combat mods?

Post » Tue Feb 01, 2011 4:48 pm

so, i was wondering where u guys are keeping your great combat mods? i've seen some that let u chop off heads, i've seen kegs blown off! even black flips!!

so can i have a link? i dont care which mod, i'll look through them, i know of 1 called deadly reflexes? but i haven't found it.

so what is there? can i have some links please, and some suggestions :goodjob:

also why do u guys give your mods such confusing names? and your thread names are all numbers and acronyms? :P
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Vicki Blondie
 
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Post » Tue Feb 01, 2011 6:38 pm

also why do u guys give your mods such confusing names? and your thread names are all numbers and acronyms? :P

Name one, if you can. Can't see any such thread, on the first page at least.

Anyway, combat mods... basically, the big ones are Deadly Reflex and Unnecessary Violence. But they're both due (very soon) for a major overhaul.

Use the search function at tesnexus.com - or google, even.
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Jack
 
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Post » Tue Feb 01, 2011 2:50 pm

Sounds like your talking about http://tesnexus.com/downloads/file.php?id=8273 which pulls off all the things you mentioned, extremely popular mod 743,375 Downloads and counting :D


Other Great Combat Mods

http://www.tesnexus.com/downloads/file.php?id=24936
http://www.tesnexus.com/downloads/file.php?id=11182
http://www.tesnexus.com/downloads/file.php?id=11317
http://www.tesnexus.com/downloads/file.php?id=3066
http://www.tesnexus.com/downloads/file.php?id=19245
http://www.tesnexus.com/downloads/file.php?id=19245

Magic

http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=1621
http://www.tesnexus.com/downloads/file.php?id=12626
http://www.tesnexus.com/downloads/file.php?id=8819
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brenden casey
 
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Post » Tue Feb 01, 2011 11:38 pm

i'd of google them, but i forgot :banghead: plus i wanted to find the right one.

so if there both due for a major overhal should i get them now or wait till there done?



@breton:

[RELZ] Unofficial Oblivion Patch 3.2.0 thru 3.2.9 HOTFIXES , UOMP Knights Updates [RELZ]
[RELz] Oblivion Script Extender (OBSE) 0018
TESCS and OBSE documentation issues
[RELz] Oblivion Magic Extender v1.beta3
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Laura Mclean
 
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Post » Tue Feb 01, 2011 9:35 pm

Btw, all the mods I posted are compatible with each other (even on my heavily modded FCOM gane, makes for a great action packed dirty bloody gritty combat experience. :prod:

i[RELZ] Unofficial Oblivion Patch 3.2.0 thru 3.2.9 HOTFIXES , UOMP Knights Updates [RELZ]
[RELz] Oblivion Script Extender (OBSE) 0018
TESCS and OBSE documentation issues
[RELz] Oblivion Magic Extender v1.beta3


These are common acronyms used for certain phrases and programs used in the modding community. I shall explain a few of the most relevant you posted.

[RELz]/[RELZ] - Release, means the project the thread is about has been released to the public in some form or another.

OBSE - Oblivion Script Extender, program used to allow mods to execute scripts that could never be created using regular oblivion.

TESCS - common acronym for "The Elder Scrolls: Construction Set"

Numbers.Numbers - The version of that project in its current state of release.

Beta - Project is released but is not totally complete, is still in need of final testing and polishing.

Numbers.Numbers.Beta.Numbers - The version of a project thats still in Beta and the number of the Beta Version
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Motionsharp
 
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Post » Tue Feb 01, 2011 10:16 am

cool, i might get them and the script extender, though do they have an impact on fps?
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Strawberry
 
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Post » Tue Feb 01, 2011 4:13 pm

None that I have noticed, running NVidia GeForce 8500GT, 6GB Ram, Intel Duel Core 2.6GHz.

also if your willing to jump through the hoops of setting up FCOM it makes Oblivion a whole new game
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Deon Knight
 
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Post » Wed Feb 02, 2011 12:22 am

:rofl:hahaha , i know what they all are, i'm a modder over at the morrowind sections of the forums, but i've never seen so many number and Acronyms over there :P

and i'll get those mods now, and maybe later i'll get the overhalls ;)
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SaVino GοΜ
 
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Post » Tue Feb 01, 2011 11:15 am

:rofl:hahaha , i know what they all are, i'm a modder over at the morrowind sections of the forums, but i've never seen so many number and Acronyms over there :P

and i'll get those mods now, and maybe later i'll get the overhalls ;)



Haha Yeah this part of the forum always seems to be really heavy on the Acronyms, really helps when your searching for something specific though. Add the {RELZ] to whatever your looking for and it thins down the search results a bunch cutting out all the projects that are still in development and do not have anything to download yet anyway lol.

