Columbia OOC Thread #19

Post » Sun Jun 15, 2014 8:16 am

I think the Republic will find that the Pitt would be very interested in commissioning some works of art that they'd pay good money for.

User avatar
CRuzIta LUVz grlz
 
Posts: 3388
Joined: Fri Aug 24, 2007 11:44 am

Post » Sun Jun 15, 2014 9:31 am

Heh, I suppose you would be breaking character if you did such a thing. Scratch the local trainees then, just feel free to man a local Hospit if you want. The medical aid will still be much appreciated.

Wonderful. As far as the migrants from Tenpenny goes, their lack of 'table manners' should not pose any issue, and indeed should lend credibility to the overall theme I was hoping to achieve.

User avatar
TASTY TRACY
 
Posts: 3282
Joined: Thu Jun 22, 2006 7:11 pm

Post » Sun Jun 15, 2014 5:46 am


That was my intention yeah. But I can train locals... to join the NDV (National Defence Volunteers) :wink:.
User avatar
Sara Lee
 
Posts: 3448
Joined: Mon Sep 25, 2006 1:40 pm

Post » Sun Jun 15, 2014 2:06 pm

Hey Golradir, does William Deautreve have a friend who sells propane and propane accesories for the MU?
User avatar
Etta Hargrave
 
Posts: 3452
Joined: Fri Sep 01, 2006 1:27 am

Post » Sun Jun 15, 2014 4:01 pm

You got the reference, hats off to you.

User avatar
Christine Pane
 
Posts: 3306
Joined: Mon Apr 23, 2007 2:14 am

Post » Sun Jun 15, 2014 4:57 pm


Feels good.
User avatar
Melly Angelic
 
Posts: 3461
Joined: Wed Aug 15, 2007 7:58 am

Post » Sun Jun 15, 2014 10:02 am

been rather busy so wasn't able to post sooner but I think it will be the Union actually setting up the settlement on pilgrim landing (since I will be having the boats) , de burgo will have there outpost for mining gas sure but the Union will control the docks (again boats) and likely most of the town as the Punga farm (main reason it's being built), Goods store and anything else built there (minus slavers/de burgo stuff) we be run and owned by them...

edit: You can still be the town mayor fisheye but just hired by the Union (or an employee who went down south, up to you) to oversee the town. Probably better as you will be regularly be getting Union supplies and can ask for other stuff (with reason) to be shipped down as well... assume you meet Punga fruit margins..

Since Union will be offer boat services to anyone who pays anyone from republic to littlehorn can get an boat ride down there...

Union would buy Art in limited qualities as well.

User avatar
Tammie Flint
 
Posts: 3336
Joined: Mon Aug 14, 2006 12:12 am

Post » Sun Jun 15, 2014 5:57 pm

Well I was going to suggest RC investing in whoever starts this venture up. But I'm not sure what I could gain from it. Perhaps some boat tech, maybe scavenge that sub. Once rumors circulate about it. Honestly I really want to give something for William to do. And other than overseeing any RC shipments. Guns and ammo, I really don't know what I could do there.

Was the sub being used by anyone I can't remember.

User avatar
Angelina Mayo
 
Posts: 3427
Joined: Wed Jan 24, 2007 4:58 am

Post » Sun Jun 15, 2014 2:55 pm


Well I actually figure that Enclave vertibird flights would be more efficient, making Union boats rather superfluous.

Without a stake with the Enclave or De Burgo in mining, I don't think the Union would have enough influence to control the town.
User avatar
Big mike
 
Posts: 3423
Joined: Fri Sep 21, 2007 6:38 pm

Post » Sun Jun 15, 2014 11:31 am

If both factions plan to lay claim to it, who would reasonably get there first to stake the claim before the other? I think thats the question we have to ask.

If Tenpenny has the Enclave and their vertibirds to help them, I would imagine it would probably be De Burgo. But I guess it depends when each faction plans to send men to the region over the six month timeframe.

User avatar
Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Post » Sun Jun 15, 2014 11:17 am

I think it would be better for the RP if the MU got there first, to be honest.
User avatar
Destinyscharm
 
Posts: 3404
Joined: Sun Jul 23, 2006 6:06 pm

Post » Sun Jun 15, 2014 12:17 pm


The Enclave isn't interested in getting into an armed stand-off with the Merchants. Or Pilgrim's Landing for that matter.

