I was wondering what the general consensus was here about custom armors/clothing and the different body types.
For example, a mod that adds a bunch of quests and locations, but doesn't really focus on new armor decides to add one set of robes as a treat of sorts for the mod users, but it only uses the vanilla bodies for it. Would that be the wrong thing to do? Should one instead, make CBBE, UNP and such versions of the robes in addition to the vanilla one? Would people pass over the mod if it doesn't support their body type for one small thing like that? I ask because it's a hassle to change a mesh for all those different body types and make patches for each.
I know I asked a lot of questions here, but any opinions would be appreciated.