Columbia OOC 2

Post » Wed Dec 04, 2013 2:50 pm

So when do I know if my faction sheet and character sheet are both accepted.

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stevie critchley
 
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Post » Wed Dec 04, 2013 2:19 pm

We've usually just considered a sheet accepted as long as no-one spoke up about any issues after a reasonable amount of time, in the past. It's rather informal, but it's worked for us well enough thus far.

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Lou
 
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Post » Wed Dec 04, 2013 4:22 am

Ah, I did not know that I just didn't want to assume anything. I'll probably get a post up tonight after work then.

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Kristina Campbell
 
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Post » Wed Dec 04, 2013 5:36 am

Added your sheets in VATROU and Tiberius.

Updated http://img545.imageshack.us/img545/2052/l4si.jpg.

Edit: Accepted VATROU and Tiber. I should also inform VATROU that 2 missionaries from Saint Catherine are helping out Father Clifford at Saint Monica in church services.

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Spencey!
 
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Post » Wed Dec 04, 2013 2:38 am

That is fine, I'm sure that their presence helps morale.

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Campbell
 
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Post » Wed Dec 04, 2013 3:19 am

It's more of a safehouse/work site than a place to openly control territory from. As long as they are left alone they don't care who controls the surrounding area. A small colony of prospectors (5-6 Wastelanders and a Trader) live in Casey's gas station as cover. They won't give anyone claiming the territory any trouble. They know very little about what is going on (and know better than to talk about it), just that as long as they do what they're told and keep their mouths shut they will be taken care of.

PM sent. :)

While it has many uses, for the reason Casey mentioned the Company doesn't plan on trying to control territory with it....the biggest reason they are there is that there is something of great interest to the client in Vault 112. ;)

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Ashley Hill
 
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Post » Wed Dec 04, 2013 6:52 am

Pm'd you about something I had in mind Tiber

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Ashley Campos
 
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Post » Wed Dec 04, 2013 7:43 am

If you are indeed speaking to me, then you might want to re-send said PM, as I don't have anything new in my inbox.

Edit: Scrath that, I just got it.

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Rachyroo
 
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Post » Wed Dec 04, 2013 6:52 am

Ah, it's great to see you Tib! I'd hoped you'd take a look and decide to join us, glad to have you along this go around.

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claire ley
 
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Post » Wed Dec 04, 2013 12:59 am

Please update my History, I want to make it more exact to my evolution of the Regulators

In the early years the Regulators were started in order to bring law back to the Capitol Wasteland,

The organization flourished attracting attention all over the capitol, the Regulators tripled in size as they became a powerful force in the wastes

they started to become more of an amy and started claiming territory

Soon after that they started to become more lethal, they started losing the Humane side of them, they hunted every bounty whether the person had done something wrong or if they had simply had a high bounty that the Regulators wanted. They lost track of the whole reason they started the Regulators

They had become ruthless, and corrupt

The only thing that they ended up wanting in the end was Money and power

They had become a Ruthless army

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Tha King o Geekz
 
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Post » Wed Dec 04, 2013 6:19 am

Interesting post Enclave. I am going to write one up right now.

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Eliza Potter
 
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Post » Wed Dec 04, 2013 9:47 am

Can you update the Regulators History with what I posted Bosmight?

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Sarah Evason
 
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Post » Wed Dec 04, 2013 2:45 pm

I can't wait to see what happens due to Enclave's post. That was good stuff. I like the role the Enclave itself is taking, much closer to their lore duties.

---

Also Andro, my new post is almost done.

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Cagla Cali
 
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Post » Wed Dec 04, 2013 1:19 am

Dont worry I got it. :)

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jasminε
 
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Post » Wed Dec 04, 2013 12:29 pm

Basically you RP as a faction but from a character roleplay standpoint or simply RP as a character in a group without neccesarily needing to control a faction. This RP takes place in the Capital Wasteland, F3. If you want a better example of how this RP goes, read some of the IC posts.

