Doesn't Stealth Overhaul do the same thing too?
Nop.
I thought Stealth Overhaul introduce only these things:
A sneak penalty if you wear an armor.
A different sneak multiplier (more rapid and short is the meele weapon equipped = more sneak multdamage you get).
The assassin perk.
Stealth Overhaul is not sufficient for made you like "Assassin Creed" or "Riddike".
So, when you hit an enemy from distance = no matter if you go behind a rock while your arrow is flying against the target, because he'll find you anyway (beacon/satellite ? :shakehead: )...
When you hit with a meele weapon and you must run away = escaping for half Cyrodiil from your http://www.youtube.com/watch?v=9VDvgL58h_Y until a patrol/gate guard kill him (very annoying and unrealistic)...
I use these "sneak" mods in this order:
Spoiler TIE.esp
SM Combat Hide.esp [Version 1.2]
Realistic Sneak for NPCs.esp [Version 1.04]
StealthOverhaul.esp (Redux version)
SM Bounty.esp [Version 1.22c]
Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1]