Come Up With the Worst Story for Fallout 4

Post » Sat Nov 28, 2015 7:55 am


I bought the £80 premium edition with the season pass... Lets just say someone at rocksteady is going to receive a bag of poop in the mail.
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Danel
 
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Post » Sat Nov 28, 2015 3:01 am

Man, that svcks. I've gotta say though, that's been a factor in why I haven't immediately ordered Fallout 4.... too many companies are pushing out disastrous releases now, and I'm not confident enough in giving them my money when there's a good chance the game will be unplayable on release.

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Ella Loapaga
 
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Post » Sat Nov 28, 2015 8:50 am

Nature... Government... Robots... People... Long ago, America lived in an age of prosperity and harmony. Then everything changed when the Communists attacked. Only Mr and Mrs F-face, veteran heroes and all-around badasses, could've stopped them. But when America needed them the most, they were locked away- frozen in the bowels of the earth.

200 years have passed and my Synths and I have discovered and awoken them from their slumber in Vault 111. Though the Sole Survivor's pre-War skills and knowledge were great, they still had a long way to go to understand and survive the Wastes. But I believe that the Sole Survivor can save the Commonwealth and remake America.
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Julia Schwalbe
 
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Post » Sat Nov 28, 2015 4:08 am

The story takes place in Texas 50 years after the fall of the bombs. The air is still toxic, and almost all of the existing water in Texas is black and horribly toxic. You emerge from Vault 45 with little recollection of your past. You get involved in a war Between the Desert Rangers, and the Enclave. Somewhere along the lines you discover you are a synth.
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Leticia Hernandez
 
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Post » Fri Nov 27, 2015 11:41 pm

A sequel to Fallout 3
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Tiffany Carter
 
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Post » Sat Nov 28, 2015 2:50 am


Yup I'm the same now, although I'm optimistic with fallout I'm gonna hold off on ordering till more details have emerged (100% gonna buy it), Its just I have been let down alot lately with games.
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Matthew Warren
 
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Post » Sat Nov 28, 2015 3:00 am

As the bombs are dropping you grab your spouse and child running for the vault, only to find it was only you child on the list (Due to it only being for 500 babys and 2 advlts and a small hairless ape)

You send the child inside, you and the spouse sit and watch the bombs drop together. she goes blind then dies a few days later, you turn into a ghoul and defend the vault entrance for the rest of your life

You,as the vault opens see you child and runs forward to hug it, and your child shoots you right between the eyes due to being a monster

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Laura Tempel
 
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Post » Sat Nov 28, 2015 3:19 am

A quarter way through the game you learn that the wasteland portion has all been a dream. You spend the rest of the game doing household chores, going to work and providing for your family. The game will have multiple endings based on your work performance.

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Nicholas C
 
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Post » Sat Nov 28, 2015 1:50 am

And it's sequel!!

Nature...Government...Robots...People...

Only the Sole Survivor can master all four of those things and bring balance to the world.

THE LEGEND OF SOLE SURVIVOR!!!

Season #1- The Institute try to eradicate the Synths. Sole Survivor and friends are Synths.

Season #2- The Enclave return to do what they tried to do in Fallout 3. Sole Survivor loses all his programming.

Season #3- An anarchist is hellbent on sending the Boston Wasteland into...anarchy. Sole Survivor gets radiation poisoning and the crap beaten out of him in the Finale.

Season #4- Sole Survivor makes a slow recovery, visits Lone Wanderer for advice, then later yells at the anarchist who broke him. This fixes him in time for the final battle against a dictatorial ex-BOS who wants to enslave the Boston Wasteland under his foot, and he uses Liberty Prime to help.
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rolanda h
 
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Post » Sat Nov 28, 2015 12:00 am

Maybe the Buck Rogers (TV version) premise:

Civilisation is under threat and for some bizarre reason, only your 21st century knowledge of baseball, rock n roll dancing and off hand sixism can save the day.