Hope that cleared up of confusion you had. ;)

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Nick Tyler
 
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Post » Wed Dec 04, 2013 2:07 pm

Thanks :banana:

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Céline Rémy
 
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Post » Wed Dec 04, 2013 1:45 am

Here is my CS:

Spoiler
Name: Robert “Bob” Dobbs

History: Born in Chicago, IL in 2033. Dobbs received a MA in Archaeology from the Boston University on a ROTC scholarship. Commissioned as a 2nd LT in the US Army Reserve in 2056, after completing his Active Duty obligations pursued Post-Graduate Studies, receiving a PhD in Archaeology from Cambridge in the UK. Returning to the US, by 2072 Dobbs was a tenured Assistant Professor at Harvard. With war with Canada imminent, his Reserve unit was activated and deployed, serving as part of the US Invasion force into Central Canada. Badly wounded in the murderous battle to take Winnipeg (The Canadian Forces present refused to surrender and literally fought to the last man in a gallant but ultimately unsuccessful attempt to keep the lines of communication between Eastern and Western Canada open), Dobbs was evacuated back to the US in 2073. Losing his left leg below the knee, he was ruled medically unfit for Active Duty and retired from the Reserves in 2074. Returning to academe, he was in Boston when the Great War happened, being turned to a ghoul like many of his colleagues. Along with other survivors in the academic community in Boston, he helped create what has evolved into the Institute, a community dedicated to preserving and advancing human knowledge. While Dobbs has impeccable academic credentials, his specialty is not in great demand academically at this point in history so after some years of study to get a solid working background on science and technology, he serves the Cause in more hands-on ways. Currently his assignment is in the Capital Wasteland, recovering Pre-War technology useful to the Institute….his specialty and background has actually proved useful to him in such endeavors.

six: M

Appearance: He was reasonably handsome…two centuries ago. Now he looks like any other non-feral ghoul. He had kept himself in tot physical condition before he turned, so he is in excellent shape by ghoul standards. Has a prosthetic left leg below the knee. When in “the field” (read in disguise) wears a battered but functional Pre-War prosthetic which causes him to limp slightly. Normally he wears a modern prosthetic of Commonwealth manufacture that works as well as a meat leg.

Personality: Polite and aloof with most people, Dobbs is friendly and personable with colleagues and those he recognizes to be his intellectual equals or superiors. While completely unscrupulous when it comes to furthering the interests of the Institute, he is uninterested in stepping on people who aren’t in the way.

Skills: Very knowledgeable about history prior to the Great War. Competent with firearms, more so with pistols. Tag skills: Speech, Science, Repair.

Weapons and Armor: Normally wears Pre-War clothing suitable to the occasion. Has access to combat armor in the rare cases he would need it. When in disguise can be wearing any sort of outfit common amongst Wastelanders, including leather armor. Carries a .45 Automatic with detachable suppressor. When in need of a longarm, will use a Hunting shotgun or a R91 Assault Rifle.



Occupation: A Professor specializing in Classical Archaeology Pre-War, today serves as a Recovery Expert/Troubleshooter for the Institute. On this current assignment, his cover is as an Agent/Senior Manager for Littlehorn and Associates.

Faction Allegiance: The Institute / Littlehorn and Associates

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LADONA
 
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Post » Wed Dec 04, 2013 2:31 am

I'm back,and can I talk to two people at once?

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Anna S
 
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Post » Wed Dec 04, 2013 5:19 am

Yep, you just need two characters to do it.

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Ebony Lawson
 
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Post » Wed Dec 04, 2013 3:37 pm

No you could use an unimportant character to do it, that way you don't need to set up a character sheet

example: I used just some random regulator squad when I posted in Megaton

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Elle H
 
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Post » Wed Dec 04, 2013 7:41 am

I never said he had to use another real character or make up another whole sheet. Plus, we don't need a sheet for every character we have.

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BethanyRhain
 
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Post » Wed Dec 04, 2013 1:28 pm

Sorry for the double post but does anyone else think we should cool the frequent posting down and put some more meat on their bones? Things are moving quickly but longer posts, I think, would be nice.

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Rachell Katherine
 
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Post » Wed Dec 04, 2013 6:33 am

Interesting post Golradir,

I'll get a post in soon, remember to keep in mind that Lucas Simms is a regulator :D

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Natalie J Webster
 
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Post » Wed Dec 04, 2013 2:23 pm

forgot about that

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Rhiannon Jones
 
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Post » Wed Dec 04, 2013 11:21 am

I think that that would be best as well, as these rapid-fire posts are leaving quite a bit to be desired. I understand that most people want to get some action and alliances in quickly, but honestly there shouldn't really be such a rush. It's starting to feel a bit gamey, really, as people flutter around the map and engage in sparse and short conversations just so they aren't left in the dust alliance-less.

Edit: I just hope that things become a bit more meticulous and structured after people get their starting business out of the way and start to actually role-play and develop their character and/or faction.

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Ezekiel Macallister
 
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