Took me awhile to get around to installing FCOM, is a real pain if you do not already have Wrye Bash and its needed components. Did it all over a dailup connection as well so 1.6GB at 5kb a second rofl...
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Mel E
 
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Post » Tue Feb 01, 2011 11:47 am

hahaha, dont think i'll be getting it with limited gigs anytime soon.... :P

yeah the Acronyms and (WIP) and (RELZ) things would be handy for u guys with such a busy forum :rofl: but over at the morrowind forum all we have to do is post a thread and people can guess what it is, there's not many of them :P

u just write :i'm making something" and everyone gives it a look like "wow another thread!!!!" :shrug:
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Amanda Leis
 
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Post » Tue Feb 01, 2011 7:11 pm

[RELZ] Unofficial Oblivion Patch 3.2.0 thru 3.2.9 HOTFIXES , UOMP Knights Updates [RELZ]
[RELz] Oblivion Script Extender (OBSE) 0018
TESCS and OBSE documentation issues
[RELz] Oblivion Magic Extender v1.beta3

The first one tells you what it is in plain speak, except for the UOMP bit, which would be perfectly clear, upon reading the OP of that thread, most likely.
The second one just tells you what it is - again, in plain speak.
The third one, you can tell by the association from the second one (i.e, Oblivion Script Extender = OBSE) what half of that is, and the other half, only really matters if you are an Oblivion modder (a person who makes them, that is) - but either way, reading the OP of the thread should be enough to get the gist.
The last one is like the second. Plain speak. Beta isn't an uncommon term, anywhere online.

Any more? :)


edit: Version numbers are also everywhere, online.

edit2: I'd say you have half of one, so far. :D

update: Actually, you win - the latest thread, just started, is something like "OOO 133 uninstallation", or close enough. Yeah. :P One and a half, even. But then, I shouldn't have taken what you said originally, so literally. Hyperbole, anyone? :)
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Claire Vaux
 
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Post » Tue Feb 01, 2011 6:20 pm

The first one tells you what it is in plain speak, except for the UOMP bit, which would be perfectly clear, upon reading the OP of that thread, most likely.
The second one just tells you what it is - again, in plain speak.
The third one, you can tell by the association from the second one (i.e, Oblivion Script Extender = OBSE) what half of that is, and the other half, only really matters if you are an Oblivion modder (a person who makes them, that is) - but either way, reading the OP of the thread should be enough to get the gist.
The last one is like the second. Plain speak. Beta isn't an uncommon term, anywhere online.

Any more? :)


edit: Version numbers are also everywhere, online.



i can read it all, it just amazes me how much there used other here :P i like naming threads simple things, some times with some humor, makes it easier for people to read and want to look at rather than:

obmm 1.23 for users of obse b2.3.5 TESsc for 1.4.6.723 OB codepatch

:P
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Sanctum
 
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Post » Tue Feb 01, 2011 7:09 pm

Another great combat mod that you can download is http://www.tesnexus.com/downloads/file.php?id=9219 a very light mod.
If you like to use magic try http://www.tesnexus.com/downloads/file.php?id=12466 it will make magic a force to reckon with.
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Siobhan Thompson
 
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Post » Tue Feb 01, 2011 11:12 pm

yeah the Acronyms and (WIP) and (RELZ) things would be handy for u guys with such a busy forum :rofl: but over at the morrowind forum all we have to do is post a thread and people can guess what it is, there's not many of them :P


WIPz, RELz etc. are standards for the Morrowind mods forum as well (and the Fallout 3 one). And acronyms as well: mlox, MGE etc. Actually, the Morrowind mod forum is the one to "blame" for this as it was where it all started. :swear:
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Saul C
 
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Post » Tue Feb 01, 2011 11:42 pm

Ooo, I like the look of UV. Not sure how I'm going to find enough keyboard real estate to use it alongside Deadly Reflex without having my hands fly all over the place. :confused:
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Cedric Pearson
 
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