance. Chapter officials didnt expect this change but simply go along with it, as spreading the word of god was important though has also been affecting chapter officials into making them feel more American.
I pledge allegiance to to the Democratic Republic of Saint Catherine, for which it stands; One city, under God, indivisible, for the Order of Ambrose and the Lord for all."
Slaves are held, but these slaves are not ones plucked innocently from the wastes. Instead they are raiders captured in battle or criminals forced to repent. Raiders who became slaves must do holy time for killing innocents of the waste and spreading violence. While it may seem all are raiders or criminals, some were actually innocents plucked by corrupted Templars looking to gain extra profit. Slaves are then indoctrinated into obeying their overlords and masters.
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Goverment
While the city does hold slaves, they do not engage in the sale of them, but citizens are allowed to buy slaves. Though the families buy enslaved children from Paradise Falls under the divine right of saving them from the pens and love them as family.
The Law of Eternal Servitude is a law that allows Templar soldiers to capture people who display the disposition of evil such as Raiders into a life of Servitude. The law states that "For any human that has committed many acts of sin will have to pay its debt to society." Slaves in Saint Catherine are employed clearing out the tunnels or other hard work.
This might sound silly, but what does everyone think about using messenger birds to carry messages to factions?
I was thinking about having Crowley have trained a few crows or similar clever bird to carry slips of paper to a couple different locations. One at least, to the Pitt instance.
Name: Ranger William. Note he's not actually a Ranger It's just what people call him because of the strange armor and badge.
Why not radios instead assuming they know the frequency?
That's feasible. Though I was also thinking of Ham radios but I dont know if a ham radio can conatact a person from Rivet city.
I'd say that you could do it if you wanted to, but I had assumed that communication via radio-oriented means was relatively common, given the prevalence of operational radios and similar equipment in Fallout 3 and the fact that most factions have both power and a large area to cover. As I said, though, I'm fine with it.
Edit: Oops, I didn't see that there was a second page with a couple answers very similar to my own on it. Ah well, at least you have three opinions on the matter now .
I guess hand radio's could work, but I was going for a more old fashioned touch.
Besides, I like the idea of Crowley sending out large crows and them squawking and landing on people's doorstep bearing messages from Paradise Falls.
You could use them of course (although they might be less likely to get there), but I was just going to use it as part of Crowley's style, since he's known as "The Crow."
Double post, but does anyone else think we're getting a little too hasty with the visits to other factions and such? Aside from the Pitt's visit, I was going to have the message to Talon Company reach them within an (in-RP) week or so.
I feel like those visits should be a bit more thoroughly planned, and take longer to execute.
Perhaps, but they are out of my control for the most part, and they're mostly harmless unless people are already making several alliances before the RP has really begun. Might even suit some people better to be under the radar and jump out at the right time.
The only visit (of the three visits I've had) I've intended for was with the Atomic League, hence the letter.
This looks interesting, and seeing it has gotten lots of steam, I'd like to participate too. Granted, I don't know what it is aside from a faction based RP (which alone sounds fun). I hate to sound ignorant, but is there more to it? The intro seems a bit brief on the subject.
I feel the same way, actually. These are coming and going too quickly and not much is being done in the factions themselves. Best to cool it down a bit.
Really, it's about factions and characters in those factions interacting with each other and the world and trying to cement their places in the world. Make a name, grow stronger, gain resources. That's the basic reason for it all.
I'll get a post up within the next few hours.
If y'all are still taking new people I'd like to join. I would like to take Littlehorn & Associates...and it's true client, the Institute. As for territory, the company would control the Scrapyard and Wheaton Armory....I'd also like Vault 112 if possible.
Here is my faction sheet:
Location: The Scrapyard (Headquarters), Wheaton Armory, safehouses scattered across the Capitol Wasteland.
Population (300 Max): appx 200 paid employees, half of which are merely informants scattered across the Capital Wasteland and locations around it, not all of which know who they are working for.
Economy: Its main source of income is from services provided to clients, but they are rumored to be involved in freelance prospecting.
Culture: Little is known about Littlehorn and Associates. Clients or prospective employees find Littlehorn himself to be polite, but distant and matter of fact and not at all forthcoming with information unless it suits him. Employees are only given what information they need to do their job…and the more a given employee knows, the less talkative they are. While Littlehorn usually waits for clients to come to him, on occasion a faction will be contacted and offered assistance with a pressing matter…for a price.
Government: Sole Proprietorship. Daniel Littlehorn is the owner of the Company, all others are his employees.
Military: appx 80-100 effectives, though it is very rare to have them in one place at the same time. Agents (around 30) usually operate alone or in small groups as the situation requires. The rest are mercenaries used for security of Company property or occasionally hired out to clients. Littlehorn is not above hiring other mercenary groups (usually through middlemen) to carry out routine operations.
Views on mutation: Littlehorn does not base hiring, client decisions…or targets…on whether the subject is mutated or not. One either has the caps to pay him…or the skills to be useful to him…or one doesn’t.
You can have wheaton armory and the scrapyard, but vault 112 is almost half way across the map from there...
Well, to be fair, he did say "scattered across the wasteland".
Question on the map; who is the small pink-ish oval a little ways beneath the Fifth Column? I had assumed that it is Point Lookout's dock, but there's no label on it. Also, I had thought that travel in this RP would take a good while, given the size of the Distric of Columbia and the fact that debris would severely hamper one's ability to quickly travel through the city, especially when being shot at by Raiders and Mutants. I think that it'd be better for the RP experience if we slowed down our progress and took our time.
Tiber, it's good to see that we're still getting more Rpers, and I like your faction. I must warn you, though, that your faction and my own (the Fifth Column) deal in very similar things, so there may be a bit of a friendly (or not-so-friendly, depending on future going-ons) rivalry between our two factions .
Not sure why they are there but... it's Talon Company
Also, for Megaton I made a post with the regulators doing a bounty hunt there, you can choose to have your leader respond to it or simply let it be
It looks that way, yes, but there's no mention of it in the Talon Company faction sheet, so that couldn't really be the case. Ah well, it's not that big of a deal, I just wasn't expecting many neighbors.
My CS and entry post should both be completed today.