Really though, without de Burgo's settlement then what's the point of a Merchant one? I thought they were going, primarily, to sell goods to these people. Why do merchant need to have sovereignty over anything? They just set-up shop and sell, weaving in-between other factions.
User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Sun Jun 15, 2014 4:40 pm

Though I did have an stake :confused: well regardless of that Does De burgo actually plan on starting up a town? No it's the Union who are building the Punga farm (main reason for Union settlement) would also start up an town around it, De burgo plans to stay in the outpost but the Union would build good store, Shelter for the workers and re-opening the hotel for guests along with other stuff/... even if the Mining is more profitable it's the Union who built the rest thus controls it..

Likewise Whilst Vetibirds can carry the mined gas what about the mining equipment?, can they carry that heavy equipment? then there are slaves and other items which you can get more on a boat that a vetibird... Having control of the Dock should give them some power...

User avatar
Roberta Obrien
 
Posts: 3499
Joined: Tue Oct 23, 2007 1:43 pm

Post » Sun Jun 15, 2014 3:50 am

It's less about who gets there first and more about which business becomes the more powerful entity. Gas mining, or punga farming?

I bring this up because I feel like the Merchant Union is stretching their power a bit. I don't think it would have enough to stand on in Point Lookout simply by punga farming. Tundrafrog said it himself that punga isn't a great source of energy.

De Burgo has yet to officially involve the Union in mining. The talk of punga power he had in the letter was a sort of lure, to keep the Union as a failsafe mode of transportation in case the Enclave rejected Mister De Burgo's plans.

EDIT: @Paladin: The building of the town isn't of direct De Burgo creation. It's of Fisheye's creation, spawning as an result of mining. Essentially, we are there to mine and bring it to the Capital Wasteland. Whatever the local workers do there is their business. (AKA Fisheye.)
User avatar
Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Sun Jun 15, 2014 1:53 pm

who said anything about Punga power? I was growing it for food lol Sure power punga is interesting and all to the Union but the main reason they grow it would be for Food. Radiation Killing food should be very popular with an very high demand petty much everywhere. Minis ghouls who wouldn't want it?

User avatar
Catherine Harte
 
Posts: 3379
Joined: Sat Aug 26, 2006 12:58 pm

Post » Sun Jun 15, 2014 1:26 pm


Who's staying in the hotel? Who's buying your goods? Both your own employees presumably, if there's no de Burgo people there. So either your just recouping what you pay them (i.e. being a [censored]) or providing board in-which case you make nothing.

[censored], here's a solution. Two separate settlements.


Well yeah, they can carry lots of stuff using those Deathclaw crates slung underneath them.
User avatar
Ross
 
Posts: 3384
Joined: Thu Aug 10, 2006 7:22 pm

Post » Sun Jun 15, 2014 4:34 pm

Anyways this is how this works. Once workers get settled, an economy forms, I don't think it matters who Fish answers to. Both have a stake. DeBurgo wants gas and The Union wants food. Neither seem all that interested in a town until a natural economy forms. By that time workers will have their own system in place and can chose a Mayor for either faction or no faction. Aside from making sure both get what they want.

User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Sun Jun 15, 2014 7:35 am

I think what probably makes the most sense is Tenpenny actually controlling the town and the Merchant Union conducting business as a trading company and perhaps having control of the docks and the water-shipping lanes there.

Just my opinion though. I have to agree with Dalek, I think the majority of the town's boom economy is going to come from the natural gas mining, and thus De Burgo. The punga fruit is valuable, but not nearly as valuable as the potential for bringing back power to the Capital Wastes.

User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Sun Jun 15, 2014 5:01 am


Not really. It removes a, largely, insignificant amount of radiation per-fruit. There actually quite large too, how many do you think you could eat in one sitting? Enough to save your life from radiation-sickness (even then I can't accept that as soon as it enters the stomach you immediately drop rads), probably not.
User avatar
Zualett
 
Posts: 3567
Joined: Mon Aug 20, 2007 6:36 pm

Post » Sun Jun 15, 2014 5:26 pm

While it really doesn't matter too much to me whether I answer to the Merchant Union or De Burgo, I must say that this seems like the most agreeable option. It's simultaneously sensible and roughly fair, and it will ensure that both factions play a major role in the development of Pilgrim's Landing (though De Burgo would have much more influence).

