I'm trying to find the right balance of combat mods to spice up my game and still keep it relatively simple. The thing is I'm playing with an xbox controller... and a knockoff one at that (joytech) with only 4 d-pad buttons that I so far have not been able to configure with controlmk.
But back to my point: I tried dukes sca combat first and while it is brilliant, the fatigue effects and no recoil is a little too realistic. I kept the combat archery mod though. Next I tried deadly reflexes; its far too complex to fully take advantage of with a 360 controller. Also I'm not a fan of the animations, and I foolishly did not make a back up of the originals(!). I will likely keep the timed block and mounted combat features though. Unnecessary violence looks promising but perhaps a little buggy, I can't say yet because I haven't tried it.
Basically I'm looking for:
- Deadlier archery: check (dukes combat archery)
- timed blocking: check (deadly reflex)
- mounted combat: check (deadly reflex)
- better looking animations: ???
- dual wielding: ???
- spears: ???
all while keeping a stable game and a simple, xbox gamepad-friendly control scheme. Any suggestions on how to achieve this, or am I asking too much? Thanks!