Combat Knife- Weapon vs Accessory

Post » Mon Mar 14, 2011 11:28 pm

I disagree here, melee weapon damage, camping and No-Scoping are not bugs.

In most cases, I guess it's just something which is overseen by developers, because they don't intend to play like this (and after all, they always say they make the games they want to play).
But that doesn't make it something which should work.

When I saw onlyuseMEblade in action, it looked interesting, but I could never watch his videos without thinking "wow, how can this be possible". A knife-only-nuke, for example, should just NEVER happen in MW2. But it does.
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Mon Mar 14, 2011 5:00 pm

What do you mean by "the older battlefeild"

Edit: this thread is becoming less of a discussion and more of a argument each post.


I mean the ones prior to the Bad Company series. I was only trying to list some examples for Dysfunkshion.

I agree that this thread is starting to become more of an argument. All I meant to do was share my ideas regardless of their practicality. The response I have received so far has been more than rude and inappropriate; I might even say, immature. It seems, to me, people are trying to force everyone else in believing their set of ideas rather than discuss the ideas in the proper fashion.

(As an attempt to end any and all future arguments related to this thread, should we not let the poll decide?)

(I do not mean that as in, completely end the discussion.)
User avatar
TWITTER.COM
 
Posts: 3355
Joined: Tue Nov 27, 2007 3:15 pm

Post » Tue Mar 15, 2011 4:29 am

This topic has had this odd feel to it from the start, it feels like people are discussing about different things. I agree with the guy who started this, madcat, that I think the knife should be selected, like in older FPS, and that it would be interesting if you would even need to pick it in the weapon loadout. But I'm NOT saying this is what should be done with Brink, and neither did madcat.

And I think that madcat did a mistake when he started a topic like this in the Brink forum, because people just got confused and picky about weird things.


I apologize if my statements in the begining were a bit confusing to read.

Of course i dont know exactly what this game is like(having not played it of course). But from what I have seen and heard of Brink. In my opinion I believe that knife fights in this game would add to Brink rather than take away from the game. More so than other games such as TF2 because of the SMART system and Knives should play a bigger part in Brink. This is all i pretty much meant to say.

I am sorry if the starting statement didn't contain the topic enough.
User avatar
^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Mon Mar 14, 2011 7:52 pm

I think a more appropriate term would be "exploit." It's not a technical problem nor a glitch, it is simply a way that players have found to take advantage of, or exploit, the system.

Normally one would hope such problems would be taken care of with patches, but that is obviously not always the case.
User avatar
brian adkins
 
Posts: 3452
Joined: Mon Oct 01, 2007 8:51 am

Post » Tue Mar 15, 2011 4:09 am

I think a more appropriate term would be "exploit." It's not a technical problem nor a glitch, it is simply a way that players have found to take advantage of, or exploit, the system.

Normally one would hope such problems would be taken care of with patches, but that is obviously not always the case.


I agree with this statement.
User avatar
bimsy
 
Posts: 3541
Joined: Wed Oct 11, 2006 3:04 pm

Post » Mon Mar 14, 2011 3:18 pm

I disagree here, melee weapon damage, camping and No-Scoping are not bugs.


I agree that they arent bugs but they probably weren't firmly devolved and not balanced properly. Idk about the melee damage though, i thought it was fine the way it was balanced but thats off topic i guess.
User avatar
Andrea Pratt
 
Posts: 3396
Joined: Mon Jul 31, 2006 4:49 am

Post » Mon Mar 14, 2011 6:19 pm

I apologize if my statements in the begining were a bit confusing to read.

Of course i dont know exactly what this game is like(having not played it of course). But from what I have seen and heard of Brink. In my opinion I believe that knife fights in this game would add to Brink rather than take away from the game. More so than other games such as TF2 because of the SMART system and Knives should play a bigger part in Brink. This is all i pretty much meant to say.

I am sorry if the starting statement didn't contain the topic enough.