Anyway, all of you guys can choose who owns Pilgrim's Landing. Again, I'm relatively indifferent on who my overlord is.

User avatar
dav
 
Posts: 3338
Joined: Mon Jul 30, 2007 3:46 pm

Post » Sun Jun 15, 2014 3:06 am

I actually like Vat's idea and that does make the most sense... Both side have there own operations in the town but neither would actually brother of setting up an mayors office and everything until an economy grows the town at which point the workers would decide who they want running the town (with UN and De burgo will trying to influence who wins to there advantage)

Store would most be for workers but I was thinking about trying to encourage Treasure Hunters to come to Point lookout to hunt the Swampfolk and the wild beasts in the area much like the ferry guy does in the DLC, it brings business to the town and keeps those pests away from the farming/Mining operations///

As for the deathclaw crates some of the stuff used in Mining is a lot bigger than they are and then there is weight, their helicopters so they can't carry massively heavy things.. Likewise for multiple objects like slaves you can get more on a boat than on a vetibird.

Eating one each day would still reduce the chance of dying from radiation..

User avatar
Kira! :)))
 
Posts: 3496
Joined: Fri Mar 02, 2007 1:07 pm

Post » Sun Jun 15, 2014 12:56 pm


Neither side would be under any obligation to follow those results though. The entire population being split between your employees and de Burgo's; I mean these are employees, not colonists, is Wilson really making them stay there their entire lives? Seems to me like both sides would just be sending people there for a while and then bringing them back - like working offshore. I also think two seperate settlements are the better option personally, but it's your choice.


Yeah, I was thinking of having a training camp for the NDV down in Pointlook Out.


So that's where your steam-paddle boats come in? If so, how do you intend on moving them from Dunwhich to the Potomac, Vertibirds being useless for this task and all?
User avatar
Ebou Suso
 
Posts: 3604
Joined: Thu May 03, 2007 5:28 am

Post » Sun Jun 15, 2014 12:10 pm

Hardly. A wild one and refined removes one and two radiation respectively. To do that, it would require you on a diet that is not eating ANYTHING with a trace of radioactivity. Eating one each day is the equivalent of eating a candy bar as your lunch. It does SOMETHING, but it wasn't worth the efforts. As a food safe from radiation, it's a viable source, but what you're claiming is bordering stretch of the imagination territory.

User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Sun Jun 15, 2014 11:11 am

With the use of Wagons or slave labour/Brahmin pushing it along... Just because it's too heavy to be lifted doesn't mean it can't be dragged....

Maytr: It'd remove the rads from gained from you're daily Brahmin steak ;)

User avatar
Jay Baby
 
Posts: 3369
Joined: Sat Sep 15, 2007 12:43 pm

Post » Sun Jun 15, 2014 2:46 pm

It has already been established that gas mining is the more influential industry, versus punga farming. It yields a higher profit, and thus more perks to the people working the industry. So, it doesn't really matter who gets there first or who manages the infrastructure because what matters are the people, and if the people are making money off of De Burgo products they are more likely to be loyal to De Burgo. Especially when you consider that any fluctuation in the gas mining industry would have a direct effect on the people mining.

Like I said earlier, what the workers do in Point Lookout is the workers' business, so long as they do their jobs. De Burgo is only sending the provisions to set up a mining outpost and perhaps a few living quarters for the workers. As capital begins to flow, they are afforded more luxuries as their salaries go up. This influx of money then lends itself to developing infrastructure, so it doesn't matter if the Union tries to build a hotel because so can De Burgo via proxy of its workers.

I see a major difference however. De Burgo simply wants gas, but Paladin appears to want a settlement that he reigns over. It makes the most sense for a settlement to spawn under De Burgo however. Using this logic, I think it's best that a town does develop as a result of De Burgo's efforts versus Paladin's because it makes economic sense.

I also think that De Burgo gives the breathing room a faction would need, and that's what it is in the end, Fisheye's faction. All we are really arguing here is the backstory for Fisheye's settlement, but I think Paladin wants one of his own. We have to remember that the town developing on Pilgrim's Landing isn't technically De Burgo's. It's the De Burgo workers'. With that sentiment, I am not going to be RPing the town.

User avatar
Alexandra walker
 
Posts: 3441
Joined: Wed Sep 13, 2006 2:50 am

PreviousNext

Return to Fallout Series Discussion