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Klaire
 
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Post » Sat Nov 28, 2015 8:35 am


*slow claps*
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Tessa Mullins
 
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Post » Sat Nov 28, 2015 12:44 am

All the main villains from the previous games ally together under the leadership of your son Shaun. The enclave, super mutants, the robots from fallout tactics, Caesar's legion, the brotherhood outcasts, Big MT, the ghost people, the white legs and anyone else I didn't bother to put in. Why you may ask? Because he has a charisma stat of 11. After single-handedly slaughtering everyone in your way you must then run a boss gauntlet of every previous boss in the fallout franchise only for shaun to revive them all for one large all vs one fight. After killing everyone you then face your son who you effortlessly defeat by sending him to his room in your just recently rebuilt house. Shaun then spends the rest of eternity in that room.

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Danial Zachery
 
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Post » Sat Nov 28, 2015 10:31 am

if M night Shyamalan did the story with a twist. We where dead aliens the whole time.
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Cesar Gomez
 
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Post » Sat Nov 28, 2015 9:45 am

<.< >.> *puts on a impish grin and copy/pastes the plot from Fallout 1*
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carley moss
 
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Post » Sat Nov 28, 2015 11:54 am


Bar your doors. I hear the sound of pitchforks being sharpened.
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Rachell Katherine
 
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Post » Sat Nov 28, 2015 11:04 am

I can do better.

The plots of Fallout 1, 2, and 3 all stitched together in a chaotic, Frankenstein-esque mess that makes no sense at all.

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Gavin boyce
 
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Post » Fri Nov 27, 2015 10:59 pm

So basically Fallout 3's plot?

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Fluffer
 
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Post » Sat Nov 28, 2015 12:04 pm

All these musical suggestions make me want there to be a musical mission. Just one. That is contextually justified.

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OnlyDumazzapplyhere
 
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Post » Sat Nov 28, 2015 4:45 am

After getting out of Vault 111 you soon find your spouse and child, but then you run into a deathclaw. If you're playing as a male the deathclaw kills your child, if you're playing as a female the deathclaw kills your husband, nothing you can do to stop that. Whoever survives soon dies of radiation poisoning anyway or the Brotherhood of Steel comes in and takes them away, you have no option to tell the Brotherhood not to take them away.

Then you come to the Institute and find that all the scientists there keep turning into Mad Scientists and trying to raise armies of mutant creatures to take over the world and the Brotherhood of Steel keeps attacking them and the scientists at the institute are angry that they're being opressed by the Brotherhood. Then you go into some vault and find a Kvebeknih there. Then you meet a bunch of people who become your companions and one of them is a mad scientist who really hates the BoS.

Then a bunch of Nightkin led by Davison come to the Commonwealth looking for a pre-war book. You have to kill Davison and then the Nightkin go away.

After that your mad scientist companion gets really angry at the Brotherhood so he finds a pre-war nuke and blows up Diamond City. You can then kill him or tell him not to do it again.

Then you get a letter from the head scientist at the Institute that you have to come down there. You come to the Institute and find the Brotherhood attacking the Institute. You can choose to side with the Brotherhood or the Institute but whoever you choose the head scientist gets upset that the Brotherhood is attacking and turns himself into a supermutant, and then you have to kill him. Then it turns out that Sarah Lyons (who is the head or Brotherhood) has been reading the Kvebeknih you found and it made her mad. Then you have to fight her and she uses the Kvebeknih to turn into Liberty Prime and then you have to destroy Liberty Prime.

After that you disappear and no one knows where you've gone. And then Moira Brown comes to Commonwealth and asks everyone "Has anyone seen the Sole Survivor, I want them to be my new research assistant". And everyone goes "Nope, no idea where they've gone :shrug: "

The End

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Isabella X
 
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Post » Sat Nov 28, 2015 9:12 am

You are brought up in a vault then you father goes AWOL and lets radroaches while doing so and the Overseer and Security go barking mad and try to kill you. You escape and discover that your father is chasing some Magical Maguffin to fix some daft idea he has for purifying all the water in the river.