Im sorry but, how the hell do knife fights pertain to completing objectives.
1. What is a knife fight in a first person shooter
2. How does it add to the game, your comment includes the idea that smart allows you to knife while doing semi-advanced moves. In my opinion the knife is more powerful move that should be executed behind a person. Instead of turning Brink into a annoying knife fest, though some players may enjoy this I can only see this driving away many players.
3. I enjoy several melee based games but, as others have said before this is a first person shooter not a first person knifer.
User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Mon Mar 14, 2011 3:49 pm

Rather than it not being possible to succeed using the melee attack, I suspect that what people are actually complaining about is the ability in some games for players to survive several bullets and then successfully melee. This is the only justifiable issue that doesn't amount to 'well it should be this way because I said so'.
User avatar
Astargoth Rockin' Design
 
Posts: 3450
Joined: Mon Apr 02, 2007 2:51 pm

Post » Tue Mar 15, 2011 4:09 am

It would not drive away players. It's kind of like that one feature you dislike most but, don't really mind it in use. It might annoy some player if they had to switch to the knife every time they want to use it. Which is how the knife, in games, was changed into the accessory style (I think, don't assume this is fact.) As many people have stated before, knives and melee are used in the event one runs out of ammo. It is far more annoying not to have melee, of some kind, when the player loses all other options of defense. Not having melee would, in fact, drive away more players than it would if they were forced to switch to a knife.

(I apologize, this comment is made under the assumption that the player has the knife as a weapon not as the accessory.)
User avatar
ruCkii
 
Posts: 3360
Joined: Mon Mar 26, 2007 9:08 pm

Post » Mon Mar 14, 2011 5:15 pm

I agree that this thread is starting to become more of an argument.

Frankly, this is how forums work.
User avatar
Quick Draw
 
Posts: 3423
Joined: Sun Sep 30, 2007 4:56 am

Post » Mon Mar 14, 2011 8:08 pm

Nice topic, I was actually saying something like this on the melee thread.

Imo the best knife application in an FPS is in KZ2. You have to select the knife manually, use it manually, and manually switch back to a primary weapon. All the while you have a cool weapon arrangement on screen. It's actually SO awesome and, to be fair, probably plays a large part in balancing melee strength; as you are particularly vulnerable from ranged attacks (unlike in CoD, where you never put down a ranged weapon - even the ballistic knife can fire)

http://www.youtube.com/watch?v=J0k1An6oj-4

KZ2 is how old? battlefield 2 had it, not sure about the predecessors.
i agree it should be like that, but then you have the problem with people who will only use the knife...
cod proved a silly weapon like that can still reap killstreaks wich makes me come to the decision that=> a) it's overpowered
B) it's never used unless by a guy in a small alcove who never ever leaves that place
User avatar
Dylan Markese
 
Posts: 3513
Joined: Sat Dec 01, 2007 11:58 am

Post » Mon Mar 14, 2011 3:26 pm

KZ2 is how old? battlefield 2 had it, not sure about the predecessors.
i agree it should be like that, but then you have the problem with people who will only use the knife...
cod proved a silly weapon like that can still reap killstreaks wich makes me come to the decision that=> a) it's overpowered
B) it's never used unless by a guy in a small alcove who never ever leaves that place


The CoD knife has a long range and is OHK. If a melee weapon is not OHK it will be used more practically, but still be useful for silent melee kills.
People only using the knife is their choice, and it could just as easily happen in Brink. However, if they're managing to kill with a 2-hit weapon then they must have some serious skill; because they're managing to both close the distance, and outfight you, despite your gun having a massive advantage.
User avatar
james kite
 
Posts: 3460
Joined: Sun Jul 22, 2007 8:52 am

Post » Mon Mar 14, 2011 11:27 pm

Frankly, this is how forums work.

Indeed.
User avatar
Abel Vazquez
 
Posts: 3334
Joined: Tue Aug 14, 2007 12:25 am

Post » Mon Mar 14, 2011 10:51 pm

It's interesting to note at this point that while there is mixed feelings towards having to select a knife in your loadout, as opposed to everybody having one; a significant majority (65:35%) think that the knife should be a drawn weapon on screen instead of an accessory as in CoD.

