Now, I'm having some issues with it. As any modern Morrowind player does, I've downloaded a bunch of mods. However, for simplicity's sake, I used the command so I have one mod loaded into the game (and for easier editing of content of said mod. It's not enough for me to download and put it in, I gotta monkey around with it a bit as well.)
Now, my problem is that certain aspects of the vanilla content are... off. For instance, Bayln Omaril's house has his corpse, and his tipped-over chair, thrown silverware, etc., while he's standing outside and said tipped-over chair is also as if nothing has happened.
Basically, it's displaying the "before" and "after" versions of Mephala's quest at the same time. And I've tracked it down to the combined mod as the root cause.
Here's where I'm left scratching my head. All the seperate mods, when loaded as seperate mods, will not cause this (and, presumably, other vanilla content problems) to happen. Yet when I put all of those mods together as one mega-mod, those problems pop up. And this is without me doing any further modifications in the mega-mod.
Yeah, I know the answer is probably "don't combine them into one mod, stupid," but does anyone know why this happens and methods to avoid/minimize the risk of it happening?
For those wondering, I have about 80 mods that are included within this mega-mod.