» Thu Nov 11, 2010 12:58 pm
I'm not sure how it functions, but the game has been confirmed to have some sort of "Attack Magnetism", it is currently unknown what that means exactly. It could mean you will slightly auto-sight on hostile targets, but what I really think it means, is in battles with multiple NPC's, both hostile and friendly, attacks will "Magnetize" towards enemies, and not harm allies, at least not as easily. Probably a better explanation would be, if an actively hostile NPC and an actively friendly NPC are overlapping the same "Hit box", the hostile target will always be hit.