I still wouldn't consider this a petition, or argue that anything should change based on these results, but it's definitely interesting to see what the guys who have voted so far actually think.
User avatar
Vicki Blondie
 
Posts: 3408
Joined: Fri Jun 16, 2006 5:33 am

Post » Mon Mar 14, 2011 5:16 pm

I think SD have implemented melee perfectly into the game, using the butt of your gun with a primary weapon and only have the knife as an option with the pistol. I seriously don't think it should be a WEAPON that you swap to however, since IMO it should only be swiped with in VERY close-quarters panics and thus attacked to some other form of gun, not thought of as a viable primary weapon option with people skulking around using it as such.
User avatar
Quick draw II
 
Posts: 3301
Joined: Thu Nov 08, 2007 4:11 pm

Post » Mon Mar 14, 2011 6:40 pm

I think SD have implemented melee perfectly into the game, using the butt of your gun with a primary weapon and only have the knife as an option with the pistol. I seriously don't think it should be a WEAPON that you swap to however, since IMO it should only be swiped with in VERY close-quarters panics and thus attacked to some other form of gun, not thought of as a viable primary weapon option with people skulking around using it as such.


Yes that was your vote.

Do you have any reasoning behind this beyond your personal taste?
User avatar
evelina c
 
Posts: 3377
Joined: Tue Dec 19, 2006 4:28 pm

Post » Mon Mar 14, 2011 2:04 pm

I like the knock down thing. That's a good idea that adds a new dimension to melee combat, and I don't think I've ever seen it before.
User avatar
stephanie eastwood
 
Posts: 3526
Joined: Thu Jun 08, 2006 1:25 pm

Post » Mon Mar 14, 2011 3:25 pm

did anyone even notice the katana on the guys back in one of the wallpapers? will that be usable i think so
User avatar
Adam Baumgartner
 
Posts: 3344
Joined: Wed May 30, 2007 12:12 pm

Post » Tue Mar 15, 2011 2:22 am

did anyone even notice the katana on the guys back in one of the wallpapers? will that be usable i think so

...no it won't...
User avatar
Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Tue Mar 15, 2011 1:34 am

Any shooter that allows the use of a katana becomes garbage in my eyes. Not because of balance issues, but because the katana is the most overrated and overused sword in films and videogames. Seriously, it's a good blade, but half the [censored] they feed you about them (ie. 'they can cut through anything') is [censored].
User avatar
Chelsea Head
 
Posts: 3433
Joined: Thu Mar 08, 2007 6:38 am

Post » Mon Mar 14, 2011 4:40 pm

Yes that was your vote.

Do you have any reasoning behind this beyond your personal taste?

Splash Damage have put a lot of work into the gunplay of this game, and I'm sure they won't want knife-only commandos running around trying to ninja. It's too distracting from the pain purpose of the game. Though on an operative I could understand...
User avatar
Avril Churchill
 
Posts: 3455
Joined: Wed Aug 09, 2006 10:00 am

Post » Tue Mar 15, 2011 4:18 am

I know I saw Knives on rifles like bayonets.

I am not going throught that photobin [censored] again.
User avatar
matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Mon Mar 14, 2011 2:07 pm

I know I saw Knives on rifles like bayonets.

I am not going throught that photobin [censored] again.

They're there, but those were pre-beta pictures, so who knows if they are still a part of the game. I also only ever saw them on Resistance guns, which means they're most likely just there for looks; since both sides are identical when it comes to gameplay.
User avatar
Kieren Thomson
 
Posts: 3454
Joined: Sat Jul 21, 2007 3:28 am

Post » Mon Mar 14, 2011 7:21 pm

i think the knife should be like a third weapon to your primary and secondary, you have to make the switch to it, and also i think the knife should be multi-purpose, like left bumper throw, right bumper stab/swing. Also it would be cool if you can knife while in any of the parkour animations. For example some guy sees u at the last second tries to turn and get a shot off, while you do a slide on the floor to get under his line of fire and while sliding, be able to knife him as you slide beneath/by him. THAT WOULD BE COOL!
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Mon Mar 14, 2011 2:34 pm

it must becuase most of the stuff in the pictures is gonna be and has been confirmed in the game i cant wait
User avatar
Claudia Cook
 
Posts: 3450
Joined: Mon Oct 30, 2006 10:22 am

PreviousNext

Return to Othor Games