You eventually recover your insane father, only to have another group intent on also fixing the water purifier break in. Your father can't stand the idea of anyone else fixing the purifier so he blows up the control room with magical radiation, luckily killing himself .

You then go on a quest for the maguffin and get captured by the guys who want to fix the purifier, escape and run across a second group who've been sitting around doing nothing who suddenly decide to go to war with the first group for the honor of fixing the purifier.

Lots of stuff gets blown up and there are cool robots. Eventually you get to the control room which is still full of magical radiation and can only be fixed by you and you die unless you have the DLC. You want the DLC because it also allows you to eventually drop an orbital bombardment on the second set of idiots wanting the glory of repairing the water purifier, which was never needed anyway.

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NAkeshIa BENNETT
 
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Post » Sat Nov 28, 2015 8:24 am

No.

You are then abducted by aliens and transported a thousand years into the future where it turns out the Earth as you knew it pre-War was actually AFTER the Great War!!

And it's all populated by Ghouls!

And you step out into the Lincoln Memorial and you find...

A GHOUL!LINCOLN!!!!!!
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Flesh Tunnel
 
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Post » Sat Nov 28, 2015 5:15 am

I realy hope this wont happen but knowing gamesas i know it can, and there it goes: The player will be forced to look for his lost family whole game, then near the end they kill his wife and at the end he will sacrifice himself to give his son a better future, the end. Basically the cheapest drama ever created.

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Arnold Wet
 
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Post » Sat Nov 28, 2015 1:30 am

:D that is exacly how it was, i was supposed to be sad but i was like, screw that idiot.

There was also one place that i hope someone got fired for. It is when you get out of that vault 112, you have chice to go to river city together with your father, and if you agree you will have to see how your father runs there thru the whole map, in just a jumpsuit and attack everyone on his way with bare fists, and you think, that this must be how he always travel, because he got no armor or weapon. While this looks ridiculous, it is kind of funny at same time, i mean, he is essential, then near the river city he runs into that mutant camp, kills tons of them with my help, then takes the minigun and kills the rest. After all this you would expect him to just take out those guys in purifier with bare hands, but nah.

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Katie Samuel
 
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Post » Sat Nov 28, 2015 2:13 am

The sole survivor finds a vault, which is perfect in everyway, all it's inhabitants are happy and content with their lot.

They always have a positive attitude and are actively helpful to one another. They respect one another's view's and

are tolerant of individual differences. But, it does not allow pets.

On my first playthrough of Fallout 3, the funniest thing I remember was James being chased through the

Wasteland by a giant scorpion. It would only had been funnier if accompanied by Benny Hill chase music!

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Emma Parkinson
 
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Post » Sat Nov 28, 2015 7:02 am

After emerging from the Vault, you are kidnapped by the Enclave, who are now led by a super intelligent deathclaw named Charles who wears custom power armor. The Enclave plans to use your pre-war sperm/eggs to clone an army of pure humans to battle against the brotherhood. You narrowly escape before the President can subject you to the horrors of being forced to copulate with dozens, if not hundreds of nubile young Enclave women, and you seek out allies to bring the Enclave down.
Then, late in the game, while you are exploring a beautiful set piece with what can only be described as extremely flimsy story justification, the Enclave finds you again and straps you to the Extracto-3000 table, intending to use you for babymaking whether you approve or not (which you do not, you don't have the option to agree).
The twist: It turns out, you've been an android all along. President Charles the Deathclaw self destructs the base after his master plan fails if you make a speech check to the effect of "You should blow yourself up, because I am a robot and you couldn't tell." If you fail the speech check, fortunately you can still pull the conveniently located red switch that has a sign over it reading "SELF DESTRUCT LEVER: DO NOT PULL!"

The end. And it'd still be better than Fallout 3.

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Gill Mackin
 
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